Function ncollide3d::utils::triangle_perimeter [−][src]
pub fn triangle_perimeter<N: RealField>(
pa: &Point<N>,
pb: &Point<N>,
pc: &Point<N>
) -> N
Computes the perimeter of a triangle.
pub fn triangle_perimeter<N: RealField>(
pa: &Point<N>,
pb: &Point<N>,
pc: &Point<N>
) -> N
Computes the perimeter of a triangle.