Struct rin::blender::CharacterEntity [−][src]
Fields
character: Entityskeleton: Option<Entity>Trait Implementations
impl Clone for CharacterEntity[src]
impl Clone for CharacterEntity[src]pub fn clone(&self) -> CharacterEntity[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Copy for CharacterEntity[src]
Auto Trait Implementations
impl RefUnwindSafe for CharacterEntity
impl Send for CharacterEntity
impl Sync for CharacterEntity
impl Unpin for CharacterEntity
impl UnwindSafe for CharacterEntity
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<T> Slottable for T where
T: Copy, [src]
T: Copy,