Struct rin::gl::cubemap::Level[][src]

pub struct Level<'a> {
    pub cubemap: &'a CubeMap,
    pub level: f32,
}

Represents a cubemap level

Can be used to easily draw a specific level of this cubemap

Fields

cubemap: &'a CubeMaplevel: f32

Trait Implementations

impl<'a> Clone for Level<'a>[src]

impl<'a> Render2d for Level<'a>[src]

type Material = Material<'a>

impl<'a> Copy for Level<'a>[src]

Auto Trait Implementations

impl<'a> !RefUnwindSafe for Level<'a>

impl<'a> !Send for Level<'a>

impl<'a> !Sync for Level<'a>

impl<'a> Unpin for Level<'a>

impl<'a> !UnwindSafe for Level<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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impl<T> Slottable for T where
    T: Copy
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