Module rin::gl::program [−][src]
Structs
| Builder | |
| Program | A wrapper for a glsl program |
| Settings |
Enums
| ShaderPrecision | |
| Uniform | A uniform name or location, value pair |
| UniformValue | All posible types of uniform values |
Traits
| AsUniform | Implemented by types that can be converted to uniform values |
Functions
| uniform | Create a uniform from it’s name and value |
| uniform_location | Create a uniform from it’s name and value |