Module rin::gl::program [−][src]
Structs
Builder | |
Program | A wrapper for a glsl program |
Settings |
Enums
ShaderPrecision | |
Uniform | A uniform name or location, value pair |
UniformValue | All posible types of uniform values |
Traits
AsUniform | Implemented by types that can be converted to uniform values |
Functions
uniform | Create a uniform from it’s name and value |
uniform_location | Create a uniform from it’s name and value |