Module rin::gl::program[][src]

Structs

Builder
Program

A wrapper for a glsl program

Settings

Enums

ShaderPrecision
Uniform

A uniform name or location, value pair

UniformValue

All posible types of uniform values

Traits

AsUniform

Implemented by types that can be converted to uniform values

Functions

uniform

Create a uniform from it’s name and value

uniform_location

Create a uniform from it’s name and value