Enum rin::gl::program::ShaderPrecision [−][src]
pub enum ShaderPrecision {
Low,
Medium,
High,
}Variants
Trait Implementations
impl Clone for ShaderPrecision[src]
impl Clone for ShaderPrecision[src]pub fn clone(&self) -> ShaderPrecision[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Debug for ShaderPrecision[src]
impl Debug for ShaderPrecision[src]impl Default for ShaderPrecision[src]
impl Default for ShaderPrecision[src]pub fn default() -> ShaderPrecision[src]
impl Hash for ShaderPrecision[src]
impl Hash for ShaderPrecision[src]impl PartialEq<ShaderPrecision> for ShaderPrecision[src]
impl PartialEq<ShaderPrecision> for ShaderPrecision[src]impl Copy for ShaderPrecision[src]
impl Eq for ShaderPrecision[src]
impl StructuralEq for ShaderPrecision[src]
impl StructuralPartialEq for ShaderPrecision[src]
Auto Trait Implementations
impl RefUnwindSafe for ShaderPrecision
impl Send for ShaderPrecision
impl Sync for ShaderPrecision
impl Unpin for ShaderPrecision
impl UnwindSafe for ShaderPrecision
Blanket Implementations
impl<T> CallHasher for T where
T: Hash, [src]
impl<T> CallHasher for T where
T: Hash, [src]impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized, [src]
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized, [src]pub fn equivalent(&self, key: &K) -> bool[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<T> CollisionObjectHandle for T where
T: 'static + Copy + Hash + PartialEq<T> + Eq + Send + Sync, [src]
T: 'static + Copy + Hash + PartialEq<T> + Eq + Send + Sync,
impl<T> Slottable for T where
T: Copy, [src]
T: Copy,