[−][src]Trait rin::gl::shadow_mapping::ShadowMapView
Required Methods
fn uniforms(&self) -> Vec<Uniform>
fn debug_draw_sampler(&self) -> TextureSampler
fn shadow_sampler(&self) -> TextureSampler
fn fbo(&self) -> &Fbo
fn program(&self) -> &Program
fn frustum_size(&self) -> f32
fn near_clip(&self) -> f32
fn far_clip(&self) -> f32
fn bias(&self) -> f32
fn viewport(&self) -> Rect<i32>
fn shadow_sampler_idx(&self) -> i32
Implementations on Foreign Types
impl<S: Borrow<GenericShadowMap>> ShadowMapView for (S, i32)
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impl<S: Borrow<GenericShadowMap>> ShadowMapView for (S, i32)
fn uniforms(&self) -> Vec<Uniform>
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fn uniforms(&self) -> Vec<Uniform>
fn debug_draw_sampler(&self) -> TextureSampler
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fn debug_draw_sampler(&self) -> TextureSampler
fn shadow_sampler(&self) -> TextureSampler
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fn shadow_sampler(&self) -> TextureSampler
fn fbo(&self) -> &Fbo
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fn fbo(&self) -> &Fbo
fn program(&self) -> &Program
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fn program(&self) -> &Program
fn frustum_size(&self) -> f32
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fn frustum_size(&self) -> f32
fn near_clip(&self) -> f32
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fn near_clip(&self) -> f32
fn far_clip(&self) -> f32
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fn far_clip(&self) -> f32
fn bias(&self) -> f32
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fn bias(&self) -> f32
fn viewport(&self) -> Rect<i32>
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fn viewport(&self) -> Rect<i32>
fn shadow_sampler_idx(&self) -> i32
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fn shadow_sampler_idx(&self) -> i32
Implementors
impl<S: Borrow<GenericShadowMap>> ShadowMapView for S
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impl<S: Borrow<GenericShadowMap>> ShadowMapView for S
fn uniforms(&self) -> Vec<Uniform>
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fn uniforms(&self) -> Vec<Uniform>
fn debug_draw_sampler(&self) -> TextureSampler
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fn debug_draw_sampler(&self) -> TextureSampler
fn shadow_sampler(&self) -> TextureSampler
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fn shadow_sampler(&self) -> TextureSampler
fn fbo(&self) -> &Fbo
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fn fbo(&self) -> &Fbo
fn program(&self) -> &Program
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fn program(&self) -> &Program
fn frustum_size(&self) -> f32
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fn frustum_size(&self) -> f32
fn near_clip(&self) -> f32
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fn near_clip(&self) -> f32
fn far_clip(&self) -> f32
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fn far_clip(&self) -> f32
fn bias(&self) -> f32
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fn bias(&self) -> f32
fn viewport(&self) -> Rect<i32>
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fn viewport(&self) -> Rect<i32>
fn shadow_sampler_idx(&self) -> i32
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fn shadow_sampler_idx(&self) -> i32