[][src]Trait rin::gl::shadow_mapping::ShadowMapView

pub trait ShadowMapView {
    fn uniforms(&self) -> Vec<Uniform>;
fn debug_draw_sampler(&self) -> TextureSampler;
fn shadow_sampler(&self) -> TextureSampler;
fn fbo(&self) -> &Fbo;
fn program(&self) -> &Program;
fn frustum_size(&self) -> f32;
fn near_clip(&self) -> f32;
fn far_clip(&self) -> f32;
fn bias(&self) -> f32;
fn viewport(&self) -> Rect<i32>;
fn shadow_sampler_idx(&self) -> i32; }

Required Methods

Important traits for Vec<u8>

Implementations on Foreign Types

impl<S: Borrow<GenericShadowMap>> ShadowMapView for (S, i32)
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Implementors

impl<S: Borrow<GenericShadowMap>> ShadowMapView for S
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