Struct rin::gl::texture::WrapperSettings [−][src]
Used to allocate a new Texture from a preallocated id and a format.
Setting owned to true will make the Texture release the OpenGL resource on drop
Fields
id: u32owned: boolformat: FormatTrait Implementations
impl Clone for WrapperSettings[src]
impl Clone for WrapperSettings[src]pub fn clone(&self) -> WrapperSettings[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
Auto Trait Implementations
impl RefUnwindSafe for WrapperSettings
impl Send for WrapperSettings
impl Sync for WrapperSettings
impl Unpin for WrapperSettings
impl UnwindSafe for WrapperSettings
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]