Struct rin::graphics::camera::Builder[][src]

pub struct Builder { /* fields omitted */ }

Implementations

impl Builder[src]

pub fn new(aspect_ratio: f32) -> Builder[src]

Create a new builder from the aspect ratio of the viewport

pub fn from_window<W>(window: &W) -> Builder where
    W: WindowExt
[src]

Creates a camera Builder using a window to extract the needed info

Takes the viewport from the window passed as parameter

pub fn clip_planes(&mut self, znear: f32, zfar: f32) -> &mut Builder[src]

👎 Deprecated since 0.11:

Please use near_far instead

Near and far clip planes

pub fn near_far<F>(&mut self, znear: f32, zfar: F) -> &mut Builder where
    F: Into<Option<f32>>, 
[src]

Near and far clip planes

pub fn near_with_far_at_infinity(&mut self, znear: f32) -> &mut Builder[src]

Near clip plane and far at infinity

pub fn up_axis(
    &mut self,
    up: Unit<Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>>
) -> &mut Builder
[src]

Up vector (defaults to Vec3::y_axis())

pub fn position(&mut self, pos: Point<f32, U3>) -> &mut Builder[src]

Position of the camera (defaults to origin)

pub fn look_at(&mut self, target: Point<f32, U3>) -> &mut Builder[src]

Position the camera will look at (defaults to pnt3(0., 0., -1))

pub fn fov(&mut self, fov: Deg<f32>) -> &mut Builder[src]

Vertical field of view

pub fn hfov(&mut self, hfov: Deg<f32>) -> &mut Builder[src]

Horizontal field of view

pub fn aspect_ratio(&mut self, aspect_ratio: f32) -> &mut Builder[src]

Aspect ratio of the viewport

pub fn clamp_depth(&mut self) -> &mut Builder[src]

pub fn reversed_z(&mut self) -> &mut Builder[src]

pub fn oblique_near_clip_plane(
    &mut self,
    plane: Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
) -> &mut Builder
[src]

pub fn sensor_width_mm(&mut self, sensor_width: f32) -> &mut Builder[src]

pub fn focal_length(&mut self, f: f32) -> &mut Builder[src]

pub fn build(&self) -> Result<Camera, Error>[src]

Create the camera

Auto Trait Implementations

impl RefUnwindSafe for Builder

impl Send for Builder

impl Sync for Builder

impl Unpin for Builder

impl UnwindSafe for Builder

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Any + Send + Sync
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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