Function rin::graphics::ellipse[][src]

pub fn ellipse(
    pos: &Point<f32, U2>,
    w: f32,
    h: f32,
    resolution: u32
) -> Mesh<Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>>

Returns an ellipse as a filled mesh with only position info