Function rin::graphics::ellipse [−][src]
pub fn ellipse(
pos: &Point<f32, U2>,
w: f32,
h: f32,
resolution: u32
) -> Mesh<Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>>
Returns an ellipse as a filled mesh with only position info