Function rin::graphics::rectangle_gradient [−][src]
pub fn rectangle_gradient<C>(
pos: &Point<f32, U2>,
w: f32,
h: f32,
gradient: &Gradient<C>
) -> Mesh<Vertex2DColor> where
C: ToRgba + ToRgb,
Returns a rectangle as a filled mesh with position and color per vertex from a gradient