Struct rin::scene::light::shadow::StaticCascades [−][src]
pub struct StaticCascades { /* fields omitted */ }
Implementations
impl StaticCascades
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impl StaticCascades
[src]pub fn new(cascades: Vec<(f32, f32), Global>) -> Result<StaticCascades, Error>
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pub fn starts(
&self
) -> Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
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&self
) -> Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
pub fn ends(
&self
) -> Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
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&self
) -> Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
pub fn enable_debug(&mut self)
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pub fn disable_debug(&mut self)
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pub fn debug_enabled(&self) -> bool
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Trait Implementations
impl Clone for StaticCascades
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impl Clone for StaticCascades
[src]pub fn clone(&self) -> StaticCascades
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Component for StaticCascades
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impl Component for StaticCascades
[src]type Storage = KeyedDenseVec<usize, StaticCascades>
type MutStorageCacheGuard = ()
pub fn type_name() -> &'static str
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pub fn is_reference() -> bool
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pub fn id() -> TypeId
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pub fn references_other(
) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
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) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
impl Debug for StaticCascades
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impl Debug for StaticCascades
[src]impl<'a> DebugParameter for StaticCascades
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impl<'a> DebugParameter for StaticCascades
[src]pub fn debug<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
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&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
impl<'de> Deserialize<'de> for StaticCascades
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impl<'de> Deserialize<'de> for StaticCascades
[src]pub fn deserialize<__D>(
__deserializer: __D
) -> Result<StaticCascades, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<StaticCascades, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl Serialize for StaticCascades
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impl Serialize for StaticCascades
[src]pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
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&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
impl Copy for StaticCascades
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Auto Trait Implementations
impl RefUnwindSafe for StaticCascades
impl Send for StaticCascades
impl Sync for StaticCascades
impl Unpin for StaticCascades
impl UnwindSafe for StaticCascades
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<T> Serialize for T where
T: Serialize + ?Sized,
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impl<T> Serialize for T where
T: Serialize + ?Sized,
[src]pub fn erased_serialize(
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
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&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<C> ComponentSend for C where
C: Component + Send,
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C: Component + Send,
impl<C> ComponentThreadLocal for C where
C: Component,
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C: Component,
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> Slottable for T where
T: Copy,
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T: Copy,