Struct rin::scene::light::SpotLight [−][src]
pub struct SpotLight { /* fields omitted */ }
Implementations
impl SpotLight
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impl SpotLight
[src]pub fn from_components(
radius: f32,
color: Rgb<f32, LinearRgb>,
strength: f32,
spot_angle: Deg<f32>,
spot_blend: f32
) -> SpotLight
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radius: f32,
color: Rgb<f32, LinearRgb>,
strength: f32,
spot_angle: Deg<f32>,
spot_blend: f32
) -> SpotLight
pub fn color(&self) -> &Rgb<f32, LinearRgb>
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pub fn radius(&self) -> f32
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pub fn strength(&self) -> f32
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pub fn spot_angle(&self) -> Deg<f32>
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pub fn spot_blend(&self) -> f32
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pub fn set_color<C>(&mut self, color: &C) where
C: ToRgb,
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C: ToRgb,
pub fn set_strength(&mut self, strength: f32)
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pub fn set_radius(&mut self, radius: f32)
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pub fn set_spot_angle(&mut self, angle: Deg<f32>)
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pub fn set_spot_blend(&mut self, blend: f32)
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pub fn spot_cos_cutoff(&self) -> f32
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pub fn spot_cos_inner_cutoff(&self) -> f32
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pub fn matrices_for(
&self,
trafo: &Node,
shadow_map: &Parameters
) -> SpotLightMatrices
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&self,
trafo: &Node,
shadow_map: &Parameters
) -> SpotLightMatrices
Trait Implementations
impl Changes for SpotLight
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impl Changes for SpotLight
[src]pub fn has_changed(&self) -> bool
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pub fn reset_changed(&mut self)
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impl Component for SpotLight
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impl Component for SpotLight
[src]type Storage = AutoChanged<KeyedDenseVec<usize, SpotLight>, SpotLight>
type MutStorageCacheGuard = ()
pub fn type_name() -> &'static str
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pub fn is_reference() -> bool
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pub fn id() -> TypeId
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pub fn references_other(
) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
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) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
impl<'a> DebugParameter for SpotLight
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impl<'a> DebugParameter for SpotLight
[src]pub fn debug<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
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&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
impl<'de> Deserialize<'de> for SpotLight
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impl<'de> Deserialize<'de> for SpotLight
[src]pub fn deserialize<__D>(
__deserializer: __D
) -> Result<SpotLight, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<SpotLight, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl Serialize for SpotLight
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impl Serialize for SpotLight
[src]pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
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&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
impl Copy for SpotLight
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Auto Trait Implementations
impl RefUnwindSafe for SpotLight
impl Send for SpotLight
impl Sync for SpotLight
impl Unpin for SpotLight
impl UnwindSafe for SpotLight
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<T> Serialize for T where
T: Serialize + ?Sized,
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impl<T> Serialize for T where
T: Serialize + ?Sized,
[src]pub fn erased_serialize(
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
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&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<C> ComponentSend for C where
C: Component + Send,
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C: Component + Send,
impl<C> ComponentThreadLocal for C where
C: Component,
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C: Component,
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> Slottable for T where
T: Copy,
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T: Copy,