Trait rin::scene::renderer::allocator::Creation [−][src]
pub trait Creation<B> { pub fn new<C>(
gl: &C,
initial_size: usize,
flags: u32,
target: u32
) -> Result<Allocator<B>, Error>
where
C: CreationContext; }
Required methods
pub fn new<C>(
gl: &C,
initial_size: usize,
flags: u32,
target: u32
) -> Result<Allocator<B>, Error> where
C: CreationContext,
[src]
gl: &C,
initial_size: usize,
flags: u32,
target: u32
) -> Result<Allocator<B>, Error> where
C: CreationContext,
Implementors
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