Struct rin::scene::renderer::components::RenderPlane [−][src]
pub struct RenderPlane {
pub fbo: Fbo<ColorAttachment, DepthAttachment>,
pub camera_ubo: Buffer<Data>,
pub render_sampler: Option<Sampler>,
}Fields
fbo: Fbo<ColorAttachment, DepthAttachment>camera_ubo: Buffer<Data>render_sampler: Option<Sampler>Trait Implementations
impl Component for RenderPlane[src]
impl Component for RenderPlane[src]type Storage = _DenseOneToNVec<RenderPlane, Group>
type MutStorageCacheGuard = ()
pub fn type_name() -> &'static str[src]
pub fn is_reference() -> bool[src]
pub fn id() -> TypeId[src]
pub fn references_other(
) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>[src]
) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
impl<'a> DebugParameter for RenderPlane[src]
impl<'a> DebugParameter for RenderPlane[src]pub fn debug<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer, [src]
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
impl<'a> OffscreenBuffer for &'a RenderPlane[src]
impl<'a> OffscreenBuffer for &'a RenderPlane[src]type ColorAttach = ColorAttachment
type DepthAttach = DepthAttachment
pub fn render_buffer(&self) -> &Fbo<ColorAttachment, DepthAttachment>[src]
pub fn color_attachment(&self, idx: usize) -> Option<&ColorAttachment>[src]
pub fn depth_attachment(&self) -> Option<&DepthAttachment>[src]
impl OneToNComponent for RenderPlane[src]
impl OneToNComponent for RenderPlane[src]pub fn slice_type_name() -> &'static str[src]
Auto Trait Implementations
impl !RefUnwindSafe for RenderPlane
impl !Send for RenderPlane
impl !Sync for RenderPlane
impl Unpin for RenderPlane
impl !UnwindSafe for RenderPlane
Blanket Implementations
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<C> ComponentThreadLocal for C where
C: Component, [src]
C: Component,