Enum rin::scene::renderer::resources::RenderStage [−][src]
pub enum RenderStage {
Opaque,
AfterOpaque,
AfterOpaquePostprocess,
Translucent,
AfterTranslucent,
AfterFinalPostprocess,
}Variants
Trait Implementations
impl Clone for RenderStage[src]
impl Clone for RenderStage[src]pub fn clone(&self) -> RenderStage[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl PartialEq<RenderStage> for RenderStage[src]
impl PartialEq<RenderStage> for RenderStage[src]impl Copy for RenderStage[src]
impl Eq for RenderStage[src]
impl StructuralEq for RenderStage[src]
impl StructuralPartialEq for RenderStage[src]
Auto Trait Implementations
impl RefUnwindSafe for RenderStage
impl Send for RenderStage
impl Sync for RenderStage
impl Unpin for RenderStage
impl UnwindSafe for RenderStage
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized, [src]
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized, [src]pub fn equivalent(&self, key: &K) -> bool[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<T> Slottable for T where
T: Copy, [src]
T: Copy,