Trait rin::scene::renderer::std140_data::Std140[][src]

pub trait Std140: 'static {
    pub const ALIGNMENT: usize;
}

Associated Constants

pub const ALIGNMENT: usize[src]

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Implementations on Foreign Types

impl Std140 for u32[src]

impl<T> Std140 for [T; 3] where
    T: Scalar + Std140
[src]

impl<T> Std140 for (Matrix<T, U2, U1, <DefaultAllocator as Allocator<T, U2, U1>>::Buffer>, Matrix<T, U2, U1, <DefaultAllocator as Allocator<T, U2, U1>>::Buffer>) where
    T: Scalar + Std140
[src]

impl<T> Std140 for [T; 4] where
    T: Scalar + Std140
[src]

impl<T> Std140 for MaybeUninit<T> where
    T: Std140
[src]

impl Std140 for i32[src]

impl<T> Std140 for [T; 2] where
    T: Scalar + Std140
[src]

impl Std140 for f32[src]

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Implementors

impl<T> Std140 for Deg<T> where
    T: Std140
[src]

impl<T> Std140 for Matrix<T, U2, U1, <DefaultAllocator as Allocator<T, U2, U1>>::Buffer> where
    T: Scalar + Std140
[src]

impl<T> Std140 for Matrix<T, U3, U1, <DefaultAllocator as Allocator<T, U3, U1>>::Buffer> where
    T: Scalar + Std140
[src]

impl<T> Std140 for Matrix<T, U4, U1, <DefaultAllocator as Allocator<T, U4, U1>>::Buffer> where
    T: Scalar + Std140
[src]

impl<T> Std140 for Matrix<T, U4, U4, <DefaultAllocator as Allocator<T, U4, U4>>::Buffer> where
    T: Scalar + Std140
[src]

impl<T> Std140 for Point<T, U2> where
    T: Scalar + Std140
[src]

impl<T> Std140 for Point<T, U3> where
    T: Scalar + Std140
[src]

impl<T> Std140 for Point<T, U4> where
    T: Scalar + Std140
[src]

impl<T> Std140 for Rad<T> where
    T: Std140
[src]

impl<T> Std140 for Unit<T> where
    T: Std140
[src]

impl<T, S> Std140 for AlphaColor<T, Rgb<T, S>> where
    T: Std140,
    S: 'static, 
[src]

impl<T, S> Std140 for Rg<T, S> where
    T: Std140,
    S: 'static, 
[src]

impl<T, S> Std140 for Rgb<T, S> where
    T: Std140,
    S: 'static, 
[src]

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