Struct rin::scene::transformation::BoneFlags [−][src]
pub struct BoneFlags { /* fields omitted */ }Implementations
impl BoneFlags[src]
impl BoneFlags[src]pub const NO_ROTATION_FROM_PARENT: BoneFlags[src]
pub const NO_SCALE_FROM_PARENT: BoneFlags[src]
pub const NO_TRANSLATION_FROM_PARENT: BoneFlags[src]
pub const fn empty() -> BoneFlags[src]
Returns an empty set of flags
pub const fn all() -> BoneFlags[src]
Returns the set containing all flags.
pub const fn bits(&self) -> u16[src]
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u16) -> Option<BoneFlags>[src]
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u16) -> BoneFlags[src]
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u16) -> BoneFlags[src]
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool[src]
Returns true if no flags are currently stored.
pub const fn is_all(&self) -> bool[src]
Returns true if all flags are currently set.
pub const fn intersects(&self, other: BoneFlags) -> bool[src]
Returns true if there are flags common to both self and other.
pub const fn contains(&self, other: BoneFlags) -> bool[src]
Returns true all of the flags in other are contained within self.
pub fn insert(&mut self, other: BoneFlags)[src]
Inserts the specified flags in-place.
pub fn remove(&mut self, other: BoneFlags)[src]
Removes the specified flags in-place.
pub fn toggle(&mut self, other: BoneFlags)[src]
Toggles the specified flags in-place.
pub fn set(&mut self, other: BoneFlags, value: bool)[src]
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl BitAndAssign<BoneFlags> for BoneFlags[src]
impl BitAndAssign<BoneFlags> for BoneFlags[src]pub fn bitand_assign(&mut self, other: BoneFlags)[src]
Disables all flags disabled in the set.
impl BitOrAssign<BoneFlags> for BoneFlags[src]
impl BitOrAssign<BoneFlags> for BoneFlags[src]pub fn bitor_assign(&mut self, other: BoneFlags)[src]
Adds the set of flags.
impl BitXorAssign<BoneFlags> for BoneFlags[src]
impl BitXorAssign<BoneFlags> for BoneFlags[src]pub fn bitxor_assign(&mut self, other: BoneFlags)[src]
Toggles the set of flags.
impl<'de> Deserialize<'de> for BoneFlags[src]
impl<'de> Deserialize<'de> for BoneFlags[src]pub fn deserialize<__D>(
__deserializer: __D
) -> Result<BoneFlags, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>, [src]
__deserializer: __D
) -> Result<BoneFlags, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl Extend<BoneFlags> for BoneFlags[src]
impl Extend<BoneFlags> for BoneFlags[src]pub fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = BoneFlags>, [src]
T: IntoIterator<Item = BoneFlags>,
pub fn extend_one(&mut self, item: A)[src]
pub fn extend_reserve(&mut self, additional: usize)[src]
impl FromIterator<BoneFlags> for BoneFlags[src]
impl FromIterator<BoneFlags> for BoneFlags[src]pub fn from_iter<T>(iterator: T) -> BoneFlags where
T: IntoIterator<Item = BoneFlags>, [src]
T: IntoIterator<Item = BoneFlags>,
impl PartialOrd<BoneFlags> for BoneFlags[src]
impl PartialOrd<BoneFlags> for BoneFlags[src]pub fn partial_cmp(&self, other: &BoneFlags) -> Option<Ordering>[src]
#[must_use]pub fn lt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]pub fn le(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]pub fn gt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]pub fn ge(&self, other: &Rhs) -> bool1.0.0[src]
impl Serialize for BoneFlags[src]
impl Serialize for BoneFlags[src]pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer, [src]
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
impl SubAssign<BoneFlags> for BoneFlags[src]
impl SubAssign<BoneFlags> for BoneFlags[src]pub fn sub_assign(&mut self, other: BoneFlags)[src]
Disables all flags enabled in the set.
impl Copy for BoneFlags[src]
impl Eq for BoneFlags[src]
impl StructuralEq for BoneFlags[src]
impl StructuralPartialEq for BoneFlags[src]
Auto Trait Implementations
impl RefUnwindSafe for BoneFlags
impl Send for BoneFlags
impl Sync for BoneFlags
impl Unpin for BoneFlags
impl UnwindSafe for BoneFlags
Blanket Implementations
impl<T> CallHasher for T where
T: Hash, [src]
impl<T> CallHasher for T where
T: Hash, [src]impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized, [src]
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized, [src]pub fn equivalent(&self, key: &K) -> bool[src]
impl<T> Serialize for T where
T: Serialize + ?Sized, [src]
impl<T> Serialize for T where
T: Serialize + ?Sized, [src]pub fn erased_serialize(
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>[src]
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<T, Right> ClosedSub<Right> for T where
T: Sub<Right, Output = T> + SubAssign<Right>, [src]
T: Sub<Right, Output = T> + SubAssign<Right>,
impl<T, Right> ClosedSub<Right> for T where
T: Sub<Right, Output = T> + SubAssign<Right>, [src]
T: Sub<Right, Output = T> + SubAssign<Right>,
impl<T> CollisionObjectHandle for T where
T: 'static + Copy + Hash + PartialEq<T> + Eq + Send + Sync, [src]
T: 'static + Copy + Hash + PartialEq<T> + Eq + Send + Sync,
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
T: for<'de> Deserialize<'de>,
impl<N> NodeTrait for N where
N: Copy + Ord + Hash, [src]
N: Copy + Ord + Hash,
impl<T> Slottable for T where
T: Copy, [src]
T: Copy,