Struct rin_graphics::mvp::CameraMatrices[][src]

pub struct CameraMatrices { /* fields omitted */ }

Implementations

impl CameraMatrices[src]

impl CameraMatrices[src]

pub fn from_parts(
    projection: Mat4,
    view: Mat4,
    camera_pos: Pnt3,
    near_plane: f32,
    far_plane: f32,
    clip_plane: Vec4,
    origin: CoordinateOrigin,
    viewport: Rect<i32>
) -> CameraMatrices
[src]

pub fn with_camera_viewport<C: CameraExt + ?Sized>(
    camera: &C,
    viewport: Rect<i32>
) -> CameraMatrices
[src]

pub fn with_camera_viewport_clip_plane<C: CameraExt + ?Sized>(
    camera: &C,
    viewport: Rect<i32>,
    clip_plane: Vec4
) -> CameraMatrices
[src]

pub fn ortho_top_left(viewport: Rect<i32>) -> CameraMatrices[src]

pub fn ortho_bottom_left(viewport: Rect<i32>) -> CameraMatrices[src]

pub fn perspective_top_left(
    viewport: Rect<i32>,
    fov: Deg<f32>
) -> CameraMatrices
[src]

pub fn perspective_bottom_left(
    viewport: Rect<i32>,
    fov: Deg<f32>
) -> CameraMatrices
[src]

pub fn id(&self) -> usize[src]

pub fn projection(&self) -> &Mat4[src]

pub fn view(&self) -> &Mat4[src]

pub fn projection_view(&self) -> &Mat4[src]

pub fn origin(&self) -> CoordinateOrigin[src]

pub fn viewport(&self) -> &Rect<i32>[src]

pub fn clip_plane(&self) -> &Vec4[src]

pub fn camera_position(&self) -> &Pnt3[src]

pub fn near_plane(&self) -> f32[src]

pub fn far_plane(&self) -> f32[src]

pub fn set_clip_plane(&mut self, c: Vec4)[src]

pub fn uniforms(&self) -> Vec<Uniform>[src]

pub fn uniforms_cache(program: &Program) -> UniformsLocationCache[src]

pub fn data(&self) -> Data[src]

Trait Implementations

impl Clone for CameraMatrices[src]

impl Debug for CameraMatrices[src]

impl<'de> Deserialize<'de> for CameraMatrices[src]

impl<'a> From<&'a Projection> for CameraMatrices[src]

impl<'a, C: CameraExt + ?Sized> From<(&'a C, &'a Rect<i32>)> for CameraMatrices[src]

impl From<CameraMatrices> for Mvp[src]

impl Serialize for CameraMatrices[src]

impl Copy for CameraMatrices[src]

Auto Trait Implementations

impl RefUnwindSafe for CameraMatrices

impl Send for CameraMatrices

impl Sync for CameraMatrices

impl Unpin for CameraMatrices

impl UnwindSafe for CameraMatrices

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T> Serialize for T where
    T: Serialize + ?Sized
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]