Struct rin_material::texture::TextureCreationFlags [−][src]
pub struct TextureCreationFlags { /* fields omitted */ }
Implementations
impl TextureCreationFlags
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impl TextureCreationFlags
[src]pub const MIPMAPS: TextureCreationFlags
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pub const PREMULTIPLY_ALPHA: TextureCreationFlags
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pub const fn empty() -> TextureCreationFlags
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Returns an empty set of flags
pub const fn all() -> TextureCreationFlags
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Returns the set containing all flags.
pub const fn bits(&self) -> u32
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<TextureCreationFlags>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> TextureCreationFlags
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> TextureCreationFlags
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: TextureCreationFlags) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: TextureCreationFlags) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: TextureCreationFlags)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: TextureCreationFlags)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: TextureCreationFlags)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: TextureCreationFlags, value: bool)
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Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl BitAnd<TextureCreationFlags> for TextureCreationFlags
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impl BitAnd<TextureCreationFlags> for TextureCreationFlags
[src]type Output = TextureCreationFlags
The resulting type after applying the &
operator.
fn bitand(self, other: TextureCreationFlags) -> TextureCreationFlags
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Returns the intersection between the two sets of flags.
impl BitAndAssign<TextureCreationFlags> for TextureCreationFlags
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impl BitAndAssign<TextureCreationFlags> for TextureCreationFlags
[src]fn bitand_assign(&mut self, other: TextureCreationFlags)
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Disables all flags disabled in the set.
impl BitOr<TextureCreationFlags> for TextureCreationFlags
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impl BitOr<TextureCreationFlags> for TextureCreationFlags
[src]type Output = TextureCreationFlags
The resulting type after applying the |
operator.
fn bitor(self, other: TextureCreationFlags) -> TextureCreationFlags
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Returns the union of the two sets of flags.
impl BitOrAssign<TextureCreationFlags> for TextureCreationFlags
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impl BitOrAssign<TextureCreationFlags> for TextureCreationFlags
[src]fn bitor_assign(&mut self, other: TextureCreationFlags)
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Adds the set of flags.
impl BitXor<TextureCreationFlags> for TextureCreationFlags
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impl BitXor<TextureCreationFlags> for TextureCreationFlags
[src]type Output = TextureCreationFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: TextureCreationFlags) -> TextureCreationFlags
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Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<TextureCreationFlags> for TextureCreationFlags
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impl BitXorAssign<TextureCreationFlags> for TextureCreationFlags
[src]fn bitxor_assign(&mut self, other: TextureCreationFlags)
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Toggles the set of flags.
impl Clone for TextureCreationFlags
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impl Clone for TextureCreationFlags
[src]fn clone(&self) -> TextureCreationFlags
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pub fn clone_from(&mut self, source: &Self)
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impl Extend<TextureCreationFlags> for TextureCreationFlags
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impl Extend<TextureCreationFlags> for TextureCreationFlags
[src]fn extend<T: IntoIterator<Item = TextureCreationFlags>>(&mut self, iterator: T)
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pub fn extend_one(&mut self, item: A)
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pub fn extend_reserve(&mut self, additional: usize)
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impl FromIterator<TextureCreationFlags> for TextureCreationFlags
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impl FromIterator<TextureCreationFlags> for TextureCreationFlags
[src]fn from_iter<T: IntoIterator<Item = TextureCreationFlags>>(
iterator: T
) -> TextureCreationFlags
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iterator: T
) -> TextureCreationFlags
impl Hash for TextureCreationFlags
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impl Hash for TextureCreationFlags
[src]impl Not for TextureCreationFlags
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impl Not for TextureCreationFlags
[src]type Output = TextureCreationFlags
The resulting type after applying the !
operator.
fn not(self) -> TextureCreationFlags
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Returns the complement of this set of flags.
impl Ord for TextureCreationFlags
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impl Ord for TextureCreationFlags
[src]impl PartialEq<TextureCreationFlags> for TextureCreationFlags
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impl PartialEq<TextureCreationFlags> for TextureCreationFlags
[src]fn eq(&self, other: &TextureCreationFlags) -> bool
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fn ne(&self, other: &TextureCreationFlags) -> bool
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impl PartialOrd<TextureCreationFlags> for TextureCreationFlags
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impl PartialOrd<TextureCreationFlags> for TextureCreationFlags
[src]fn partial_cmp(&self, other: &TextureCreationFlags) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
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#[must_use]pub fn le(&self, other: &Rhs) -> bool
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#[must_use]pub fn gt(&self, other: &Rhs) -> bool
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#[must_use]pub fn ge(&self, other: &Rhs) -> bool
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impl Sub<TextureCreationFlags> for TextureCreationFlags
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impl Sub<TextureCreationFlags> for TextureCreationFlags
[src]type Output = TextureCreationFlags
The resulting type after applying the -
operator.
fn sub(self, other: TextureCreationFlags) -> TextureCreationFlags
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Returns the set difference of the two sets of flags.
impl SubAssign<TextureCreationFlags> for TextureCreationFlags
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impl SubAssign<TextureCreationFlags> for TextureCreationFlags
[src]fn sub_assign(&mut self, other: TextureCreationFlags)
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Disables all flags enabled in the set.
impl Copy for TextureCreationFlags
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impl Eq for TextureCreationFlags
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impl StructuralEq for TextureCreationFlags
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impl StructuralPartialEq for TextureCreationFlags
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Auto Trait Implementations
impl RefUnwindSafe for TextureCreationFlags
impl Send for TextureCreationFlags
impl Sync for TextureCreationFlags
impl Unpin for TextureCreationFlags
impl UnwindSafe for TextureCreationFlags
Blanket Implementations
impl<T> CallHasher for T where
T: Hash,
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impl<T> CallHasher for T where
T: Hash,
[src]impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
[src]pub fn equivalent(&self, key: &K) -> bool
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<T, Right> ClosedSub<Right> for T where
T: Sub<Right, Output = T> + SubAssign<Right>,
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T: Sub<Right, Output = T> + SubAssign<Right>,
impl<T, Right> ClosedSub<Right> for T where
T: Sub<Right, Output = T> + SubAssign<Right>,
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T: Sub<Right, Output = T> + SubAssign<Right>,