Module rin_scene::light[][src]

Lights and shadows in mutiny. This module is renderer independent and the Components in it only specify lights data. Each specific renderer should read this components in the scene and implement their behaivour

Re-exports

pub use crate::renderer::light::ImageBasedLight;

Modules

shadow

Structs

AmbientLight
AreaLight
AreaLightBuilder
Attenuation
DirectionalLight
DirectionalLightBuilder
DirectionalLightMatrices
Light
LightInfo
PointLight
PointLightBuilder
SpotLight
SpotLightBuilder
SpotLightMatrices
check_lights_changed_system

Functions

blackbody