Trait rin_scene::renderer::allocator::Updater[][src]

pub trait Updater {
    fn update<C, T>(
        &mut self,
        gl: &C,
        buffer: &BufferRef,
        data: &[T]
    ) -> Result<()>
    where
        T: 'static,
        C: CreationContext
; }

Required methods

fn update<C, T>(&mut self, gl: &C, buffer: &BufferRef, data: &[T]) -> Result<()> where
    T: 'static,
    C: CreationContext
[src]

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Implementors

impl Updater for Allocator<SharedBuffer<u8>>[src]

impl Updater for Allocator<SharedBufferStorage<u8>>[src]

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