Struct rin_scene::renderer::light::LightAsCameraData [−][src]
#[repr(C)]pub struct LightAsCameraData { /* fields omitted */ }
Trait Implementations
impl Clone for LightAsCameraData
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impl Clone for LightAsCameraData
[src]fn clone(&self) -> LightAsCameraData
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pub fn clone_from(&mut self, source: &Self)
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impl<'de> Deserialize<'de> for LightAsCameraData
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impl<'de> Deserialize<'de> for LightAsCameraData
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Serialize for LightAsCameraData
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impl Serialize for LightAsCameraData
[src]Auto Trait Implementations
impl RefUnwindSafe for LightAsCameraData
impl Send for LightAsCameraData
impl Sync for LightAsCameraData
impl Unpin for LightAsCameraData
impl UnwindSafe for LightAsCameraData
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<T> Serialize for T where
T: Serialize + ?Sized,
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impl<T> Serialize for T where
T: Serialize + ?Sized,
[src]pub fn erased_serialize(
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
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&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,