Struct rin_scene::renderer::light::LightAsCameraData [−][src]
#[repr(C)]pub struct LightAsCameraData { /* fields omitted */ }
Trait Implementations
impl Clone for LightAsCameraData[src]
impl Clone for LightAsCameraData[src]fn clone(&self) -> LightAsCameraData[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl<'de> Deserialize<'de> for LightAsCameraData[src]
impl<'de> Deserialize<'de> for LightAsCameraData[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]
__D: Deserializer<'de>,
impl Serialize for LightAsCameraData[src]
impl Serialize for LightAsCameraData[src]Auto Trait Implementations
impl RefUnwindSafe for LightAsCameraData
impl Send for LightAsCameraData
impl Sync for LightAsCameraData
impl Unpin for LightAsCameraData
impl UnwindSafe for LightAsCameraData
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]impl<T> Serialize for T where
T: Serialize + ?Sized, [src]
impl<T> Serialize for T where
T: Serialize + ?Sized, [src]pub fn erased_serialize(
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>[src]
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
T: for<'de> Deserialize<'de>,