Trait rin_scene::renderer::memory::AllocatorFlags [−][src]
pub trait AllocatorFlags {
fn static_flags() -> u32;
fn dynamic_flags() -> u32;
}Required methods
fn static_flags() -> u32[src]
fn dynamic_flags() -> u32[src]
Implementors
impl<T> AllocatorFlags for Allocator<T, SharedBuffer<u8>>[src]
impl<T> AllocatorFlags for Allocator<T, SharedBuffer<u8>>[src]fn static_flags() -> u32[src]
fn dynamic_flags() -> u32[src]
impl<T> AllocatorFlags for Allocator<T, SharedBufferStorage<u8>>[src]
impl<T> AllocatorFlags for Allocator<T, SharedBufferStorage<u8>>[src]