Trait rin_scene::renderer::memory::AllocatorFlags [−][src]
pub trait AllocatorFlags { fn static_flags() -> u32; fn dynamic_flags() -> u32; }
Required methods
fn static_flags() -> u32
[src]
fn dynamic_flags() -> u32
[src]
Implementors
impl<T> AllocatorFlags for Allocator<T, SharedBuffer<u8>>
[src]
impl<T> AllocatorFlags for Allocator<T, SharedBuffer<u8>>
[src]fn static_flags() -> u32
[src]
fn dynamic_flags() -> u32
[src]
impl<T> AllocatorFlags for Allocator<T, SharedBufferStorage<u8>>
[src]
impl<T> AllocatorFlags for Allocator<T, SharedBufferStorage<u8>>
[src]