Trait rin_scene::renderer::memory::AllocatorFlags[][src]

pub trait AllocatorFlags {
    fn static_flags() -> u32;
fn dynamic_flags() -> u32; }

Required methods

fn static_flags() -> u32[src]

fn dynamic_flags() -> u32[src]

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Implementors

impl<T> AllocatorFlags for Allocator<T, SharedBuffer<u8>>[src]

impl<T> AllocatorFlags for Allocator<T, SharedBufferStorage<u8>>[src]

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