Struct rin_scene::renderer::MaterialCache[][src]

pub struct MaterialCache<M: Key = MaterialRef> { /* fields omitted */ }

Implementations

impl MaterialCache<MaterialRef>[src]

impl MaterialCache<ShadowMaterialRef>[src]

impl<M: Key> MaterialCache<M>[src]

Trait Implementations

impl<M: Key> Index<M> for MaterialCache<M>[src]

type Output = MaterialData<M>

The returned type after indexing.

impl<M: Key> IndexMut<M> for MaterialCache<M>[src]

Auto Trait Implementations

impl<M = MaterialRef> !RefUnwindSafe for MaterialCache<M>

impl<M> Send for MaterialCache<M> where
    M: Send

impl<M = MaterialRef> !Sync for MaterialCache<M>

impl<M> Unpin for MaterialCache<M> where
    M: Unpin

impl<M = MaterialRef> !UnwindSafe for MaterialCache<M>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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