Struct ringl::renderer::CreationProxy [−][src]
pub struct CreationProxy { /* fields omitted */ }
Trait Implementations
impl Clone for CreationProxy
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impl Clone for CreationProxy
fn clone(&self) -> CreationProxy
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[−]
fn clone(&self) -> CreationProxy
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
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fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl GlinCreationContext for CreationProxy
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impl GlinCreationContext for CreationProxy
fn new_texture(&self) -> Builder
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fn new_texture(&self) -> Builder
fn new_cubemap(&self) -> Builder
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fn new_cubemap(&self) -> Builder
fn new_buffer(&self) -> Builder
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fn new_buffer(&self) -> Builder
fn new_vao(&self) -> Builder
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fn new_vao(&self) -> Builder
fn new_simple_vao(&self) -> Builder
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fn new_simple_vao(&self) -> Builder
fn new_program(&self) -> Builder
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fn new_program(&self) -> Builder
fn creation_proxy(&self) -> &Rc<CreationProxy>
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fn creation_proxy(&self) -> &Rc<CreationProxy>
impl SurfaceCreationContext for CreationProxy
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impl SurfaceCreationContext for CreationProxy
fn new_fbo(&self) -> Builder
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fn new_fbo(&self) -> Builder
fn new_fbo_color_attachment(&self) -> ColorAttachmentBuilder
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fn new_fbo_color_attachment(&self) -> ColorAttachmentBuilder
fn new_fbo_depth_attachment(&self) -> DepthAttachmentBuilder
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fn new_fbo_depth_attachment(&self) -> DepthAttachmentBuilder
fn new_render_buffer(&self) -> RenderBufferBuilder
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fn new_render_buffer(&self) -> RenderBufferBuilder
impl CreationContext for CreationProxy
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impl CreationContext for CreationProxy
fn new_shadow_map(&self) -> Builder
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fn new_shadow_map(&self) -> Builder
fn new_ttf<'a>(&'a self, path: &'a str, pt_height: f32) -> Builder<'a>
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fn new_ttf<'a>(&'a self, path: &'a str, pt_height: f32) -> Builder<'a>
fn new_vao_mesh(&self) -> Builder
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fn new_vao_mesh(&self) -> Builder
fn new_vao_path(&self) -> Builder
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fn new_vao_path(&self) -> Builder
fn new_auto_program<P: AsRef<Path> + Clone + 'static>(
&self,
settings: ProgramSettings<P>
) -> AutoLoader<Program>
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fn new_auto_program<P: AsRef<Path> + Clone + 'static>(
&self,
settings: ProgramSettings<P>
) -> AutoLoader<Program>
fn to_simple_vao<T, U, M: ToSimpleVao<T, U>>(
&self,
mesh: &M
) -> Result<SimpleVao<T>>
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fn to_simple_vao<T, U, M: ToSimpleVao<T, U>>(
&self,
mesh: &M
) -> Result<SimpleVao<T>>
Auto Trait Implementations
impl !Send for CreationProxy
impl !Send for CreationProxy
impl !Sync for CreationProxy
impl !Sync for CreationProxy