[][src]Struct glin::TextureSampler

pub struct TextureSampler<'a> { /* fields omitted */ }

Methods

impl<'a> TextureSampler<'a>
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Returns the width of the allocated texture

Returns the height of the allocated texture

Returns the samples of the allocated texture

Returns the number of allocated levels

Returns the texture GL id

Returns the sampler GL id

Returns the texture target

Returns the internal format

Trait Implementations

impl<'a, T: Borrow<TextureSampler<'a>>> AsUniform<TextureSampler<'a>> for T
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impl<'a> Clone for TextureSampler<'a>
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Performs copy-assignment from source. Read more

impl<'a> Copy for TextureSampler<'a>
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Auto Trait Implementations

impl<'a> !Send for TextureSampler<'a>

impl<'a> !Sync for TextureSampler<'a>

Blanket Implementations

impl<'a, T> AsUniform for T where
    T: Borrow<TextureSampler<'a>>, 
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impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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impl<T> From for T
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> SetParameter for T
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Sets value as a parameter of self.