Struct glin::TextureSampler[][src]

pub struct TextureSampler<'a> { /* fields omitted */ }

Methods

impl<'a> TextureSampler<'a>
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Returns the width of the allocated texture

Returns the height of the allocated texture

Returns the samples of the allocated texture

Returns the number of allocated levels

Returns the texture GL id

Returns the sampler GL id

Returns the texture target

Returns the internal format

Trait Implementations

impl<'a, T: Borrow<TextureSampler<'a>>> AsUniform<TextureSampler<'a>> for T
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impl<'a> Clone for TextureSampler<'a>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<'a> Copy for TextureSampler<'a>
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Auto Trait Implementations

impl<'a> !Send for TextureSampler<'a>

impl<'a> !Sync for TextureSampler<'a>