Trait glin::Image [−][src]
pub trait Image {
type DataType: Clone + 'static;
Show methods
fn gl_internal_format_type(&self) -> Option<(GLenum, GLenum, GLenum)>;
fn width(&self, level: usize) -> usize;
fn height(&self, level: usize) -> usize;
fn pitch_bytes(&self, level: usize) -> usize;
fn bytes_per_pixel(&self) -> usize;
fn pitch_components(&self, level: usize) -> usize;
fn num_components(&self) -> usize;
fn data(&self) -> &[Self::DataType];
fn levels(&self) -> usize;
fn mipmap(&self, level: usize) -> Option<&[Self::DataType]>;
fn is_gpu_compressed(&self) -> bool;
fn gl_internal(&self) -> Option<GLenum> { ... }
fn gl_format(&self) -> Option<GLenum> { ... }
fn gl_type(&self) -> Option<GLenum> { ... }
fn max_levels(&self) -> usize { ... }
}Associated Types
Loading content...Required methods
fn gl_internal_format_type(&self) -> Option<(GLenum, GLenum, GLenum)>[src]
fn width(&self, level: usize) -> usize[src]
fn height(&self, level: usize) -> usize[src]
fn pitch_bytes(&self, level: usize) -> usize[src]
fn bytes_per_pixel(&self) -> usize[src]
fn pitch_components(&self, level: usize) -> usize[src]
fn num_components(&self) -> usize[src]
fn data(&self) -> &[Self::DataType][src]
fn levels(&self) -> usize[src]
fn mipmap(&self, level: usize) -> Option<&[Self::DataType]>[src]
fn is_gpu_compressed(&self) -> bool[src]
Provided methods
fn gl_internal(&self) -> Option<GLenum>[src]
fn gl_format(&self) -> Option<GLenum>[src]
fn gl_type(&self) -> Option<GLenum>[src]
fn max_levels(&self) -> usize[src]
Implementations on Foreign Types
impl<Pixel, C> Image for ImageBuffer<Pixel, C> where
Pixel: Pixel + 'static,
Pixel::Subpixel: 'static,
C: Deref<Target = [Pixel::Subpixel]>, [src]
impl<Pixel, C> Image for ImageBuffer<Pixel, C> where
Pixel: Pixel + 'static,
Pixel::Subpixel: 'static,
C: Deref<Target = [Pixel::Subpixel]>, [src]type DataType = Pixel::Subpixel
fn gl_internal_format_type(&self) -> Option<(GLenum, GLenum, GLenum)>[src]
fn num_components(&self) -> usize[src]
fn width(&self, _level: usize) -> usize[src]
fn height(&self, _level: usize) -> usize[src]
fn pitch_bytes(&self, _level: usize) -> usize[src]
fn bytes_per_pixel(&self) -> usize[src]
fn pitch_components(&self, _level: usize) -> usize[src]
fn data(&self) -> &[Pixel::Subpixel][src]
fn levels(&self) -> usize[src]
fn mipmap(&self, level: usize) -> Option<&[Pixel::Subpixel]>[src]
fn is_gpu_compressed(&self) -> bool[src]
impl Image for DynamicImage[src]
impl Image for DynamicImage[src]type DataType = u8
fn gl_internal_format_type(&self) -> Option<(GLenum, GLenum, GLenum)>[src]
fn num_components(&self) -> usize[src]
fn width(&self, _level: usize) -> usize[src]
fn height(&self, _level: usize) -> usize[src]
fn pitch_bytes(&self, _level: usize) -> usize[src]
fn bytes_per_pixel(&self) -> usize[src]
fn pitch_components(&self, _level: usize) -> usize[src]
fn data(&self) -> &[u8][src]
fn levels(&self) -> usize[src]
fn mipmap(&self, level: usize) -> Option<&[u8]>[src]
fn is_gpu_compressed(&self) -> bool[src]
impl Image for Bitmap[src]
impl Image for Bitmap[src]type DataType = u8
fn gl_internal_format_type(&self) -> Option<(GLenum, GLenum, GLenum)>[src]
fn width(&self, _level: usize) -> usize[src]
fn height(&self, _level: usize) -> usize[src]
fn pitch_bytes(&self, _level: usize) -> usize[src]
fn bytes_per_pixel(&self) -> usize[src]
fn pitch_components(&self, _level: usize) -> usize[src]
fn num_components(&self) -> usize[src]
fn data(&self) -> &[u8][src]
fn levels(&self) -> usize[src]
fn mipmap(&self, level: usize) -> Option<&[u8]>[src]
fn is_gpu_compressed(&self) -> bool[src]
impl<S: Borrow<[u8]>> Image for Dds<S>[src]
impl<S: Borrow<[u8]>> Image for Dds<S>[src]