[−][src]Struct mutiny::material::outline_material::OutlineMaterial
Fields
color: Rgba<f32>
offset: f32
Trait Implementations
impl Material for OutlineMaterial[src]
impl Material for OutlineMaterialfn data(&self) -> Option<Data>[src]
fn data(&self) -> Option<Data>fn uniforms(&self, _: &EntitiesThreadLocal, _: &TexturesPool) -> Vec<Uniform>[src]
fn uniforms(&self, _: &EntitiesThreadLocal, _: &TexturesPool) -> Vec<Uniform>fn properties(&self) -> Vec<Property>[src]
fn properties(&self) -> Vec<Property>fn program(
&self,
_: &EntitiesThreadLocal,
programs: &mut Arena<Program>,
gl: &Renderer
) -> ProgramRef[src]
fn program(
&self,
_: &EntitiesThreadLocal,
programs: &mut Arena<Program>,
gl: &Renderer
) -> ProgramReffn textures(&self) -> Vec<&TextureSampler>[src]
fn textures(&self) -> Vec<&TextureSampler>fn double_sided(&self) -> bool[src]
fn double_sided(&self) -> boolfn alpha(&self) -> f32[src]
fn alpha(&self) -> f32fn update(&mut self, _: &EntitiesThreadLocal, _: &ResourcesThreadLocal) -> bool[src]
fn update(&mut self, _: &EntitiesThreadLocal, _: &ResourcesThreadLocal) -> boolfn alpha_type(&self) -> AlphaType[src]
fn alpha_type(&self) -> AlphaTypefn priority(&self) -> Option<i32>[src]
fn priority(&self) -> Option<i32>impl Material for OutlineMaterial[src]
impl Material for OutlineMaterialAuto Trait Implementations
impl Send for OutlineMaterial
impl Send for OutlineMaterialimpl !Sync for OutlineMaterial
impl !Sync for OutlineMaterialBlanket Implementations
impl<M> Material for M where
M: PbrMaterial, [src]
impl<M> Material for M where
M: PbrMaterial, fn uniforms(&Self, &EntitiesThreadLocal, &TexturesPool) -> Vec<Uniform>[src]
fn uniforms(&Self, &EntitiesThreadLocal, &TexturesPool) -> Vec<Uniform>fn properties(&Self) -> Vec<Property>[src]
fn properties(&Self) -> Vec<Property>fn program(
&Self,
&EntitiesThreadLocal,
&mut Arena<Program>,
&Renderer<Screen>
) -> ProgramRef[src]
fn program(
&Self,
&EntitiesThreadLocal,
&mut Arena<Program>,
&Renderer<Screen>
) -> ProgramReffn textures(&Self) -> Vec<&TextureSampler>[src]
fn textures(&Self) -> Vec<&TextureSampler>fn double_sided(&Self) -> bool[src]
fn double_sided(&Self) -> boolfn alpha(&Self) -> f32[src]
fn alpha(&Self) -> f32fn data(&Self) -> Option<Data>[src]
fn data(&Self) -> Option<Data>fn alpha_type(&Self) -> AlphaType[src]
fn alpha_type(&Self) -> AlphaTypefn update(&mut Self, &EntitiesThreadLocal, &ResourcesThreadLocal) -> bool[src]
fn update(&mut Self, &EntitiesThreadLocal, &ResourcesThreadLocal) -> boolfn priority(&self) -> Option<i32>[src]
fn priority(&self) -> Option<i32>impl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T> From for T[src]
impl<T> From for Timpl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut Timpl<T> Any for T where
T: Any, [src]
impl<T> Any for T where
T: Any, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T> SetParameter for T[src]
impl<T> SetParameter for Tfn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, [src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, Sets value as a parameter of self.
impl<T> Same for T[src]
impl<T> Same for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, fn to_subset(&self) -> Option<SS>[src]
fn to_subset(&self) -> Option<SS>fn is_in_subset(&self) -> bool[src]
fn is_in_subset(&self) -> boolunsafe fn to_subset_unchecked(&self) -> SS[src]
unsafe fn to_subset_unchecked(&self) -> SSfn from_subset(element: &SS) -> SP[src]
fn from_subset(element: &SS) -> SPimpl<V> IntoVec for V[src]
impl<V> IntoVec for Vimpl<V> IntoPnt for V[src]
impl<V> IntoPnt for Vimpl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, [src]
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, [src]
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, impl<T, U> IntoDuration for T where
U: FromDuration<T>, [src]
impl<T, U> IntoDuration for T where
U: FromDuration<T>, type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>[src]
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>