[−][src]Struct mutiny::renderer::resources::TexturesPool
Methods
impl TexturesPool[src]
impl TexturesPoolpub fn new() -> TexturesPool[src]
pub fn new() -> TexturesPoolpub fn insert_texture(&mut self, texture: Texture) -> TextureRef[src]
pub fn insert_texture(&mut self, texture: Texture) -> TextureRefpub fn insert_cubemap(&mut self, cubemap: CubeMap) -> CubemapRef[src]
pub fn insert_cubemap(&mut self, cubemap: CubeMap) -> CubemapRefpub fn insert_sampler<R>(
&mut self,
sampler: Sampler,
renderer: &Context<R>
) -> SamplerRef where
R: RenderSurface, [src]
pub fn insert_sampler<R>(
&mut self,
sampler: Sampler,
renderer: &Context<R>
) -> SamplerRef where
R: RenderSurface, pub fn insert_named_texture(
&mut self,
name: &str,
texture: Texture
) -> TextureRef[src]
pub fn insert_named_texture(
&mut self,
name: &str,
texture: Texture
) -> TextureRefpub fn insert_named_cubemap(
&mut self,
name: &str,
cubemap: CubeMap
) -> CubemapRef[src]
pub fn insert_named_cubemap(
&mut self,
name: &str,
cubemap: CubeMap
) -> CubemapRefpub fn insert_named_sampler<R: RenderSurface>(
&mut self,
name: &str,
sampler: Sampler,
renderer: &Context<R>
) -> SamplerRef[src]
pub fn insert_named_sampler<R: RenderSurface>(
&mut self,
name: &str,
sampler: Sampler,
renderer: &Context<R>
) -> SamplerRefpub fn find_named_texture(&self, name: &str) -> Option<TextureRef>[src]
pub fn find_named_texture(&self, name: &str) -> Option<TextureRef>pub fn insert_texture_from_data_format<T, R>(
&mut self,
format: LoadDataFormat,
data: &[T],
renderer: &Context<R>
) -> Result<TextureRef, Error> where
T: 'static,
R: RenderSurface, [src]
pub fn insert_texture_from_data_format<T, R>(
&mut self,
format: LoadDataFormat,
data: &[T],
renderer: &Context<R>
) -> Result<TextureRef, Error> where
T: 'static,
R: RenderSurface, pub fn insert_image<I, R>(
&mut self,
img: &I,
renderer: &Context<R>
) -> Result<TextureRef> where
I: Image,
R: RenderSurface, [src]
pub fn insert_image<I, R>(
&mut self,
img: &I,
renderer: &Context<R>
) -> Result<TextureRef> where
I: Image,
R: RenderSurface, pub fn insert_named_texture_from_data_format<R, T>(
&mut self,
name: &str,
format: LoadDataFormat,
data: &[T],
renderer: &Context<R>
) -> Result<TextureRef> where
T: 'static,
R: RenderSurface, [src]
pub fn insert_named_texture_from_data_format<R, T>(
&mut self,
name: &str,
format: LoadDataFormat,
data: &[T],
renderer: &Context<R>
) -> Result<TextureRef> where
T: 'static,
R: RenderSurface, pub fn insert_named_image<I, R>(
&mut self,
name: &str,
img: &I,
renderer: &Context<R>
) -> Result<TextureRef> where
I: Image,
R: RenderSurface, [src]
pub fn insert_named_image<I, R>(
&mut self,
name: &str,
img: &I,
renderer: &Context<R>
) -> Result<TextureRef> where
I: Image,
R: RenderSurface, pub fn to_gl_sampler<R>(
&self,
sampler: Sampler,
renderer: &Context<R>
) -> Sampler where
R: RenderSurface, [src]
pub fn to_gl_sampler<R>(
&self,
sampler: Sampler,
renderer: &Context<R>
) -> Sampler where
R: RenderSurface, pub fn texture(&self, textureref: TextureRef) -> Option<&Texture>[src]
pub fn texture(&self, textureref: TextureRef) -> Option<&Texture>pub fn texture_mut(&mut self, textureref: TextureRef) -> Option<&mut Texture>[src]
pub fn texture_mut(&mut self, textureref: TextureRef) -> Option<&mut Texture>Trait Implementations
impl Index<TextureRef> for TexturesPool[src]
impl Index<TextureRef> for TexturesPooltype Output = Texture
The returned type after indexing.
fn index(&self, textureref: TextureRef) -> &Texture[src]
fn index(&self, textureref: TextureRef) -> &Textureimpl Index<CubemapRef> for TexturesPool[src]
impl Index<CubemapRef> for TexturesPooltype Output = CubeMap
The returned type after indexing.
fn index(&self, cubemapref: CubemapRef) -> &CubeMap[src]
fn index(&self, cubemapref: CubemapRef) -> &CubeMapimpl Index<SamplerRef> for TexturesPool[src]
impl Index<SamplerRef> for TexturesPooltype Output = Sampler
The returned type after indexing.
fn index(&self, samplerref: SamplerRef) -> &Sampler[src]
fn index(&self, samplerref: SamplerRef) -> &Samplerimpl IndexMut<TextureRef> for TexturesPool[src]
impl IndexMut<TextureRef> for TexturesPoolfn index_mut(&mut self, textureref: TextureRef) -> &mut Texture[src]
fn index_mut(&mut self, textureref: TextureRef) -> &mut Textureimpl IndexMut<CubemapRef> for TexturesPool[src]
impl IndexMut<CubemapRef> for TexturesPoolfn index_mut(&mut self, cubemapref: CubemapRef) -> &mut CubeMap[src]
fn index_mut(&mut self, cubemapref: CubemapRef) -> &mut CubeMapimpl IndexMut<SamplerRef> for TexturesPool[src]
impl IndexMut<SamplerRef> for TexturesPoolfn index_mut(&mut self, samplerref: SamplerRef) -> &mut Sampler[src]
fn index_mut(&mut self, samplerref: SamplerRef) -> &mut SamplerAuto Trait Implementations
impl !Send for TexturesPool
impl !Send for TexturesPoolimpl !Sync for TexturesPool
impl !Sync for TexturesPoolBlanket Implementations
impl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T> From for T[src]
impl<T> From for Timpl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut Timpl<T> Any for T where
T: Any, [src]
impl<T> Any for T where
T: Any, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T> SetParameter for T[src]
impl<T> SetParameter for Tfn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, [src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, Sets value as a parameter of self.
impl<T> Same for T[src]
impl<T> Same for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, fn to_subset(&self) -> Option<SS>[src]
fn to_subset(&self) -> Option<SS>fn is_in_subset(&self) -> bool[src]
fn is_in_subset(&self) -> boolunsafe fn to_subset_unchecked(&self) -> SS[src]
unsafe fn to_subset_unchecked(&self) -> SSfn from_subset(element: &SS) -> SP[src]
fn from_subset(element: &SS) -> SPimpl<V> IntoVec for V[src]
impl<V> IntoVec for Vimpl<V> IntoPnt for V[src]
impl<V> IntoPnt for Vimpl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, [src]
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, [src]
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, impl<T, U> IntoDuration for T where
U: FromDuration<T>, [src]
impl<T, U> IntoDuration for T where
U: FromDuration<T>, type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>[src]
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>