Struct ncollide3d::partitioning::BVT [−][src]
pub struct BVT<T, BV> { /* fields omitted */ }
A Bounding Volume Tree.
Implementations
impl<T, BV> BVT<T, BV>
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impl<T, BV> BVT<T, BV>
[src]pub fn new_with_partitioning<F: FnMut(usize, Vec<(T, BV)>) -> (BV, BinaryPartition<T, BV>)>(
elements: Vec<(T, BV)>,
partitioning: &mut F
) -> BVT<T, BV>
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elements: Vec<(T, BV)>,
partitioning: &mut F
) -> BVT<T, BV>
please use from_partitioning
instead
Builds a bounding volume tree using the specified partitioning function.
pub fn from_partitioning(
elements: Vec<(T, BV)>,
partitioning: &mut impl FnMut(usize, Vec<(T, BV)>) -> (BV, BinaryPartition<T, BV>)
) -> BVT<T, BV>
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elements: Vec<(T, BV)>,
partitioning: &mut impl FnMut(usize, Vec<(T, BV)>) -> (BV, BinaryPartition<T, BV>)
) -> BVT<T, BV>
Builds a bounding volume tree using the specified partitioning function.
pub fn leaves(&self) -> &[BVTLeaf<T, BV>]
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The set of leaves on this BVT.
pub fn leaf(&self, i: usize) -> &BVTLeaf<T, BV>
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Referenceto the i-th leaf of this BVT.
pub fn root_bounding_volume(&self) -> Option<&BV>
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Reference to the bounding volume of the tree root.
pub fn set_leaf_bounding_volume<N: RealField>(
&mut self,
i: usize,
bv: BV,
refit_now: bool
) where
BV: BoundingVolume<N>,
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&mut self,
i: usize,
bv: BV,
refit_now: bool
) where
BV: BoundingVolume<N>,
Set the bounding volume of the i-th leaf.
If refit_now
is true
, the bounding volumes of all the ancestors of the
modifiad leaf will be updated as well to enclose the new leaf bounding volume.
If refit_now
is false
, no ancestor update will be performed until the
.refit()
method is called. This is useful to refit the tree only once after
several leaf bounding volume modifications.
pub fn refit<N: RealField>(&mut self, margin: N) where
BV: BoundingVolume<N>,
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BV: BoundingVolume<N>,
Refits the bounding volumes so that all node of the BVT have boundin volumes that enclose their children.
This must be called to ensure the BVT is in a valid state after several calls to
.set_leaf_bounding_volume(_, _, false)
.
Every bounding volume created during this update will be enlarged by a margin of margin
.
The larger this margin here, the looser will the resulting AABB will be, but the less frequent
future updates will be necessary.
Setting a margin equal to 0.0 is allowed.
impl<T, BV> BVT<T, BV>
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impl<T, BV> BVT<T, BV>
[src]pub fn new_balanced<N>(leaves: Vec<(T, BV)>) -> BVT<T, BV> where
N: RealField,
BV: BoundingVolume<N> + Clone,
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N: RealField,
BV: BoundingVolume<N> + Clone,
Creates a balanced BVT
.
pub fn median_partitioning_with_centers<N, F: FnMut(&T, &BV) -> Point<N>>(
depth: usize,
leaves: Vec<(T, BV)>,
center: &mut F
) -> (BV, BinaryPartition<T, BV>) where
N: RealField,
BV: BoundingVolume<N> + Clone,
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depth: usize,
leaves: Vec<(T, BV)>,
center: &mut F
) -> (BV, BinaryPartition<T, BV>) where
N: RealField,
BV: BoundingVolume<N> + Clone,
Construction function for a kdree to be used with BVT::from_partitioning
.
pub fn median_partitioning<N>(
depth: usize,
leaves: Vec<(T, BV)>
) -> (BV, BinaryPartition<T, BV>) where
N: RealField,
BV: BoundingVolume<N> + Clone,
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depth: usize,
leaves: Vec<(T, BV)>
) -> (BV, BinaryPartition<T, BV>) where
N: RealField,
BV: BoundingVolume<N> + Clone,
Construction function for a kdree to be used with BVT::from_partitioning
.
Trait Implementations
impl<'a, T, BV> BVH<T, BV> for BVT<T, BV>
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impl<'a, T, BV> BVH<T, BV> for BVT<T, BV>
[src]type Node = BVTNodeId
Type of a node identifiers on this BVH.
fn root(&self) -> Option<Self::Node>
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fn num_children(&self, node: Self::Node) -> usize
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fn child(&self, i: usize, node: Self::Node) -> Self::Node
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fn content(&self, node: Self::Node) -> (&BV, Option<&T>)
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fn visit(&self, visitor: &mut impl Visitor<T, BV>)
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fn visit_bvtt(
&self,
other: &impl BVH<T, BV>,
visitor: &mut impl SimultaneousVisitor<T, BV>
)
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&self,
other: &impl BVH<T, BV>,
visitor: &mut impl SimultaneousVisitor<T, BV>
)
fn best_first_search<N, BFS>(
&self,
visitor: &mut BFS
) -> Option<(Self::Node, BFS::Result)> where
N: RealField,
BFS: BestFirstVisitor<N, T, BV>,
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&self,
visitor: &mut BFS
) -> Option<(Self::Node, BFS::Result)> where
N: RealField,
BFS: BestFirstVisitor<N, T, BV>,
Auto Trait Implementations
impl<T, BV> RefUnwindSafe for BVT<T, BV> where
BV: RefUnwindSafe,
T: RefUnwindSafe,
BV: RefUnwindSafe,
T: RefUnwindSafe,
impl<T, BV> Send for BVT<T, BV> where
BV: Send,
T: Send,
BV: Send,
T: Send,
impl<T, BV> Sync for BVT<T, BV> where
BV: Sync,
T: Sync,
BV: Sync,
T: Sync,
impl<T, BV> Unpin for BVT<T, BV> where
BV: Unpin,
T: Unpin,
BV: Unpin,
T: Unpin,
impl<T, BV> UnwindSafe for BVT<T, BV> where
BV: UnwindSafe,
T: UnwindSafe,
BV: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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