Struct ncollide3d::query::ContactId [−][src]
#[repr(transparent)]pub struct ContactId(_);
A contact identifier which is unique within a contact manifold.
Trait Implementations
impl PartialOrd<ContactId> for ContactId
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impl PartialOrd<ContactId> for ContactId
[src]impl Copy for ContactId
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impl Eq for ContactId
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impl StructuralEq for ContactId
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impl StructuralPartialEq for ContactId
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Auto Trait Implementations
impl RefUnwindSafe for ContactId
impl Send for ContactId
impl Sync for ContactId
impl Unpin for ContactId
impl UnwindSafe for ContactId
Blanket Implementations
impl<T> CallHasher for T where
T: Hash,
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impl<T> CallHasher for T where
T: Hash,
[src]impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
[src]pub fn equivalent(&self, key: &K) -> bool
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<N> NodeTrait for N where
N: Copy + Ord + Hash,
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N: Copy + Ord + Hash,
impl<T> Slottable for T where
T: Copy,
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T: Copy,