[][src]Struct ncollide3d::query::RayInterferencesCollector

pub struct RayInterferencesCollector<'a, N: 'a + Real, B: 'a> { /* fields omitted */ }

Bounding Volume Tree visitor collecting interferences with a given ray.

Methods

impl<'a, N: Real, B> RayInterferencesCollector<'a, N, B>
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Creates a new RayInterferencesCollector.

Trait Implementations

impl<'a, N, B, BV> BVTVisitor<B, BV> for RayInterferencesCollector<'a, N, B> where
    N: Real,
    B: Clone,
    BV: RayCast<N>, 
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Auto Trait Implementations

impl<'a, N, B> Send for RayInterferencesCollector<'a, N, B> where
    B: Send,
    N: Scalar

impl<'a, N, B> Sync for RayInterferencesCollector<'a, N, B> where
    B: Sync,
    N: Scalar

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> From for T
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
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impl<T> Same for T
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Should always be Self