Struct ncollide3d::query::visitors::RayInterferencesCollector [−][src]
pub struct RayInterferencesCollector<'a, N: 'a + RealField, T: 'a> { pub ray: &'a Ray<N>, pub max_toi: N, pub collector: &'a mut Vec<T>, }
Bounding Volume Tree visitor collecting interferences with a given ray.
Fields
ray: &'a Ray<N>
Ray to be tested.
max_toi: N
The maximum allowed time of impact.
collector: &'a mut Vec<T>
The data contained by the nodes which bounding volume intersects self.ray
.
Implementations
impl<'a, N: RealField, T> RayInterferencesCollector<'a, N, T>
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impl<'a, N: RealField, T> RayInterferencesCollector<'a, N, T>
[src]pub fn new(
ray: &'a Ray<N>,
max_toi: N,
buffer: &'a mut Vec<T>
) -> RayInterferencesCollector<'a, N, T>
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ray: &'a Ray<N>,
max_toi: N,
buffer: &'a mut Vec<T>
) -> RayInterferencesCollector<'a, N, T>
Creates a new RayInterferencesCollector
.
Trait Implementations
Auto Trait Implementations
impl<'a, N, T> RefUnwindSafe for RayInterferencesCollector<'a, N, T> where
N: RefUnwindSafe,
T: RefUnwindSafe,
N: RefUnwindSafe,
T: RefUnwindSafe,
impl<'a, N, T> Send for RayInterferencesCollector<'a, N, T> where
T: Send,
T: Send,
impl<'a, N, T> Sync for RayInterferencesCollector<'a, N, T> where
T: Sync,
T: Sync,
impl<'a, N, T> Unpin for RayInterferencesCollector<'a, N, T> where
N: Unpin,
N: Unpin,
impl<'a, N, T> !UnwindSafe for RayInterferencesCollector<'a, N, T>
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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