Function rin::graphics::cylinder [−][src]
pub fn cylinder(
radius: f32,
height: f32,
segments_radius: u32,
segments_height: u32
) -> Mesh<Vertex3DNormal>
pub fn cylinder(
radius: f32,
height: f32,
segments_radius: u32,
segments_height: u32
) -> Mesh<Vertex3DNormal>