Struct rin::graphics::Line[][src]

pub struct Line {
    pub p1: Point<f32, U2>,
    pub p2: Point<f32, U2>,
}

Represents a line segment in 2D space

Fields

p1: Point<f32, U2>p2: Point<f32, U2>

Implementations

impl Line[src]

pub fn to_mesh(
    self
) -> Mesh<Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>>
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Returns the line segment as a mesh with only position

pub fn to_color_mesh<C>(self, color: &C) -> Mesh<Vertex2DColor> where
    C: ToRgba
[src]

Returns the line segment as a mesh with position and color

Trait Implementations

impl Clone for Line[src]

impl Debug for Line[src]

Auto Trait Implementations

impl RefUnwindSafe for Line

impl Send for Line

impl Sync for Line

impl Unpin for Line

impl UnwindSafe for Line

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Any + Send + Sync
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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