Struct rin::postpo::lut::Lut[][src]

pub struct Lut { /* fields omitted */ }

Implementations

impl Lut[src]

pub fn new(
    gl: &Renderer<'_, Screen>,
    w: u32,
    h: u32,
    format: ColorFormat,
    fullscreen_quad: Rc<SimpleVao<Vertex2DTex>>
) -> Result<Lut, Error>
[src]

pub fn process(
    &'a self,
    gl: &Renderer<'_, Screen>,
    source: &'a Texture,
    parameters: &LutParameters
) -> &'a Texture
[src]

pub fn fbo(&self) -> &Rc<Fbo<ColorAttachment, DepthAttachment>>[src]

pub fn is_loaded(&self) -> bool[src]

Auto Trait Implementations

impl !RefUnwindSafe for Lut

impl !Send for Lut

impl !Sync for Lut

impl Unpin for Lut

impl !UnwindSafe for Lut

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
[src]