Struct rin::scene::animation::EntityWithReynoldsPath [−][src]
pub struct EntityWithReynoldsPath<'a> { /* fields omitted */ }
Implementations
Trait Implementations
impl<'a> DataAccesses for EntityWithReynoldsPath<'a>
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impl<'a> DataAccesses for EntityWithReynoldsPath<'a>
[src]impl<'a, '_filter_lifetimed_> Filter<'_filter_lifetimed_> for EntityWithReynoldsPath<'a>
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impl<'a, '_filter_lifetimed_> Filter<'_filter_lifetimed_> for EntityWithReynoldsPath<'a>
[src]type Lifetimed = EntityWithReynoldsPath<'_filter_lifetimed_>
impl<'a> FilterFrom<(<Write<'a, Node> as UnorderedData<'a>>::ComponentsRef, <Write<'a, Path> as UnorderedData<'a>>::ComponentsRef, <ReadOption<'a, Speed> as UnorderedData<'a>>::ComponentsRef, <ReadOption<'a, Delta> as UnorderedData<'a>>::ComponentsRef, <Write<'a, Velocity> as UnorderedData<'a>>::ComponentsRef, <Write<'a, CurrentPosition> as UnorderedData<'a>>::ComponentsRef, <Read<'a, PathLookUpDistance> as UnorderedData<'a>>::ComponentsRef, <Read<'a, ReynoldsPathInfo> as UnorderedData<'a>>::ComponentsRef)> for EntityWithReynoldsPath<'a>
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impl<'a> FilterFrom<(<Write<'a, Node> as UnorderedData<'a>>::ComponentsRef, <Write<'a, Path> as UnorderedData<'a>>::ComponentsRef, <ReadOption<'a, Speed> as UnorderedData<'a>>::ComponentsRef, <ReadOption<'a, Delta> as UnorderedData<'a>>::ComponentsRef, <Write<'a, Velocity> as UnorderedData<'a>>::ComponentsRef, <Write<'a, CurrentPosition> as UnorderedData<'a>>::ComponentsRef, <Read<'a, PathLookUpDistance> as UnorderedData<'a>>::ComponentsRef, <Read<'a, ReynoldsPathInfo> as UnorderedData<'a>>::ComponentsRef)> for EntityWithReynoldsPath<'a>
[src]pub fn filter_from(
t: (<Write<'a, Node> as UnorderedData<'a>>::ComponentsRef, <Write<'a, Path> as UnorderedData<'a>>::ComponentsRef, <ReadOption<'a, Speed> as UnorderedData<'a>>::ComponentsRef, <ReadOption<'a, Delta> as UnorderedData<'a>>::ComponentsRef, <Write<'a, Velocity> as UnorderedData<'a>>::ComponentsRef, <Write<'a, CurrentPosition> as UnorderedData<'a>>::ComponentsRef, <Read<'a, PathLookUpDistance> as UnorderedData<'a>>::ComponentsRef, <Read<'a, ReynoldsPathInfo> as UnorderedData<'a>>::ComponentsRef)
) -> EntityWithReynoldsPath<'a>
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t: (<Write<'a, Node> as UnorderedData<'a>>::ComponentsRef, <Write<'a, Path> as UnorderedData<'a>>::ComponentsRef, <ReadOption<'a, Speed> as UnorderedData<'a>>::ComponentsRef, <ReadOption<'a, Delta> as UnorderedData<'a>>::ComponentsRef, <Write<'a, Velocity> as UnorderedData<'a>>::ComponentsRef, <Write<'a, CurrentPosition> as UnorderedData<'a>>::ComponentsRef, <Read<'a, PathLookUpDistance> as UnorderedData<'a>>::ComponentsRef, <Read<'a, ReynoldsPathInfo> as UnorderedData<'a>>::ComponentsRef)
) -> EntityWithReynoldsPath<'a>
impl<'a> FromComponent<'a, EntityWithReynoldsPath<'a>> for EntityWithReynoldsPath<'a>
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impl<'a> FromComponent<'a, EntityWithReynoldsPath<'a>> for EntityWithReynoldsPath<'a>
[src]pub fn from_component(
component: EntityWithReynoldsPath<'a>
) -> EntityWithReynoldsPath<'a>
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component: EntityWithReynoldsPath<'a>
) -> EntityWithReynoldsPath<'a>
impl<'a> UnorderedData<'a> for EntityWithReynoldsPath<'a>
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impl<'a> UnorderedData<'a> for EntityWithReynoldsPath<'a>
[src]type Iter = FilterIter<'a, EntityWithReynoldsPath<'a>, (<Write<'a, Node> as UnorderedData<'a>>::Storage, <Write<'a, Path> as UnorderedData<'a>>::Storage, <ReadOption<'a, Speed> as UnorderedData<'a>>::Storage, <ReadOption<'a, Delta> as UnorderedData<'a>>::Storage, <Write<'a, Velocity> as UnorderedData<'a>>::Storage, <Write<'a, CurrentPosition> as UnorderedData<'a>>::Storage, <Read<'a, PathLookUpDistance> as UnorderedData<'a>>::Storage, <Read<'a, ReynoldsPathInfo> as UnorderedData<'a>>::Storage)>
type IterMut = FilterIter<'a, EntityWithReynoldsPath<'a>, (<Write<'a, Node> as UnorderedData<'a>>::Storage, <Write<'a, Path> as UnorderedData<'a>>::Storage, <ReadOption<'a, Speed> as UnorderedData<'a>>::Storage, <ReadOption<'a, Delta> as UnorderedData<'a>>::Storage, <Write<'a, Velocity> as UnorderedData<'a>>::Storage, <Write<'a, CurrentPosition> as UnorderedData<'a>>::Storage, <Read<'a, PathLookUpDistance> as UnorderedData<'a>>::Storage, <Read<'a, ReynoldsPathInfo> as UnorderedData<'a>>::Storage)>
type Components = (<Write<'a, Node> as UnorderedData<'a>>::Components, <Write<'a, Path> as UnorderedData<'a>>::Components, <ReadOption<'a, Speed> as UnorderedData<'a>>::Components, <ReadOption<'a, Delta> as UnorderedData<'a>>::Components, <Write<'a, Velocity> as UnorderedData<'a>>::Components, <Write<'a, CurrentPosition> as UnorderedData<'a>>::Components, <Read<'a, PathLookUpDistance> as UnorderedData<'a>>::Components, <Read<'a, ReynoldsPathInfo> as UnorderedData<'a>>::Components)
type ComponentsRef = EntityWithReynoldsPath<'a>
type Storage = FilterStorage<'a, EntityWithReynoldsPath<'a>, (<Write<'a, Node> as UnorderedData<'a>>::Storage, <Write<'a, Path> as UnorderedData<'a>>::Storage, <ReadOption<'a, Speed> as UnorderedData<'a>>::Storage, <ReadOption<'a, Delta> as UnorderedData<'a>>::Storage, <Write<'a, Velocity> as UnorderedData<'a>>::Storage, <Write<'a, CurrentPosition> as UnorderedData<'a>>::Storage, <Read<'a, PathLookUpDistance> as UnorderedData<'a>>::Storage, <Read<'a, ReynoldsPathInfo> as UnorderedData<'a>>::Storage)>
pub fn query_mask<E>(entities: &E) -> Bitmask where
E: EntitiesStorage,
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E: EntitiesStorage,
pub fn into_iter<E>(
entities: &'a E
) -> <EntityWithReynoldsPath<'a> as UnorderedData<'a>>::Iter where
E: EntitiesStorage,
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entities: &'a E
) -> <EntityWithReynoldsPath<'a> as UnorderedData<'a>>::Iter where
E: EntitiesStorage,
pub fn into_iter_mut<E>(
entities: &'a E
) -> <EntityWithReynoldsPath<'a> as UnorderedData<'a>>::IterMut where
E: EntitiesStorage,
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entities: &'a E
) -> <EntityWithReynoldsPath<'a> as UnorderedData<'a>>::IterMut where
E: EntitiesStorage,
pub fn storage<E>(
entities: &'a E
) -> Option<<EntityWithReynoldsPath<'a> as UnorderedData<'a>>::Storage> where
E: EntitiesStorage,
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entities: &'a E
) -> Option<<EntityWithReynoldsPath<'a> as UnorderedData<'a>>::Storage> where
E: EntitiesStorage,
impl<'a> SafeIter<'a> for EntityWithReynoldsPath<'a> where
Write<'a, Node>: SafeIter<'a>,
Write<'a, Path>: SafeIter<'a>,
ReadOption<'a, Speed>: SafeIter<'a>,
ReadOption<'a, Delta>: SafeIter<'a>,
Write<'a, Velocity>: SafeIter<'a>,
Write<'a, CurrentPosition>: SafeIter<'a>,
Read<'a, PathLookUpDistance>: SafeIter<'a>,
Read<'a, ReynoldsPathInfo>: SafeIter<'a>,
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Write<'a, Node>: SafeIter<'a>,
Write<'a, Path>: SafeIter<'a>,
ReadOption<'a, Speed>: SafeIter<'a>,
ReadOption<'a, Delta>: SafeIter<'a>,
Write<'a, Velocity>: SafeIter<'a>,
Write<'a, CurrentPosition>: SafeIter<'a>,
Read<'a, PathLookUpDistance>: SafeIter<'a>,
Read<'a, ReynoldsPathInfo>: SafeIter<'a>,
impl<'a> SafeStreamingIter<'a> for EntityWithReynoldsPath<'a> where
Write<'a, Node>: SafeStreamingIter<'a>,
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Write<'a, Node>: SafeStreamingIter<'a>,
Auto Trait Implementations
impl<'a> RefUnwindSafe for EntityWithReynoldsPath<'a>
impl<'a> Send for EntityWithReynoldsPath<'a>
impl<'a> Sync for EntityWithReynoldsPath<'a>
impl<'a> Unpin for EntityWithReynoldsPath<'a>
impl<'a> !UnwindSafe for EntityWithReynoldsPath<'a>
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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