Struct rin::scene::renderer::ShadowMapPool[][src]

pub struct ShadowMapPool { /* fields omitted */ }

Implementations

impl ShadowMapPool[src]

pub fn new(gl: &Renderer<'_, Screen>) -> ShadowMapPool[src]

pub fn allocate_shadow_map(
    &mut self,
    parameters: Parameters
) -> Option<ShadowMapRef>
[src]

pub fn deallocate_shadow_map(&mut self, map: ShadowMapRef)[src]

pub fn fbo(
    &self,
    shadow_map_view: &ShadowMapView
) -> &Fbo<ColorAttachment, DepthAttachment>
[src]

pub fn debug_draw_sampler(
    &self,
    shadow_map_view: &ShadowMapView
) -> TextureSampler<'_>
[src]

pub fn shadow_sampler(
    &self,
    shadow_map_view: &ShadowMapView
) -> TextureSampler<'_>
[src]

pub fn atlas_size(&self) -> u32[src]

Trait Implementations

impl Index<ShadowMapRef> for ShadowMapPool[src]

type Output = ShadowMapView

The returned type after indexing.

impl IndexMut<ShadowMapRef> for ShadowMapPool[src]

Auto Trait Implementations

impl !RefUnwindSafe for ShadowMapPool

impl !Send for ShadowMapPool

impl !Sync for ShadowMapPool

impl Unpin for ShadowMapPool

impl !UnwindSafe for ShadowMapPool

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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