Struct rin_scene::light::shadow::StaticMap [−][src]
pub struct StaticMap { /* fields omitted */ }
Implementations
impl StaticMap
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impl StaticMap
[src]pub fn new(parameters: Parameters) -> StaticMap
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pub fn parameters(&self) -> &Parameters
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pub fn set_parameters(&mut self, params: Parameters)
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Methods from Deref<Target = Parameters>
pub fn frustum_size(&self) -> Vec2
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Trait Implementations
impl Changes for StaticMap
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impl Changes for StaticMap
[src]fn has_changed(&self) -> bool
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fn reset_changed(&mut self)
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impl Component for StaticMap
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impl Component for StaticMap
[src]type Storage = AutoChanged<ChangeDenseOneToNVec<StaticMap>, StaticMap>
type MutStorageCacheGuard = ()
fn type_name() -> &'static str
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fn is_reference() -> bool
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pub fn id() -> TypeId
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pub fn references_other(
) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
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) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
impl<'a> DebugParameter for StaticMap
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impl<'a> DebugParameter for StaticMap
[src]fn debug<S: Serializer>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>
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&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>
impl<'de> Deserialize<'de> for StaticMap
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impl<'de> Deserialize<'de> for StaticMap
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl OneToNComponent for StaticMap
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impl OneToNComponent for StaticMap
[src]fn slice_type_name() -> &'static str
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impl Copy for StaticMap
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Auto Trait Implementations
impl RefUnwindSafe for StaticMap
impl Send for StaticMap
impl Sync for StaticMap
impl Unpin for StaticMap
impl UnwindSafe for StaticMap
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<T> Serialize for T where
T: Serialize + ?Sized,
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impl<T> Serialize for T where
T: Serialize + ?Sized,
[src]pub fn erased_serialize(
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
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&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<C> ComponentSend for C where
C: Component + Send,
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C: Component + Send,
impl<C> ComponentThreadLocal for C where
C: Component,
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C: Component,
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> Slottable for T where
T: Copy,
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T: Copy,