Struct rin_scene::Camera[][src]

pub struct Camera<C = ArcballCamera> { /* fields omitted */ }

Implementations

impl<C: CameraExt + Send + 'static> Camera<C>[src]

pub fn new(camera: C) -> (Camera<C>, CameraChanged)[src]

pub fn has_changed(&self) -> bool[src]

pub fn frustum_geometry(&self) -> Mesh<Vertex3D>[src]

impl<C: CameraExt> Camera<C>[src]

pub fn update(&mut self) -> bool[src]

Trait Implementations

impl<C: CameraExt> CameraExt for Camera<C>[src]

impl<C: CameraOrthographic + NodeMut> CameraOrthographic for Camera<C>[src]

impl<C: CameraPerspective + NodeMut> CameraPerspective for Camera<C>[src]

impl<C> Deref for Camera<C>[src]

type Target = C

The resulting type after dereferencing.

impl<C> DerefMut for Camera<C>[src]

impl<C: NodeMut> NodeMut for Camera<C>[src]

impl<C: NodeRef> NodeRef for Camera<C>[src]

impl<C: CameraExt + Send + 'static> Send for Camera<C>[src]

Auto Trait Implementations

impl<C = ArcballCamera<Camera>> !RefUnwindSafe for Camera<C>

impl<C = ArcballCamera<Camera>> !Sync for Camera<C>

impl<C> Unpin for Camera<C> where
    C: Unpin

impl<C = ArcballCamera<Camera>> !UnwindSafe for Camera<C>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any
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impl<U, T> AsUniform<dyn Deref<Target = [[f32; 3]; 3]> + 'static> for U where
    T: AsUniform<[[f32; 3]; 3]>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [[f32; 4]; 4]> + 'static> for U where
    T: AsUniform<[[f32; 4]; 4]>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [f32; 2]> + 'static> for U where
    T: AsUniform<[f32; 2]>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [f32; 3]> + 'static> for U where
    T: AsUniform<[f32; 3]>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [f32; 4]> + 'static> for U where
    T: AsUniform<dyn AsRef<[f32; 4]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [i32; 2]> + 'static> for U where
    T: AsUniform<[i32; 2]>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [i32; 3]> + 'static> for U where
    T: AsUniform<[i32; 3]>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [i32; 4]> + 'static> for U where
    T: AsUniform<dyn AsRef<[i32; 4]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [u32; 2]> + 'static> for U where
    T: AsUniform<[u32; 2]>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [u32; 3]> + 'static> for U where
    T: AsUniform<[u32; 3]>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = [u32; 4]> + 'static> for U where
    T: AsUniform<dyn AsRef<[u32; 4]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<[[f32; 3]; 3]> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<[[f32; 3]; 3]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<[[f32; 4]; 4]> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<[[f32; 4]; 4]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<[f32; 2]> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<[f32; 2]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<[f32; 3]> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<[f32; 3]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<[i32; 2]> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<[i32; 2]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<[i32; 3]> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<[i32; 3]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<[u32; 2]> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<[u32; 2]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<[u32; 3]> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<[u32; 3]> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<f32> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<f32> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<i32> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<i32> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = dyn AsRef<u32> + 'static> + 'static> for U where
    T: AsUniform<dyn AsRef<u32> + 'static>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = i32> + 'static> for U where
    T: AsUniform<i32>,
    U: Deref<Target = T>, 
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impl<U, T> AsUniform<dyn Deref<Target = u32> + 'static> for U where
    T: AsUniform<u32>,
    U: Deref<Target = T>, 
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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