Struct glin::fbo::TextureLevelRef [−][src]
pub struct TextureLevelRef<T> { /* fields omitted */ }
Implementations
impl<T: Borrow<Texture>> TextureLevelRef<T>
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impl<T: Borrow<Texture>> TextureLevelRef<T>
[src]Trait Implementations
impl<'a, T: Borrow<Texture>> BorrowColorAttach for &'a TextureLevelRef<T>
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impl<'a, T: Borrow<Texture>> BorrowColorAttach for &'a TextureLevelRef<T>
[src]type ColorAttach = TextureLevelRef<T>
fn borrow_color_attachment(&self) -> &TextureLevelRef<T>
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impl<'a, T: Borrow<Texture>> BorrowDepthAttach for &'a TextureLevelRef<T>
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impl<'a, T: Borrow<Texture>> BorrowDepthAttach for &'a TextureLevelRef<T>
[src]type DepthAttach = TextureLevelRef<T>
fn borrow_depth_attachment(&self) -> &TextureLevelRef<T>
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impl<T: Clone> Clone for TextureLevelRef<T>
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impl<T: Clone> Clone for TextureLevelRef<T>
[src]fn clone(&self) -> TextureLevelRef<T>
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl<T: Borrow<Texture>> ColorAttach for TextureLevelRef<T>
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impl<T: Borrow<Texture>> ColorAttach for TextureLevelRef<T>
[src]impl<T: Borrow<Texture>> DepthAttach for TextureLevelRef<T>
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impl<T: Borrow<Texture>> DepthAttach for TextureLevelRef<T>
[src]impl<T: Copy> Copy for TextureLevelRef<T>
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Auto Trait Implementations
impl<T> RefUnwindSafe for TextureLevelRef<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for TextureLevelRef<T> where
T: Send,
T: Send,
impl<T> Sync for TextureLevelRef<T> where
T: Sync,
T: Sync,
impl<T> Unpin for TextureLevelRef<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for TextureLevelRef<T> where
T: UnwindSafe,
T: UnwindSafe,