[−][src]Struct mutiny::material::basic_material::BasicMaterial
Methods
impl BasicMaterial
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impl BasicMaterial
pub fn color(&self) -> Option<&Rgba<f32>>
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pub fn color(&self) -> Option<&Rgba<f32>>
pub fn texture(&self) -> Option<&TextureSampler>
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pub fn texture(&self) -> Option<&TextureSampler>
pub fn properties(&self) -> &[Property]
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pub fn properties(&self) -> &[Property]
pub fn alpha_type(&self) -> AlphaType
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pub fn alpha_type(&self) -> AlphaType
Trait Implementations
impl Material for BasicMaterial
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impl Material for BasicMaterial
fn data(&self) -> Option<Data>
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fn data(&self) -> Option<Data>
fn uniforms(
&self,
_: &EntitiesThreadLocal,
textures: &TexturesPool
) -> Vec<Uniform>
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fn uniforms(
&self,
_: &EntitiesThreadLocal,
textures: &TexturesPool
) -> Vec<Uniform>
fn properties(&self) -> Vec<Property>
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fn properties(&self) -> Vec<Property>
fn program(
&self,
_: &EntitiesThreadLocal,
programs: &mut Arena<Program>,
gl: &Renderer
) -> ProgramRef
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fn program(
&self,
_: &EntitiesThreadLocal,
programs: &mut Arena<Program>,
gl: &Renderer
) -> ProgramRef
fn textures(&self) -> Vec<&TextureSampler>
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fn textures(&self) -> Vec<&TextureSampler>
fn double_sided(&self) -> bool
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fn double_sided(&self) -> bool
fn alpha(&self) -> f32
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fn alpha(&self) -> f32
fn update(&mut self, _: &EntitiesThreadLocal, _: &ResourcesThreadLocal) -> bool
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fn update(&mut self, _: &EntitiesThreadLocal, _: &ResourcesThreadLocal) -> bool
fn alpha_type(&self) -> AlphaType
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fn alpha_type(&self) -> AlphaType
fn priority(&self) -> Option<i32>
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fn priority(&self) -> Option<i32>
impl Material for BasicMaterial
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impl Material for BasicMaterial
fn parameters(&mut self) -> Vec<Parameter>
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fn parameters(&mut self) -> Vec<Parameter>
fn parameter(&mut self, name: &str) -> Option<Parameter>
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fn parameter(&mut self, name: &str) -> Option<Parameter>
fn changed(&self) -> bool
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fn changed(&self) -> bool
fn reset_changed(&mut self)
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fn reset_changed(&mut self)
impl Default for BasicMaterial
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impl Default for BasicMaterial
fn default() -> BasicMaterial
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fn default() -> BasicMaterial
Auto Trait Implementations
impl Send for BasicMaterial
impl Send for BasicMaterial
impl !Sync for BasicMaterial
impl !Sync for BasicMaterial
Blanket Implementations
impl<M> Material for M where
M: PbrMaterial,
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impl<M> Material for M where
M: PbrMaterial,
fn uniforms(&Self, &EntitiesThreadLocal, &TexturesPool) -> Vec<Uniform>
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fn uniforms(&Self, &EntitiesThreadLocal, &TexturesPool) -> Vec<Uniform>
fn properties(&Self) -> Vec<Property>
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fn properties(&Self) -> Vec<Property>
fn program(
&Self,
&EntitiesThreadLocal,
&mut Arena<Program>,
&Renderer<Screen>
) -> ProgramRef
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fn program(
&Self,
&EntitiesThreadLocal,
&mut Arena<Program>,
&Renderer<Screen>
) -> ProgramRef
fn textures(&Self) -> Vec<&TextureSampler>
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fn textures(&Self) -> Vec<&TextureSampler>
fn double_sided(&Self) -> bool
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fn double_sided(&Self) -> bool
fn alpha(&Self) -> f32
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fn alpha(&Self) -> f32
fn data(&Self) -> Option<Data>
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fn data(&Self) -> Option<Data>
fn alpha_type(&Self) -> AlphaType
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fn alpha_type(&Self) -> AlphaType
fn update(&mut Self, &EntitiesThreadLocal, &ResourcesThreadLocal) -> bool
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fn update(&mut Self, &EntitiesThreadLocal, &ResourcesThreadLocal) -> bool
fn priority(&self) -> Option<i32>
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fn priority(&self) -> Option<i32>
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
impl<T> Any for T where
T: Any,
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impl<T> Any for T where
T: Any,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T> SetParameter for T
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impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Same for T
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impl<T> Same for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
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fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
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unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
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fn from_subset(element: &SS) -> SP
impl<V> IntoVec for V
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impl<V> IntoVec for V
impl<V> IntoPnt for V
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impl<V> IntoPnt for V
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
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impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
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fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
impl<T, U> IntoDuration for T where
U: FromDuration<T>,
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impl<T, U> IntoDuration for T where
U: FromDuration<T>,
type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>
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fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>