[][src]Struct mutiny::skinning::Skinning

pub struct Skinning<Vertex = Vertex, W = Noop> { /* fields omitted */ }

Methods

impl<V, W> Skinning<V, W>
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Trait Implementations

impl<V, W> Bundle for Skinning<V, W> where
    V: Send + Clone + Sync + Vertex<Position = Vec4> + Serialize + Deserialize<'static> + VertexFormat + Normal + DefaultWeight + Debug + 'static,
    W: for<'a> SystemThreadLocal<'a> + 'static, 
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impl<Vertex, W> ParameterGroup for Skinning<Vertex, W>
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Auto Trait Implementations

impl<Vertex = Vertex, W = Noop> !Send for Skinning<Vertex, W>

impl<Vertex = Vertex, W = Noop> !Sync for Skinning<Vertex, W>

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> From for T
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> SetParameter for T
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Sets value as a parameter of self.

impl<T> Same for T
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Should always be Self

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
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impl<V> IntoVec for V
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impl<V> IntoPnt for V
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impl<P> IntoStyled for P where
    P: ControlDefaultProperty
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impl<P> ControlDefaultProperty for P where
    P: ParameterGroup
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impl<B, P> IntoControlBuilder for P where
    B: BuilderFromProperty<P>, 
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impl<T, U> IntoDuration for T where
    U: FromDuration<T>, 
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