Struct ncollide3d::pipeline::narrow_phase::CompositeShapeShapeProximityDetector [−][src]
pub struct CompositeShapeShapeProximityDetector<N> { /* fields omitted */ }
Proximity detector between a concave shape and another shape.
Implementations
impl<N> CompositeShapeShapeProximityDetector<N>
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impl<N> CompositeShapeShapeProximityDetector<N>
[src]pub fn new(flip: bool) -> CompositeShapeShapeProximityDetector<N>
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Creates a new proximity detector between a concave shape and another shape.
Trait Implementations
impl<N: RealField> ProximityDetector<N> for CompositeShapeShapeProximityDetector<N>
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impl<N: RealField> ProximityDetector<N> for CompositeShapeShapeProximityDetector<N>
[src]Auto Trait Implementations
impl<N> !RefUnwindSafe for CompositeShapeShapeProximityDetector<N>
impl<N> Send for CompositeShapeShapeProximityDetector<N>
impl<N> Sync for CompositeShapeShapeProximityDetector<N>
impl<N> Unpin for CompositeShapeShapeProximityDetector<N>
impl<N> !UnwindSafe for CompositeShapeShapeProximityDetector<N>
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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