Struct ncollide3d::pipeline::narrow_phase::PlaneSupportMapProximityDetector [−][src]
pub struct PlaneSupportMapProximityDetector {}
Proximity detector between a plane and a shape implementing the SupportMap
trait.
Implementations
impl PlaneSupportMapProximityDetector
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impl PlaneSupportMapProximityDetector
[src]pub fn new() -> PlaneSupportMapProximityDetector
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Creates a new persistent proximity detector between a plane and a shape with a support mapping function.
Trait Implementations
impl Clone for PlaneSupportMapProximityDetector
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impl Clone for PlaneSupportMapProximityDetector
[src]fn clone(&self) -> PlaneSupportMapProximityDetector
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl<N: RealField> ProximityDetector<N> for PlaneSupportMapProximityDetector
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impl<N: RealField> ProximityDetector<N> for PlaneSupportMapProximityDetector
[src]Auto Trait Implementations
impl RefUnwindSafe for PlaneSupportMapProximityDetector
impl Send for PlaneSupportMapProximityDetector
impl Sync for PlaneSupportMapProximityDetector
impl Unpin for PlaneSupportMapProximityDetector
impl UnwindSafe for PlaneSupportMapProximityDetector
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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