Struct ncollide3d::pipeline::narrow_phase::ProximityEvent[][src]

pub struct ProximityEvent<Handle> {
    pub collider1: Handle,
    pub collider2: Handle,
    pub prev_status: Proximity,
    pub new_status: Proximity,
}

Events occuring when two collision objects start or stop being in close proximity, contact, or disjoint.

Fields

collider1: Handle

The first collider to which the proximity event applies.

collider2: Handle

The second collider to which the proximity event applies.

prev_status: Proximity

The previous state of proximity between the two collision objects.

new_status: Proximity

The new state of proximity between the two collision objects.

Implementations

impl<Handle> ProximityEvent<Handle>[src]

pub fn new(
    collider1: Handle,
    collider2: Handle,
    prev_status: Proximity,
    new_status: Proximity
) -> Self
[src]

Instantiates a new proximity event.

Panics if prev_status is equal to new_status.

Trait Implementations

impl<Handle: Clone> Clone for ProximityEvent<Handle>[src]

impl<Handle: Debug> Debug for ProximityEvent<Handle>[src]

impl<Handle: Copy> Copy for ProximityEvent<Handle>[src]

Auto Trait Implementations

impl<Handle> RefUnwindSafe for ProximityEvent<Handle> where
    Handle: RefUnwindSafe

impl<Handle> Send for ProximityEvent<Handle> where
    Handle: Send

impl<Handle> Sync for ProximityEvent<Handle> where
    Handle: Sync

impl<Handle> Unpin for ProximityEvent<Handle> where
    Handle: Unpin

impl<Handle> UnwindSafe for ProximityEvent<Handle> where
    Handle: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Any + Send + Sync
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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impl<T> Slottable for T where
    T: Copy
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