Struct ncollide3d::pipeline::object::CollisionObjectUpdateFlags[][src]

pub struct CollisionObjectUpdateFlags { /* fields omitted */ }

Flags indicating what changed in a collision object since the last collision world update.

Implementations

impl CollisionObjectUpdateFlags[src]

pub const POSITION_CHANGED: CollisionObjectUpdateFlags[src]

Indicate that the collision object’s position changed.

pub const PREDICTED_POSITION_CHANGED: CollisionObjectUpdateFlags[src]

Indicate that the collision object’s predicted position changed.

pub const SHAPE_CHANGED: CollisionObjectUpdateFlags[src]

Indicate that the collision object’s shape changed.

pub const COLLISION_GROUPS_CHANGED: CollisionObjectUpdateFlags[src]

Indicate that the collision object’s collision group changed.

pub const QUERY_TYPE_CHANGED: CollisionObjectUpdateFlags[src]

Indicate that the collision object’s geometric query type changed.

pub const fn empty() -> CollisionObjectUpdateFlags[src]

Returns an empty set of flags

pub const fn all() -> CollisionObjectUpdateFlags[src]

Returns the set containing all flags.

pub const fn bits(&self) -> u8[src]

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u8) -> Option<CollisionObjectUpdateFlags>[src]

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub const fn from_bits_truncate(bits: u8) -> CollisionObjectUpdateFlags[src]

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub const unsafe fn from_bits_unchecked(bits: u8) -> CollisionObjectUpdateFlags[src]

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

pub const fn is_empty(&self) -> bool[src]

Returns true if no flags are currently stored.

pub const fn is_all(&self) -> bool[src]

Returns true if all flags are currently set.

pub const fn intersects(&self, other: CollisionObjectUpdateFlags) -> bool[src]

Returns true if there are flags common to both self and other.

pub const fn contains(&self, other: CollisionObjectUpdateFlags) -> bool[src]

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: CollisionObjectUpdateFlags)[src]

Inserts the specified flags in-place.

pub fn remove(&mut self, other: CollisionObjectUpdateFlags)[src]

Removes the specified flags in-place.

pub fn toggle(&mut self, other: CollisionObjectUpdateFlags)[src]

Toggles the specified flags in-place.

pub fn set(&mut self, other: CollisionObjectUpdateFlags, value: bool)[src]

Inserts or removes the specified flags depending on the passed value.

impl CollisionObjectUpdateFlags[src]

pub fn needs_broad_phase_update(&self) -> bool[src]

Checks if the collision object has been changed in a way that justify a broad-phase update.

pub fn needs_narrow_phase_update(&self) -> bool[src]

Checks if the collision object has been changed in a way that justify a narrow-phase update.

pub fn needs_bounding_volume_update(&self) -> bool[src]

Checks if the collision object has been changed in a way that justify an update of its bounding volume.

pub fn needs_broad_phase_redispatch(&self) -> bool[src]

Checks if the collision object has been changed in a way that justify that the broad-phase recompute all potential proximity pairs for this collision objects.

Trait Implementations

impl Binary for CollisionObjectUpdateFlags[src]

impl BitAnd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

type Output = CollisionObjectUpdateFlags

The resulting type after applying the & operator.

fn bitand(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags[src]

Returns the intersection between the two sets of flags.

impl BitAndAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

fn bitand_assign(&mut self, other: CollisionObjectUpdateFlags)[src]

Disables all flags disabled in the set.

impl BitOr<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

type Output = CollisionObjectUpdateFlags

The resulting type after applying the | operator.

fn bitor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags[src]

Returns the union of the two sets of flags.

impl BitOrAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

fn bitor_assign(&mut self, other: CollisionObjectUpdateFlags)[src]

Adds the set of flags.

impl BitXor<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

type Output = CollisionObjectUpdateFlags

The resulting type after applying the ^ operator.

fn bitxor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags[src]

Returns the left flags, but with all the right flags toggled.

impl BitXorAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

fn bitxor_assign(&mut self, other: CollisionObjectUpdateFlags)[src]

Toggles the set of flags.

impl Clone for CollisionObjectUpdateFlags[src]

impl Debug for CollisionObjectUpdateFlags[src]

impl Default for CollisionObjectUpdateFlags[src]

impl Extend<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

impl FromIterator<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

impl Hash for CollisionObjectUpdateFlags[src]

impl LowerHex for CollisionObjectUpdateFlags[src]

impl Not for CollisionObjectUpdateFlags[src]

type Output = CollisionObjectUpdateFlags

The resulting type after applying the ! operator.

fn not(self) -> CollisionObjectUpdateFlags[src]

Returns the complement of this set of flags.

impl Octal for CollisionObjectUpdateFlags[src]

impl Ord for CollisionObjectUpdateFlags[src]

impl PartialEq<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

impl PartialOrd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

impl Sub<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

type Output = CollisionObjectUpdateFlags

The resulting type after applying the - operator.

fn sub(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags[src]

Returns the set difference of the two sets of flags.

impl SubAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags[src]

fn sub_assign(&mut self, other: CollisionObjectUpdateFlags)[src]

Disables all flags enabled in the set.

impl UpperHex for CollisionObjectUpdateFlags[src]

impl Copy for CollisionObjectUpdateFlags[src]

impl Eq for CollisionObjectUpdateFlags[src]

impl StructuralEq for CollisionObjectUpdateFlags[src]

impl StructuralPartialEq for CollisionObjectUpdateFlags[src]

Auto Trait Implementations

impl RefUnwindSafe for CollisionObjectUpdateFlags

impl Send for CollisionObjectUpdateFlags

impl Sync for CollisionObjectUpdateFlags

impl Unpin for CollisionObjectUpdateFlags

impl UnwindSafe for CollisionObjectUpdateFlags

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CallHasher for T where
    T: Hash
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Any + Send + Sync
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impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T> Scalar for T where
    T: Copy + PartialEq<T> + Debug + Any
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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impl<T, Right> ClosedSub<Right> for T where
    T: Sub<Right, Output = T> + SubAssign<Right>, 
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impl<N> NodeTrait for N where
    N: Copy + Ord + Hash
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impl<T> Slottable for T where
    T: Copy
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