Struct ncollide3d::pipeline::object::CollisionObjectUpdateFlags [−][src]
pub struct CollisionObjectUpdateFlags { /* fields omitted */ }
Flags indicating what changed in a collision object since the last collision world update.
Implementations
impl CollisionObjectUpdateFlags
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impl CollisionObjectUpdateFlags
[src]pub const POSITION_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object’s position changed.
pub const PREDICTED_POSITION_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object’s predicted position changed.
pub const SHAPE_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object’s shape changed.
pub const COLLISION_GROUPS_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object’s collision group changed.
pub const QUERY_TYPE_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object’s geometric query type changed.
pub const fn empty() -> CollisionObjectUpdateFlags
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Returns an empty set of flags
pub const fn all() -> CollisionObjectUpdateFlags
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Returns the set containing all flags.
pub const fn bits(&self) -> u8
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u8) -> Option<CollisionObjectUpdateFlags>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u8) -> CollisionObjectUpdateFlags
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u8) -> CollisionObjectUpdateFlags
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: CollisionObjectUpdateFlags) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: CollisionObjectUpdateFlags) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: CollisionObjectUpdateFlags)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: CollisionObjectUpdateFlags)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: CollisionObjectUpdateFlags)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: CollisionObjectUpdateFlags, value: bool)
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Inserts or removes the specified flags depending on the passed value.
impl CollisionObjectUpdateFlags
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impl CollisionObjectUpdateFlags
[src]pub fn needs_broad_phase_update(&self) -> bool
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Checks if the collision object has been changed in a way that justify a broad-phase update.
pub fn needs_narrow_phase_update(&self) -> bool
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Checks if the collision object has been changed in a way that justify a narrow-phase update.
pub fn needs_bounding_volume_update(&self) -> bool
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Checks if the collision object has been changed in a way that justify an update of its bounding volume.
pub fn needs_broad_phase_redispatch(&self) -> bool
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Checks if the collision object has been changed in a way that justify that the broad-phase recompute all potential proximity pairs for this collision objects.
Trait Implementations
impl BitAnd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl BitAnd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]type Output = CollisionObjectUpdateFlags
The resulting type after applying the &
operator.
fn bitand(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
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Returns the intersection between the two sets of flags.
impl BitAndAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl BitAndAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]fn bitand_assign(&mut self, other: CollisionObjectUpdateFlags)
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Disables all flags disabled in the set.
impl BitOr<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl BitOr<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]type Output = CollisionObjectUpdateFlags
The resulting type after applying the |
operator.
fn bitor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
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Returns the union of the two sets of flags.
impl BitOrAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl BitOrAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]fn bitor_assign(&mut self, other: CollisionObjectUpdateFlags)
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Adds the set of flags.
impl BitXor<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl BitXor<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]type Output = CollisionObjectUpdateFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
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Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl BitXorAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]fn bitxor_assign(&mut self, other: CollisionObjectUpdateFlags)
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Toggles the set of flags.
impl Clone for CollisionObjectUpdateFlags
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impl Clone for CollisionObjectUpdateFlags
[src]fn clone(&self) -> CollisionObjectUpdateFlags
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pub fn clone_from(&mut self, source: &Self)
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impl Default for CollisionObjectUpdateFlags
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impl Default for CollisionObjectUpdateFlags
[src]impl Extend<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl Extend<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]fn extend<T: IntoIterator<Item = CollisionObjectUpdateFlags>>(
&mut self,
iterator: T
)
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&mut self,
iterator: T
)
pub fn extend_one(&mut self, item: A)
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pub fn extend_reserve(&mut self, additional: usize)
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impl FromIterator<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl FromIterator<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]fn from_iter<T: IntoIterator<Item = CollisionObjectUpdateFlags>>(
iterator: T
) -> CollisionObjectUpdateFlags
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iterator: T
) -> CollisionObjectUpdateFlags
impl Hash for CollisionObjectUpdateFlags
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impl Hash for CollisionObjectUpdateFlags
[src]impl LowerHex for CollisionObjectUpdateFlags
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impl LowerHex for CollisionObjectUpdateFlags
[src]impl Not for CollisionObjectUpdateFlags
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impl Not for CollisionObjectUpdateFlags
[src]type Output = CollisionObjectUpdateFlags
The resulting type after applying the !
operator.
fn not(self) -> CollisionObjectUpdateFlags
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Returns the complement of this set of flags.
impl Ord for CollisionObjectUpdateFlags
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impl Ord for CollisionObjectUpdateFlags
[src]impl PartialEq<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl PartialEq<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]fn eq(&self, other: &CollisionObjectUpdateFlags) -> bool
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fn ne(&self, other: &CollisionObjectUpdateFlags) -> bool
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impl PartialOrd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl PartialOrd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]fn partial_cmp(&self, other: &CollisionObjectUpdateFlags) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
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#[must_use]pub fn le(&self, other: &Rhs) -> bool
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#[must_use]pub fn gt(&self, other: &Rhs) -> bool
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#[must_use]pub fn ge(&self, other: &Rhs) -> bool
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impl Sub<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl Sub<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]type Output = CollisionObjectUpdateFlags
The resulting type after applying the -
operator.
fn sub(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
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Returns the set difference of the two sets of flags.
impl SubAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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impl SubAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
[src]fn sub_assign(&mut self, other: CollisionObjectUpdateFlags)
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Disables all flags enabled in the set.
impl UpperHex for CollisionObjectUpdateFlags
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impl UpperHex for CollisionObjectUpdateFlags
[src]impl Copy for CollisionObjectUpdateFlags
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impl Eq for CollisionObjectUpdateFlags
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impl StructuralEq for CollisionObjectUpdateFlags
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impl StructuralPartialEq for CollisionObjectUpdateFlags
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Auto Trait Implementations
impl RefUnwindSafe for CollisionObjectUpdateFlags
impl Send for CollisionObjectUpdateFlags
impl Sync for CollisionObjectUpdateFlags
impl Unpin for CollisionObjectUpdateFlags
impl UnwindSafe for CollisionObjectUpdateFlags
Blanket Implementations
impl<T> CallHasher for T where
T: Hash,
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impl<T> CallHasher for T where
T: Hash,
[src]impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
[src]pub fn equivalent(&self, key: &K) -> bool
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<T, Right> ClosedSub<Right> for T where
T: Sub<Right, Output = T> + SubAssign<Right>,
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T: Sub<Right, Output = T> + SubAssign<Right>,
impl<N> NodeTrait for N where
N: Copy + Ord + Hash,
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N: Copy + Ord + Hash,
impl<T> Slottable for T where
T: Copy,
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T: Copy,