Module rin::ecs::entity[][src]

Structs

Entities

Allows to access and modify the Send components of the entities in the world.

EntitiesCreation

EntitiesCreation is passed to CreationSystem when they are run and allows to access and modify components but also to create new components for already exisiting entities or create new entities and resources.

EntitiesThreadLocal

EntitiesThreadLocal allows to access and modify any entities components.

Entity

The id of an entity.

EntityBuilder

Adds an entity and it’s components to the world.

EntityStorages

Allows to access and modify the Send components of the entities in the world.

EntityStoragesCreation

EntityStoragesCreation allows to access and modify components but also to create new components for already exisiting entities or create new entities and resources.

EntityStoragesThreadLocal

EntitiesThreadLocal allows to access and modify any entities components.

HierarchyBuilder

Traits

EntitiesExt

Common trait for all Entities like objects.

EntitiesStorage
EntityStoragesExt

Common trait for all Entities like objects.