Struct rin::gl::State [−][src]
pub struct State<'a> { /* fields omitted */ }
Represents the state of a Context
A State
is a fast way of keeping track of the OpenGL global state so the Context
can
pass a set of properties, vao, program… on every call making OpenGL appear stateless
Implementations
impl<'a> State<'a>
[src]
impl<'a> State<'a>
[src]pub fn shallow_clone(&self) -> State<'_>
[src]
pub fn set_program(&self, program: &Program)
[src]
pub unsafe fn set_program_id(&self, program: u32)
[src]
pub unsafe fn set_vao(&self, vao: u32)
[src]
pub unsafe fn set_buffer_binding(&mut self, target: u32, buffer: u32)
[src]
pub unsafe fn set_buffer_base_binding(
&mut self,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&mut self,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
pub fn bind_buffer(&mut self, target: u32, buffer: u32)
[src]
pub fn bind_base_buffer(
&mut self,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&mut self,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
pub fn bind_vao(&mut self, vao: u32)
[src]
pub fn bind_program(&mut self, program: u32)
[src]
pub fn set_fbo(&mut self, draw: u32, read: u32)
[src]
pub fn from_buffer_binding(
original: &'a State<'_>,
target: u32,
buffer: u32
) -> State<'a>
[src]
original: &'a State<'_>,
target: u32,
buffer: u32
) -> State<'a>
pub fn from_buffer_base_binding(
original: &'a State<'_>,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
) -> State<'a>
[src]
original: &'a State<'_>,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
) -> State<'a>
pub fn from_properties_fbo_draw<'p, P, C>(
original: &'a State<'_>,
properties: P,
fbo: &Fbo<C, DepthAttachment>
) -> State<'a> where
P: IntoIterator<Item = &'p Property>,
[src]
original: &'a State<'_>,
properties: P,
fbo: &Fbo<C, DepthAttachment>
) -> State<'a> where
P: IntoIterator<Item = &'p Property>,
pub fn from_properties_fbo_read<'p, P, C>(
original: &'a State<'_>,
properties: P,
fbo: &Fbo<C, DepthAttachment>
) -> State<'a> where
P: IntoIterator<Item = &'p Property>,
[src]
original: &'a State<'_>,
properties: P,
fbo: &Fbo<C, DepthAttachment>
) -> State<'a> where
P: IntoIterator<Item = &'p Property>,
pub fn from_properties_fbo_draw_id<'p, P, F>(
original: &'a State<'_>,
properties: P,
fbo: &F
) -> State<'a> where
P: IntoIterator<Item = &'p Property>,
F: UntypedOffscreenBuffer,
[src]
original: &'a State<'_>,
properties: P,
fbo: &F
) -> State<'a> where
P: IntoIterator<Item = &'p Property>,
F: UntypedOffscreenBuffer,
pub fn set_properties_fbo_draw_id<'p, P, F>(
original: &mut State<'a>,
properties: P,
fbo: &F
) where
P: IntoIterator<Item = &'p Property>,
F: UntypedOffscreenBuffer,
[src]
original: &mut State<'a>,
properties: P,
fbo: &F
) where
P: IntoIterator<Item = &'p Property>,
F: UntypedOffscreenBuffer,
pub fn from_properties_fbo_read_id<P, F>(
original: &'a State<'_>,
properties: P,
fbo: &F
) -> State<'a> where
P: IntoIterator<Item = &'a Property>,
F: UntypedOffscreenBuffer,
[src]
original: &'a State<'_>,
properties: P,
fbo: &F
) -> State<'a> where
P: IntoIterator<Item = &'a Property>,
F: UntypedOffscreenBuffer,
pub fn from_properties_fbo<'p, P>(
original: &'a State<'_>,
properties: P,
draw: u32,
read: u32
) -> State<'a> where
P: IntoIterator<Item = &'p Property>,
[src]
original: &'a State<'_>,
properties: P,
draw: u32,
read: u32
) -> State<'a> where
P: IntoIterator<Item = &'p Property>,
pub fn set_properties<'p, P>(&mut self, properties: P) where
P: IntoIterator<Item = &'p Property>,
[src]
P: IntoIterator<Item = &'p Property>,
pub fn with_properties<'p, P>(&self, properties: P) -> State<'_> where
P: IntoIterator<Item = &'p Property>,
[src]
P: IntoIterator<Item = &'p Property>,
pub fn from_gl(gl: Gl) -> State<'static>
[src]
pub fn apply(&mut self, new_state: &State<'_>)
[src]
pub fn apply_fbo(&mut self, new_state: &State<'_>)
[src]
pub fn apply_mask(&mut self, new_state: &State<'_>)
[src]
pub fn apply_depth(&mut self, new_state: &State<'_>)
[src]
pub fn apply_stencil(&mut self, new_state: &State<'_>)
[src]
pub fn apply_enable(&mut self, new_state: &State<'_>)
[src]
pub fn apply_scissor(&mut self, new_state: &State<'_>)
[src]
pub fn disable_scissors(&mut self)
[src]
pub fn program(&self) -> &Program
[src]
pub fn depth(&self) -> &Depth
[src]
pub fn raster(&self) -> &Raster
[src]
pub fn blend(&self) -> &Blend
[src]
pub fn viewport(&self) -> &Viewport
[src]
pub fn vao(&self) -> &Vao
[src]
pub fn fbo(&self) -> &Fbo
[src]
pub fn scissor(&self) -> &Scissor
[src]
pub fn program_mut(&mut self) -> &mut Program
[src]
pub fn depth_mut(&mut self) -> &mut Depth
[src]
pub fn raster_mut(&mut self) -> &mut Raster
[src]
pub fn blend_mut(&mut self) -> &mut Blend
[src]
pub fn viewport_mut(&mut self) -> &mut Viewport
[src]
pub fn vao_mut(&mut self) -> &mut Vao
[src]
pub fn fbo_mut(&mut self) -> &mut Fbo
[src]
pub fn scissor_mut(&mut self) -> &mut Scissor
[src]
pub unsafe fn set_pixel_store(&self, width: i32)
[src]
pub unsafe fn get_boolean(&self, param: u32) -> bool
[src]
gl::GetBooleanv for 1 float
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub unsafe fn get_booleanv(&self, param: u32, len: usize) -> Vec<bool, Global>ⓘ
[src]
gl::GetBooleanv
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub unsafe fn get_double(&self, param: u32) -> f64
[src]
gl::GetDoublev for 1 float
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub unsafe fn get_doublev(&self, param: u32, len: usize) -> Vec<f64, Global>ⓘ
[src]
gl::GetDoublev
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub unsafe fn get_float(&self, param: u32) -> f32
[src]
gl::GetFloatv for 1 float
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub unsafe fn get_floatv(&self, param: u32, len: usize) -> Vec<f32, Global>ⓘ
[src]
gl::GetFloatv
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub unsafe fn get_int(&self, param: u32) -> i32
[src]
gl::GetIntegerv for 1 integer
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub unsafe fn get_intv(&self, param: u32, len: usize) -> Vec<i32, Global>ⓘ
[src]
gl::GetIntegerv
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub unsafe fn get_int64(&self, param: u32) -> i64
[src]
gl::GetInteger64v for 1 integer
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub unsafe fn get_int64v(&self, param: u32, len: usize) -> Vec<i64, Global>ⓘ
[src]
gl::GetInteger64v
https://www.khronos.org/registry/OpenGL-Refpages/gl4/
pub fn to_owned(&self) -> State<'static>
[src]
Methods from Deref<Target = Gl>
pub unsafe fn ActiveShaderProgram(&self, pipeline: u32, program: u32)
[src]
pub unsafe fn ActiveTexture(&self, texture: u32)
[src]
pub unsafe fn AttachShader(&self, program: u32, shader: u32)
[src]
pub unsafe fn BeginConditionalRender(&self, id: u32, mode: u32)
[src]
pub unsafe fn BeginQuery(&self, target: u32, id: u32)
[src]
pub unsafe fn BeginQueryIndexed(&self, target: u32, index: u32, id: u32)
[src]
pub unsafe fn BeginTransformFeedback(&self, primitiveMode: u32)
[src]
pub unsafe fn BindAttribLocation(
&self,
program: u32,
index: u32,
name: *const i8
)
[src]
&self,
program: u32,
index: u32,
name: *const i8
)
pub unsafe fn BindBuffer(&self, target: u32, buffer: u32)
[src]
pub unsafe fn BindBufferBase(&self, target: u32, index: u32, buffer: u32)
[src]
pub unsafe fn BindBufferRange(
&self,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn BindBuffersBase(
&self,
target: u32,
first: u32,
count: i32,
buffers: *const u32
)
[src]
&self,
target: u32,
first: u32,
count: i32,
buffers: *const u32
)
pub unsafe fn BindBuffersRange(
&self,
target: u32,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
sizes: *const isize
)
[src]
&self,
target: u32,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
sizes: *const isize
)
pub unsafe fn BindFragDataLocation(
&self,
program: u32,
color: u32,
name: *const i8
)
[src]
&self,
program: u32,
color: u32,
name: *const i8
)
pub unsafe fn BindFragDataLocationIndexed(
&self,
program: u32,
colorNumber: u32,
index: u32,
name: *const i8
)
[src]
&self,
program: u32,
colorNumber: u32,
index: u32,
name: *const i8
)
pub unsafe fn BindFramebuffer(&self, target: u32, framebuffer: u32)
[src]
pub unsafe fn BindImageTexture(
&self,
unit: u32,
texture: u32,
level: i32,
layered: u8,
layer: i32,
access: u32,
format: u32
)
[src]
&self,
unit: u32,
texture: u32,
level: i32,
layered: u8,
layer: i32,
access: u32,
format: u32
)
pub unsafe fn BindImageTextures(
&self,
first: u32,
count: i32,
textures: *const u32
)
[src]
&self,
first: u32,
count: i32,
textures: *const u32
)
pub unsafe fn BindMultiTextureEXT(
&self,
texunit: u32,
target: u32,
texture: u32
)
[src]
&self,
texunit: u32,
target: u32,
texture: u32
)
pub unsafe fn BindProgramPipeline(&self, pipeline: u32)
[src]
pub unsafe fn BindRenderbuffer(&self, target: u32, renderbuffer: u32)
[src]
pub unsafe fn BindSampler(&self, unit: u32, sampler: u32)
[src]
pub unsafe fn BindSamplers(&self, first: u32, count: i32, samplers: *const u32)
[src]
pub unsafe fn BindTexture(&self, target: u32, texture: u32)
[src]
pub unsafe fn BindTextureUnit(&self, unit: u32, texture: u32)
[src]
pub unsafe fn BindTextures(&self, first: u32, count: i32, textures: *const u32)
[src]
pub unsafe fn BindTransformFeedback(&self, target: u32, id: u32)
[src]
pub unsafe fn BindVertexArray(&self, array: u32)
[src]
pub unsafe fn BindVertexBuffer(
&self,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
[src]
&self,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
pub unsafe fn BindVertexBuffers(
&self,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
strides: *const i32
)
[src]
&self,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
strides: *const i32
)
pub unsafe fn BlendColor(&self, red: f32, green: f32, blue: f32, alpha: f32)
[src]
pub unsafe fn BlendEquation(&self, mode: u32)
[src]
pub unsafe fn BlendEquationSeparate(&self, modeRGB: u32, modeAlpha: u32)
[src]
pub unsafe fn BlendEquationSeparatei(
&self,
buf: u32,
modeRGB: u32,
modeAlpha: u32
)
[src]
&self,
buf: u32,
modeRGB: u32,
modeAlpha: u32
)
pub unsafe fn BlendEquationi(&self, buf: u32, mode: u32)
[src]
pub unsafe fn BlendFunc(&self, sfactor: u32, dfactor: u32)
[src]
pub unsafe fn BlendFuncSeparate(
&self,
sfactorRGB: u32,
dfactorRGB: u32,
sfactorAlpha: u32,
dfactorAlpha: u32
)
[src]
&self,
sfactorRGB: u32,
dfactorRGB: u32,
sfactorAlpha: u32,
dfactorAlpha: u32
)
pub unsafe fn BlendFuncSeparatei(
&self,
buf: u32,
srcRGB: u32,
dstRGB: u32,
srcAlpha: u32,
dstAlpha: u32
)
[src]
&self,
buf: u32,
srcRGB: u32,
dstRGB: u32,
srcAlpha: u32,
dstAlpha: u32
)
pub unsafe fn BlendFunci(&self, buf: u32, src: u32, dst: u32)
[src]
pub unsafe fn BlitFramebuffer(
&self,
srcX0: i32,
srcY0: i32,
srcX1: i32,
srcY1: i32,
dstX0: i32,
dstY0: i32,
dstX1: i32,
dstY1: i32,
mask: u32,
filter: u32
)
[src]
&self,
srcX0: i32,
srcY0: i32,
srcX1: i32,
srcY1: i32,
dstX0: i32,
dstY0: i32,
dstX1: i32,
dstY1: i32,
mask: u32,
filter: u32
)
pub unsafe fn BlitNamedFramebuffer(
&self,
readFramebuffer: u32,
drawFramebuffer: u32,
srcX0: i32,
srcY0: i32,
srcX1: i32,
srcY1: i32,
dstX0: i32,
dstY0: i32,
dstX1: i32,
dstY1: i32,
mask: u32,
filter: u32
)
[src]
&self,
readFramebuffer: u32,
drawFramebuffer: u32,
srcX0: i32,
srcY0: i32,
srcX1: i32,
srcY1: i32,
dstX0: i32,
dstY0: i32,
dstX1: i32,
dstY1: i32,
mask: u32,
filter: u32
)
pub unsafe fn BufferData(
&self,
target: u32,
size: isize,
data: *const c_void,
usage: u32
)
[src]
&self,
target: u32,
size: isize,
data: *const c_void,
usage: u32
)
pub unsafe fn BufferStorage(
&self,
target: u32,
size: isize,
data: *const c_void,
flags: u32
)
[src]
&self,
target: u32,
size: isize,
data: *const c_void,
flags: u32
)
pub unsafe fn BufferSubData(
&self,
target: u32,
offset: isize,
size: isize,
data: *const c_void
)
[src]
&self,
target: u32,
offset: isize,
size: isize,
data: *const c_void
)
pub unsafe fn CheckFramebufferStatus(&self, target: u32) -> u32
[src]
pub unsafe fn CheckNamedFramebufferStatus(
&self,
framebuffer: u32,
target: u32
) -> u32
[src]
&self,
framebuffer: u32,
target: u32
) -> u32
pub unsafe fn CheckNamedFramebufferStatusEXT(
&self,
framebuffer: u32,
target: u32
) -> u32
[src]
&self,
framebuffer: u32,
target: u32
) -> u32
pub unsafe fn ClampColor(&self, target: u32, clamp: u32)
[src]
pub unsafe fn Clear(&self, mask: u32)
[src]
pub unsafe fn ClearBufferData(
&self,
target: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
target: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearBufferSubData(
&self,
target: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
target: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearBufferfi(
&self,
buffer: u32,
drawbuffer: i32,
depth: f32,
stencil: i32
)
[src]
&self,
buffer: u32,
drawbuffer: i32,
depth: f32,
stencil: i32
)
pub unsafe fn ClearBufferfv(
&self,
buffer: u32,
drawbuffer: i32,
value: *const f32
)
[src]
&self,
buffer: u32,
drawbuffer: i32,
value: *const f32
)
pub unsafe fn ClearBufferiv(
&self,
buffer: u32,
drawbuffer: i32,
value: *const i32
)
[src]
&self,
buffer: u32,
drawbuffer: i32,
value: *const i32
)
pub unsafe fn ClearBufferuiv(
&self,
buffer: u32,
drawbuffer: i32,
value: *const u32
)
[src]
&self,
buffer: u32,
drawbuffer: i32,
value: *const u32
)
pub unsafe fn ClearColor(&self, red: f32, green: f32, blue: f32, alpha: f32)
[src]
pub unsafe fn ClearDepth(&self, depth: f64)
[src]
pub unsafe fn ClearDepthf(&self, d: f32)
[src]
pub unsafe fn ClearNamedBufferData(
&self,
buffer: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
buffer: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearNamedBufferDataEXT(
&self,
buffer: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
buffer: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearNamedBufferSubData(
&self,
buffer: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
buffer: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearNamedBufferSubDataEXT(
&self,
buffer: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
buffer: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearNamedFramebufferfi(
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
depth: f32,
stencil: i32
)
[src]
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
depth: f32,
stencil: i32
)
pub unsafe fn ClearNamedFramebufferfv(
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const f32
)
[src]
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const f32
)
pub unsafe fn ClearNamedFramebufferiv(
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const i32
)
[src]
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const i32
)
pub unsafe fn ClearNamedFramebufferuiv(
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const u32
)
[src]
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const u32
)
pub unsafe fn ClearStencil(&self, s: i32)
[src]
pub unsafe fn ClearTexImage(
&self,
texture: u32,
level: i32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearTexSubImage(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClientAttribDefaultEXT(&self, mask: u32)
[src]
pub unsafe fn ClientWaitSync(
&self,
sync: *const __GLsync,
flags: u32,
timeout: u64
) -> u32
[src]
&self,
sync: *const __GLsync,
flags: u32,
timeout: u64
) -> u32
pub unsafe fn ClipControl(&self, origin: u32, depth: u32)
[src]
pub unsafe fn ColorMask(&self, red: u8, green: u8, blue: u8, alpha: u8)
[src]
pub unsafe fn ColorMaski(&self, index: u32, r: u8, g: u8, b: u8, a: u8)
[src]
pub unsafe fn ColorP3ui(&self, type_: u32, color: u32)
[src]
pub unsafe fn ColorP3uiv(&self, type_: u32, color: *const u32)
[src]
pub unsafe fn ColorP4ui(&self, type_: u32, color: u32)
[src]
pub unsafe fn ColorP4uiv(&self, type_: u32, color: *const u32)
[src]
pub unsafe fn CompileShader(&self, shader: u32)
[src]
pub unsafe fn CompressedMultiTexImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexSubImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexSubImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexSubImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTexImage1D(
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexImage2D(
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexImage3D(
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexSubImage1D(
&self,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexSubImage2D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexSubImage3D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTextureImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureSubImage1D(
&self,
texture: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTextureSubImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureSubImage2D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTextureSubImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureSubImage3D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTextureSubImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CopyBufferSubData(
&self,
readTarget: u32,
writeTarget: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
[src]
&self,
readTarget: u32,
writeTarget: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
pub unsafe fn CopyImageSubData(
&self,
srcName: u32,
srcTarget: u32,
srcLevel: i32,
srcX: i32,
srcY: i32,
srcZ: i32,
dstName: u32,
dstTarget: u32,
dstLevel: i32,
dstX: i32,
dstY: i32,
dstZ: i32,
srcWidth: i32,
srcHeight: i32,
srcDepth: i32
)
[src]
&self,
srcName: u32,
srcTarget: u32,
srcLevel: i32,
srcX: i32,
srcY: i32,
srcZ: i32,
dstName: u32,
dstTarget: u32,
dstLevel: i32,
dstX: i32,
dstY: i32,
dstZ: i32,
srcWidth: i32,
srcHeight: i32,
srcDepth: i32
)
pub unsafe fn CopyMultiTexImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
pub unsafe fn CopyMultiTexImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
pub unsafe fn CopyMultiTexSubImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
pub unsafe fn CopyMultiTexSubImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyMultiTexSubImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyNamedBufferSubData(
&self,
readBuffer: u32,
writeBuffer: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
[src]
&self,
readBuffer: u32,
writeBuffer: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
pub unsafe fn CopyTexImage1D(
&self,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
pub unsafe fn CopyTexImage2D(
&self,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
pub unsafe fn CopyTexSubImage1D(
&self,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
pub unsafe fn CopyTexSubImage2D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTexSubImage3D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTextureImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
pub unsafe fn CopyTextureImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
pub unsafe fn CopyTextureSubImage1D(
&self,
texture: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
pub unsafe fn CopyTextureSubImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
pub unsafe fn CopyTextureSubImage2D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTextureSubImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTextureSubImage3D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTextureSubImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CreateBuffers(&self, n: i32, buffers: *mut u32)
[src]
pub unsafe fn CreateFramebuffers(&self, n: i32, framebuffers: *mut u32)
[src]
pub unsafe fn CreateProgram(&self) -> u32
[src]
pub unsafe fn CreateProgramPipelines(&self, n: i32, pipelines: *mut u32)
[src]
pub unsafe fn CreateQueries(&self, target: u32, n: i32, ids: *mut u32)
[src]
pub unsafe fn CreateRenderbuffers(&self, n: i32, renderbuffers: *mut u32)
[src]
pub unsafe fn CreateSamplers(&self, n: i32, samplers: *mut u32)
[src]
pub unsafe fn CreateShader(&self, type_: u32) -> u32
[src]
pub unsafe fn CreateShaderProgramv(
&self,
type_: u32,
count: i32,
strings: *const *const i8
) -> u32
[src]
&self,
type_: u32,
count: i32,
strings: *const *const i8
) -> u32
pub unsafe fn CreateTextures(&self, target: u32, n: i32, textures: *mut u32)
[src]
pub unsafe fn CreateTransformFeedbacks(&self, n: i32, ids: *mut u32)
[src]
pub unsafe fn CreateVertexArrays(&self, n: i32, arrays: *mut u32)
[src]
pub unsafe fn CullFace(&self, mode: u32)
[src]
pub unsafe fn DebugMessageCallback(
&self,
callback: Option<extern "system" fn(u32, u32, u32, u32, i32, *const i8, *mut c_void)>,
userParam: *const c_void
)
[src]
&self,
callback: Option<extern "system" fn(u32, u32, u32, u32, i32, *const i8, *mut c_void)>,
userParam: *const c_void
)
pub unsafe fn DebugMessageControl(
&self,
source: u32,
type_: u32,
severity: u32,
count: i32,
ids: *const u32,
enabled: u8
)
[src]
&self,
source: u32,
type_: u32,
severity: u32,
count: i32,
ids: *const u32,
enabled: u8
)
pub unsafe fn DebugMessageInsert(
&self,
source: u32,
type_: u32,
id: u32,
severity: u32,
length: i32,
buf: *const i8
)
[src]
&self,
source: u32,
type_: u32,
id: u32,
severity: u32,
length: i32,
buf: *const i8
)
pub unsafe fn DeleteBuffers(&self, n: i32, buffers: *const u32)
[src]
pub unsafe fn DeleteFramebuffers(&self, n: i32, framebuffers: *const u32)
[src]
pub unsafe fn DeleteProgram(&self, program: u32)
[src]
pub unsafe fn DeleteProgramPipelines(&self, n: i32, pipelines: *const u32)
[src]
pub unsafe fn DeleteQueries(&self, n: i32, ids: *const u32)
[src]
pub unsafe fn DeleteRenderbuffers(&self, n: i32, renderbuffers: *const u32)
[src]
pub unsafe fn DeleteSamplers(&self, count: i32, samplers: *const u32)
[src]
pub unsafe fn DeleteShader(&self, shader: u32)
[src]
pub unsafe fn DeleteSync(&self, sync: *const __GLsync)
[src]
pub unsafe fn DeleteTextures(&self, n: i32, textures: *const u32)
[src]
pub unsafe fn DeleteTransformFeedbacks(&self, n: i32, ids: *const u32)
[src]
pub unsafe fn DeleteVertexArrays(&self, n: i32, arrays: *const u32)
[src]
pub unsafe fn DepthFunc(&self, func: u32)
[src]
pub unsafe fn DepthMask(&self, flag: u8)
[src]
pub unsafe fn DepthRange(&self, n: f64, f: f64)
[src]
pub unsafe fn DepthRangeArrayv(&self, first: u32, count: i32, v: *const f64)
[src]
pub unsafe fn DepthRangeIndexed(&self, index: u32, n: f64, f: f64)
[src]
pub unsafe fn DepthRangef(&self, n: f32, f: f32)
[src]
pub unsafe fn DetachShader(&self, program: u32, shader: u32)
[src]
pub unsafe fn Disable(&self, cap: u32)
[src]
pub unsafe fn DisableClientStateIndexedEXT(&self, array: u32, index: u32)
[src]
pub unsafe fn DisableClientStateiEXT(&self, array: u32, index: u32)
[src]
pub unsafe fn DisableIndexedEXT(&self, target: u32, index: u32)
[src]
pub unsafe fn DisableVertexArrayAttrib(&self, vaobj: u32, index: u32)
[src]
pub unsafe fn DisableVertexArrayAttribEXT(&self, vaobj: u32, index: u32)
[src]
pub unsafe fn DisableVertexArrayEXT(&self, vaobj: u32, array: u32)
[src]
pub unsafe fn DisableVertexAttribArray(&self, index: u32)
[src]
pub unsafe fn Disablei(&self, target: u32, index: u32)
[src]
pub unsafe fn DispatchCompute(
&self,
num_groups_x: u32,
num_groups_y: u32,
num_groups_z: u32
)
[src]
&self,
num_groups_x: u32,
num_groups_y: u32,
num_groups_z: u32
)
pub unsafe fn DispatchComputeIndirect(&self, indirect: isize)
[src]
pub unsafe fn DrawArrays(&self, mode: u32, first: i32, count: i32)
[src]
pub unsafe fn DrawArraysIndirect(&self, mode: u32, indirect: *const c_void)
[src]
pub unsafe fn DrawArraysInstanced(
&self,
mode: u32,
first: i32,
count: i32,
instancecount: i32
)
[src]
&self,
mode: u32,
first: i32,
count: i32,
instancecount: i32
)
pub unsafe fn DrawArraysInstancedBaseInstance(
&self,
mode: u32,
first: i32,
count: i32,
instancecount: i32,
baseinstance: u32
)
[src]
&self,
mode: u32,
first: i32,
count: i32,
instancecount: i32,
baseinstance: u32
)
pub unsafe fn DrawBuffer(&self, buf: u32)
[src]
pub unsafe fn DrawBuffers(&self, n: i32, bufs: *const u32)
[src]
pub unsafe fn DrawElements(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void
)
pub unsafe fn DrawElementsBaseVertex(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
basevertex: i32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
basevertex: i32
)
pub unsafe fn DrawElementsIndirect(
&self,
mode: u32,
type_: u32,
indirect: *const c_void
)
[src]
&self,
mode: u32,
type_: u32,
indirect: *const c_void
)
pub unsafe fn DrawElementsInstanced(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32
)
pub unsafe fn DrawElementsInstancedBaseInstance(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
baseinstance: u32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
baseinstance: u32
)
pub unsafe fn DrawElementsInstancedBaseVertex(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
basevertex: i32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
basevertex: i32
)
pub unsafe fn DrawElementsInstancedBaseVertexBaseInstance(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
basevertex: i32,
baseinstance: u32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
basevertex: i32,
baseinstance: u32
)
pub unsafe fn DrawRangeElements(
&self,
mode: u32,
start: u32,
end: u32,
count: i32,
type_: u32,
indices: *const c_void
)
[src]
&self,
mode: u32,
start: u32,
end: u32,
count: i32,
type_: u32,
indices: *const c_void
)
pub unsafe fn DrawRangeElementsBaseVertex(
&self,
mode: u32,
start: u32,
end: u32,
count: i32,
type_: u32,
indices: *const c_void,
basevertex: i32
)
[src]
&self,
mode: u32,
start: u32,
end: u32,
count: i32,
type_: u32,
indices: *const c_void,
basevertex: i32
)
pub unsafe fn DrawTransformFeedback(&self, mode: u32, id: u32)
[src]
pub unsafe fn DrawTransformFeedbackInstanced(
&self,
mode: u32,
id: u32,
instancecount: i32
)
[src]
&self,
mode: u32,
id: u32,
instancecount: i32
)
pub unsafe fn DrawTransformFeedbackStream(
&self,
mode: u32,
id: u32,
stream: u32
)
[src]
&self,
mode: u32,
id: u32,
stream: u32
)
pub unsafe fn DrawTransformFeedbackStreamInstanced(
&self,
mode: u32,
id: u32,
stream: u32,
instancecount: i32
)
[src]
&self,
mode: u32,
id: u32,
stream: u32,
instancecount: i32
)
pub unsafe fn Enable(&self, cap: u32)
[src]
pub unsafe fn EnableClientStateIndexedEXT(&self, array: u32, index: u32)
[src]
pub unsafe fn EnableClientStateiEXT(&self, array: u32, index: u32)
[src]
pub unsafe fn EnableIndexedEXT(&self, target: u32, index: u32)
[src]
pub unsafe fn EnableVertexArrayAttrib(&self, vaobj: u32, index: u32)
[src]
pub unsafe fn EnableVertexArrayAttribEXT(&self, vaobj: u32, index: u32)
[src]
pub unsafe fn EnableVertexArrayEXT(&self, vaobj: u32, array: u32)
[src]
pub unsafe fn EnableVertexAttribArray(&self, index: u32)
[src]
pub unsafe fn Enablei(&self, target: u32, index: u32)
[src]
pub unsafe fn EndConditionalRender(&self)
[src]
pub unsafe fn EndQuery(&self, target: u32)
[src]
pub unsafe fn EndQueryIndexed(&self, target: u32, index: u32)
[src]
pub unsafe fn EndTransformFeedback(&self)
[src]
pub unsafe fn FenceSync(&self, condition: u32, flags: u32) -> *const __GLsync
[src]
pub unsafe fn Finish(&self)
[src]
pub unsafe fn Flush(&self)
[src]
pub unsafe fn FlushMappedBufferRange(
&self,
target: u32,
offset: isize,
length: isize
)
[src]
&self,
target: u32,
offset: isize,
length: isize
)
pub unsafe fn FlushMappedNamedBufferRange(
&self,
buffer: u32,
offset: isize,
length: isize
)
[src]
&self,
buffer: u32,
offset: isize,
length: isize
)
pub unsafe fn FlushMappedNamedBufferRangeEXT(
&self,
buffer: u32,
offset: isize,
length: isize
)
[src]
&self,
buffer: u32,
offset: isize,
length: isize
)
pub unsafe fn FramebufferDrawBufferEXT(&self, framebuffer: u32, mode: u32)
[src]
pub unsafe fn FramebufferDrawBuffersEXT(
&self,
framebuffer: u32,
n: i32,
bufs: *const u32
)
[src]
&self,
framebuffer: u32,
n: i32,
bufs: *const u32
)
pub unsafe fn FramebufferParameteri(&self, target: u32, pname: u32, param: i32)
[src]
pub unsafe fn FramebufferReadBufferEXT(&self, framebuffer: u32, mode: u32)
[src]
pub unsafe fn FramebufferRenderbuffer(
&self,
target: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
[src]
&self,
target: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
pub unsafe fn FramebufferTexture(
&self,
target: u32,
attachment: u32,
texture: u32,
level: i32
)
[src]
&self,
target: u32,
attachment: u32,
texture: u32,
level: i32
)
pub unsafe fn FramebufferTexture1D(
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
[src]
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
pub unsafe fn FramebufferTexture2D(
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
[src]
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
pub unsafe fn FramebufferTexture3D(
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32,
zoffset: i32
)
[src]
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32,
zoffset: i32
)
pub unsafe fn FramebufferTextureLayer(
&self,
target: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
[src]
&self,
target: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
pub unsafe fn FrontFace(&self, mode: u32)
[src]
pub unsafe fn GenBuffers(&self, n: i32, buffers: *mut u32)
[src]
pub unsafe fn GenFramebuffers(&self, n: i32, framebuffers: *mut u32)
[src]
pub unsafe fn GenProgramPipelines(&self, n: i32, pipelines: *mut u32)
[src]
pub unsafe fn GenQueries(&self, n: i32, ids: *mut u32)
[src]
pub unsafe fn GenRenderbuffers(&self, n: i32, renderbuffers: *mut u32)
[src]
pub unsafe fn GenSamplers(&self, count: i32, samplers: *mut u32)
[src]
pub unsafe fn GenTextures(&self, n: i32, textures: *mut u32)
[src]
pub unsafe fn GenTransformFeedbacks(&self, n: i32, ids: *mut u32)
[src]
pub unsafe fn GenVertexArrays(&self, n: i32, arrays: *mut u32)
[src]
pub unsafe fn GenerateMipmap(&self, target: u32)
[src]
pub unsafe fn GenerateMultiTexMipmapEXT(&self, texunit: u32, target: u32)
[src]
pub unsafe fn GenerateTextureMipmap(&self, texture: u32)
[src]
pub unsafe fn GenerateTextureMipmapEXT(&self, texture: u32, target: u32)
[src]
pub unsafe fn GetActiveAtomicCounterBufferiv(
&self,
program: u32,
bufferIndex: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
bufferIndex: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetActiveAttrib(
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
[src]
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
pub unsafe fn GetActiveSubroutineName(
&self,
program: u32,
shadertype: u32,
index: u32,
bufsize: i32,
length: *mut i32,
name: *mut i8
)
[src]
&self,
program: u32,
shadertype: u32,
index: u32,
bufsize: i32,
length: *mut i32,
name: *mut i8
)
pub unsafe fn GetActiveSubroutineUniformName(
&self,
program: u32,
shadertype: u32,
index: u32,
bufsize: i32,
length: *mut i32,
name: *mut i8
)
[src]
&self,
program: u32,
shadertype: u32,
index: u32,
bufsize: i32,
length: *mut i32,
name: *mut i8
)
pub unsafe fn GetActiveSubroutineUniformiv(
&self,
program: u32,
shadertype: u32,
index: u32,
pname: u32,
values: *mut i32
)
[src]
&self,
program: u32,
shadertype: u32,
index: u32,
pname: u32,
values: *mut i32
)
pub unsafe fn GetActiveUniform(
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
[src]
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
pub unsafe fn GetActiveUniformBlockName(
&self,
program: u32,
uniformBlockIndex: u32,
bufSize: i32,
length: *mut i32,
uniformBlockName: *mut i8
)
[src]
&self,
program: u32,
uniformBlockIndex: u32,
bufSize: i32,
length: *mut i32,
uniformBlockName: *mut i8
)
pub unsafe fn GetActiveUniformBlockiv(
&self,
program: u32,
uniformBlockIndex: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
uniformBlockIndex: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetActiveUniformName(
&self,
program: u32,
uniformIndex: u32,
bufSize: i32,
length: *mut i32,
uniformName: *mut i8
)
[src]
&self,
program: u32,
uniformIndex: u32,
bufSize: i32,
length: *mut i32,
uniformName: *mut i8
)
pub unsafe fn GetActiveUniformsiv(
&self,
program: u32,
uniformCount: i32,
uniformIndices: *const u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
uniformCount: i32,
uniformIndices: *const u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetAttachedShaders(
&self,
program: u32,
maxCount: i32,
count: *mut i32,
shaders: *mut u32
)
[src]
&self,
program: u32,
maxCount: i32,
count: *mut i32,
shaders: *mut u32
)
pub unsafe fn GetAttribLocation(&self, program: u32, name: *const i8) -> i32
[src]
pub unsafe fn GetBooleanIndexedvEXT(
&self,
target: u32,
index: u32,
data: *mut u8
)
[src]
&self,
target: u32,
index: u32,
data: *mut u8
)
pub unsafe fn GetBooleani_v(&self, target: u32, index: u32, data: *mut u8)
[src]
pub unsafe fn GetBooleanv(&self, pname: u32, data: *mut u8)
[src]
pub unsafe fn GetBufferParameteri64v(
&self,
target: u32,
pname: u32,
params: *mut i64
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i64
)
pub unsafe fn GetBufferParameteriv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetBufferPointerv(
&self,
target: u32,
pname: u32,
params: *const *mut c_void
)
[src]
&self,
target: u32,
pname: u32,
params: *const *mut c_void
)
pub unsafe fn GetBufferSubData(
&self,
target: u32,
offset: isize,
size: isize,
data: *mut c_void
)
[src]
&self,
target: u32,
offset: isize,
size: isize,
data: *mut c_void
)
pub unsafe fn GetCompressedMultiTexImageEXT(
&self,
texunit: u32,
target: u32,
lod: i32,
img: *mut c_void
)
[src]
&self,
texunit: u32,
target: u32,
lod: i32,
img: *mut c_void
)
pub unsafe fn GetCompressedTexImage(
&self,
target: u32,
level: i32,
img: *mut c_void
)
[src]
&self,
target: u32,
level: i32,
img: *mut c_void
)
pub unsafe fn GetCompressedTextureImage(
&self,
texture: u32,
level: i32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
level: i32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetCompressedTextureImageEXT(
&self,
texture: u32,
target: u32,
lod: i32,
img: *mut c_void
)
[src]
&self,
texture: u32,
target: u32,
lod: i32,
img: *mut c_void
)
pub unsafe fn GetCompressedTextureSubImage(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetDebugMessageLog(
&self,
count: u32,
bufSize: i32,
sources: *mut u32,
types: *mut u32,
ids: *mut u32,
severities: *mut u32,
lengths: *mut i32,
messageLog: *mut i8
) -> u32
[src]
&self,
count: u32,
bufSize: i32,
sources: *mut u32,
types: *mut u32,
ids: *mut u32,
severities: *mut u32,
lengths: *mut i32,
messageLog: *mut i8
) -> u32
pub unsafe fn GetDoubleIndexedvEXT(
&self,
target: u32,
index: u32,
data: *mut f64
)
[src]
&self,
target: u32,
index: u32,
data: *mut f64
)
pub unsafe fn GetDoublei_v(&self, target: u32, index: u32, data: *mut f64)
[src]
pub unsafe fn GetDoublei_vEXT(&self, pname: u32, index: u32, params: *mut f64)
[src]
pub unsafe fn GetDoublev(&self, pname: u32, data: *mut f64)
[src]
pub unsafe fn GetError(&self) -> u32
[src]
pub unsafe fn GetFloatIndexedvEXT(
&self,
target: u32,
index: u32,
data: *mut f32
)
[src]
&self,
target: u32,
index: u32,
data: *mut f32
)
pub unsafe fn GetFloati_v(&self, target: u32, index: u32, data: *mut f32)
[src]
pub unsafe fn GetFloati_vEXT(&self, pname: u32, index: u32, params: *mut f32)
[src]
pub unsafe fn GetFloatv(&self, pname: u32, data: *mut f32)
[src]
pub unsafe fn GetFragDataIndex(&self, program: u32, name: *const i8) -> i32
[src]
pub unsafe fn GetFragDataLocation(&self, program: u32, name: *const i8) -> i32
[src]
pub unsafe fn GetFramebufferAttachmentParameteriv(
&self,
target: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetFramebufferParameteriv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetFramebufferParameterivEXT(
&self,
framebuffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetGraphicsResetStatus(&self) -> u32
[src]
pub unsafe fn GetGraphicsResetStatusARB(&self) -> u32
[src]
pub unsafe fn GetGraphicsResetStatusKHR(&self) -> u32
[src]
pub unsafe fn GetInteger64i_v(&self, target: u32, index: u32, data: *mut i64)
[src]
pub unsafe fn GetInteger64v(&self, pname: u32, data: *mut i64)
[src]
pub unsafe fn GetIntegerIndexedvEXT(
&self,
target: u32,
index: u32,
data: *mut i32
)
[src]
&self,
target: u32,
index: u32,
data: *mut i32
)
pub unsafe fn GetIntegeri_v(&self, target: u32, index: u32, data: *mut i32)
[src]
pub unsafe fn GetIntegerv(&self, pname: u32, data: *mut i32)
[src]
pub unsafe fn GetInternalformati64v(
&self,
target: u32,
internalformat: u32,
pname: u32,
bufSize: i32,
params: *mut i64
)
[src]
&self,
target: u32,
internalformat: u32,
pname: u32,
bufSize: i32,
params: *mut i64
)
pub unsafe fn GetInternalformativ(
&self,
target: u32,
internalformat: u32,
pname: u32,
bufSize: i32,
params: *mut i32
)
[src]
&self,
target: u32,
internalformat: u32,
pname: u32,
bufSize: i32,
params: *mut i32
)
pub unsafe fn GetMultiTexEnvfvEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetMultiTexEnvivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultiTexGendvEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut f64
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut f64
)
pub unsafe fn GetMultiTexGenfvEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetMultiTexGenivEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultiTexImageEXT(
&self,
texunit: u32,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
pub unsafe fn GetMultiTexLevelParameterfvEXT(
&self,
texunit: u32,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetMultiTexLevelParameterivEXT(
&self,
texunit: u32,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultiTexParameterIivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultiTexParameterIuivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetMultiTexParameterfvEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetMultiTexParameterivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultisamplefv(&self, pname: u32, index: u32, val: *mut f32)
[src]
pub unsafe fn GetNamedBufferParameteri64v(
&self,
buffer: u32,
pname: u32,
params: *mut i64
)
[src]
&self,
buffer: u32,
pname: u32,
params: *mut i64
)
pub unsafe fn GetNamedBufferParameteriv(
&self,
buffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
buffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedBufferParameterivEXT(
&self,
buffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
buffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedBufferPointerv(
&self,
buffer: u32,
pname: u32,
params: *const *mut c_void
)
[src]
&self,
buffer: u32,
pname: u32,
params: *const *mut c_void
)
pub unsafe fn GetNamedBufferPointervEXT(
&self,
buffer: u32,
pname: u32,
params: *const *mut c_void
)
[src]
&self,
buffer: u32,
pname: u32,
params: *const *mut c_void
)
pub unsafe fn GetNamedBufferSubData(
&self,
buffer: u32,
offset: isize,
size: isize,
data: *mut c_void
)
[src]
&self,
buffer: u32,
offset: isize,
size: isize,
data: *mut c_void
)
pub unsafe fn GetNamedBufferSubDataEXT(
&self,
buffer: u32,
offset: isize,
size: isize,
data: *mut c_void
)
[src]
&self,
buffer: u32,
offset: isize,
size: isize,
data: *mut c_void
)
pub unsafe fn GetNamedFramebufferAttachmentParameteriv(
&self,
framebuffer: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedFramebufferAttachmentParameterivEXT(
&self,
framebuffer: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedFramebufferParameteriv(
&self,
framebuffer: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetNamedFramebufferParameterivEXT(
&self,
framebuffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedProgramLocalParameterIivEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *mut i32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *mut i32
)
pub unsafe fn GetNamedProgramLocalParameterIuivEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *mut u32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *mut u32
)
pub unsafe fn GetNamedProgramLocalParameterdvEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *mut f64
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *mut f64
)
pub unsafe fn GetNamedProgramLocalParameterfvEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *mut f32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *mut f32
)
pub unsafe fn GetNamedProgramStringEXT(
&self,
program: u32,
target: u32,
pname: u32,
string: *mut c_void
)
[src]
&self,
program: u32,
target: u32,
pname: u32,
string: *mut c_void
)
pub unsafe fn GetNamedProgramivEXT(
&self,
program: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedRenderbufferParameteriv(
&self,
renderbuffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
renderbuffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedRenderbufferParameterivEXT(
&self,
renderbuffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
renderbuffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetObjectLabel(
&self,
identifier: u32,
name: u32,
bufSize: i32,
length: *mut i32,
label: *mut i8
)
[src]
&self,
identifier: u32,
name: u32,
bufSize: i32,
length: *mut i32,
label: *mut i8
)
pub unsafe fn GetObjectPtrLabel(
&self,
ptr: *const c_void,
bufSize: i32,
length: *mut i32,
label: *mut i8
)
[src]
&self,
ptr: *const c_void,
bufSize: i32,
length: *mut i32,
label: *mut i8
)
pub unsafe fn GetPointerIndexedvEXT(
&self,
target: u32,
index: u32,
data: *const *mut c_void
)
[src]
&self,
target: u32,
index: u32,
data: *const *mut c_void
)
pub unsafe fn GetPointeri_vEXT(
&self,
pname: u32,
index: u32,
params: *const *mut c_void
)
[src]
&self,
pname: u32,
index: u32,
params: *const *mut c_void
)
pub unsafe fn GetPointerv(&self, pname: u32, params: *const *mut c_void)
[src]
pub unsafe fn GetProgramBinary(
&self,
program: u32,
bufSize: i32,
length: *mut i32,
binaryFormat: *mut u32,
binary: *mut c_void
)
[src]
&self,
program: u32,
bufSize: i32,
length: *mut i32,
binaryFormat: *mut u32,
binary: *mut c_void
)
pub unsafe fn GetProgramInfoLog(
&self,
program: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
[src]
&self,
program: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
pub unsafe fn GetProgramInterfaceiv(
&self,
program: u32,
programInterface: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
programInterface: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetProgramPipelineInfoLog(
&self,
pipeline: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
[src]
&self,
pipeline: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
pub unsafe fn GetProgramPipelineiv(
&self,
pipeline: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
pipeline: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetProgramResourceIndex(
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> u32
[src]
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> u32
pub unsafe fn GetProgramResourceLocation(
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> i32
[src]
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> i32
pub unsafe fn GetProgramResourceLocationIndex(
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> i32
[src]
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> i32
pub unsafe fn GetProgramResourceName(
&self,
program: u32,
programInterface: u32,
index: u32,
bufSize: i32,
length: *mut i32,
name: *mut i8
)
[src]
&self,
program: u32,
programInterface: u32,
index: u32,
bufSize: i32,
length: *mut i32,
name: *mut i8
)
pub unsafe fn GetProgramResourceiv(
&self,
program: u32,
programInterface: u32,
index: u32,
propCount: i32,
props: *const u32,
bufSize: i32,
length: *mut i32,
params: *mut i32
)
[src]
&self,
program: u32,
programInterface: u32,
index: u32,
propCount: i32,
props: *const u32,
bufSize: i32,
length: *mut i32,
params: *mut i32
)
pub unsafe fn GetProgramStageiv(
&self,
program: u32,
shadertype: u32,
pname: u32,
values: *mut i32
)
[src]
&self,
program: u32,
shadertype: u32,
pname: u32,
values: *mut i32
)
pub unsafe fn GetProgramiv(&self, program: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetQueryBufferObjecti64v(
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
[src]
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
pub unsafe fn GetQueryBufferObjectiv(
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
[src]
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
pub unsafe fn GetQueryBufferObjectui64v(
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
[src]
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
pub unsafe fn GetQueryBufferObjectuiv(
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
[src]
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
pub unsafe fn GetQueryIndexediv(
&self,
target: u32,
index: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
index: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetQueryObjecti64v(&self, id: u32, pname: u32, params: *mut i64)
[src]
pub unsafe fn GetQueryObjectiv(&self, id: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetQueryObjectui64v(&self, id: u32, pname: u32, params: *mut u64)
[src]
pub unsafe fn GetQueryObjectuiv(&self, id: u32, pname: u32, params: *mut u32)
[src]
pub unsafe fn GetQueryiv(&self, target: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetRenderbufferParameteriv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetSamplerParameterIiv(
&self,
sampler: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
sampler: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetSamplerParameterIuiv(
&self,
sampler: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
sampler: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetSamplerParameterfv(
&self,
sampler: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
sampler: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetSamplerParameteriv(
&self,
sampler: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
sampler: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetShaderInfoLog(
&self,
shader: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
[src]
&self,
shader: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
pub unsafe fn GetShaderPrecisionFormat(
&self,
shadertype: u32,
precisiontype: u32,
range: *mut i32,
precision: *mut i32
)
[src]
&self,
shadertype: u32,
precisiontype: u32,
range: *mut i32,
precision: *mut i32
)
pub unsafe fn GetShaderSource(
&self,
shader: u32,
bufSize: i32,
length: *mut i32,
source: *mut i8
)
[src]
&self,
shader: u32,
bufSize: i32,
length: *mut i32,
source: *mut i8
)
pub unsafe fn GetShaderiv(&self, shader: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetString(&self, name: u32) -> *const u8
[src]
pub unsafe fn GetStringi(&self, name: u32, index: u32) -> *const u8
[src]
pub unsafe fn GetSubroutineIndex(
&self,
program: u32,
shadertype: u32,
name: *const i8
) -> u32
[src]
&self,
program: u32,
shadertype: u32,
name: *const i8
) -> u32
pub unsafe fn GetSubroutineUniformLocation(
&self,
program: u32,
shadertype: u32,
name: *const i8
) -> i32
[src]
&self,
program: u32,
shadertype: u32,
name: *const i8
) -> i32
pub unsafe fn GetSynciv(
&self,
sync: *const __GLsync,
pname: u32,
bufSize: i32,
length: *mut i32,
values: *mut i32
)
[src]
&self,
sync: *const __GLsync,
pname: u32,
bufSize: i32,
length: *mut i32,
values: *mut i32
)
pub unsafe fn GetTexImage(
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
[src]
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
pub unsafe fn GetTexLevelParameterfv(
&self,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
[src]
&self,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTexLevelParameteriv(
&self,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTexParameterIiv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTexParameterIuiv(
&self,
target: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetTexParameterfv(
&self,
target: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTexParameteriv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureImage(
&self,
texture: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetTextureImageEXT(
&self,
texture: u32,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
pub unsafe fn GetTextureLevelParameterfv(
&self,
texture: u32,
level: i32,
pname: u32,
params: *mut f32
)
[src]
&self,
texture: u32,
level: i32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTextureLevelParameterfvEXT(
&self,
texture: u32,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTextureLevelParameteriv(
&self,
texture: u32,
level: i32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
level: i32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureLevelParameterivEXT(
&self,
texture: u32,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureParameterIiv(
&self,
texture: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureParameterIivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureParameterIuiv(
&self,
texture: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
texture: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetTextureParameterIuivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetTextureParameterfv(
&self,
texture: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texture: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTextureParameterfvEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTextureParameteriv(
&self,
texture: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureParameterivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureSubImage(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetTransformFeedbackVarying(
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
[src]
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
pub unsafe fn GetTransformFeedbacki64_v(
&self,
xfb: u32,
pname: u32,
index: u32,
param: *mut i64
)
[src]
&self,
xfb: u32,
pname: u32,
index: u32,
param: *mut i64
)
pub unsafe fn GetTransformFeedbacki_v(
&self,
xfb: u32,
pname: u32,
index: u32,
param: *mut i32
)
[src]
&self,
xfb: u32,
pname: u32,
index: u32,
param: *mut i32
)
pub unsafe fn GetTransformFeedbackiv(
&self,
xfb: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
xfb: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetUniformBlockIndex(
&self,
program: u32,
uniformBlockName: *const i8
) -> u32
[src]
&self,
program: u32,
uniformBlockName: *const i8
) -> u32
pub unsafe fn GetUniformIndices(
&self,
program: u32,
uniformCount: i32,
uniformNames: *const *const i8,
uniformIndices: *mut u32
)
[src]
&self,
program: u32,
uniformCount: i32,
uniformNames: *const *const i8,
uniformIndices: *mut u32
)
pub unsafe fn GetUniformLocation(&self, program: u32, name: *const i8) -> i32
[src]
pub unsafe fn GetUniformSubroutineuiv(
&self,
shadertype: u32,
location: i32,
params: *mut u32
)
[src]
&self,
shadertype: u32,
location: i32,
params: *mut u32
)
pub unsafe fn GetUniformdv(&self, program: u32, location: i32, params: *mut f64)
[src]
pub unsafe fn GetUniformfv(&self, program: u32, location: i32, params: *mut f32)
[src]
pub unsafe fn GetUniformiv(&self, program: u32, location: i32, params: *mut i32)
[src]
pub unsafe fn GetUniformuiv(
&self,
program: u32,
location: i32,
params: *mut u32
)
[src]
&self,
program: u32,
location: i32,
params: *mut u32
)
pub unsafe fn GetVertexArrayIndexed64iv(
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i64
)
[src]
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i64
)
pub unsafe fn GetVertexArrayIndexediv(
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetVertexArrayIntegeri_vEXT(
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetVertexArrayIntegervEXT(
&self,
vaobj: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
vaobj: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetVertexArrayPointeri_vEXT(
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *const *mut c_void
)
[src]
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *const *mut c_void
)
pub unsafe fn GetVertexArrayPointervEXT(
&self,
vaobj: u32,
pname: u32,
param: *const *mut c_void
)
[src]
&self,
vaobj: u32,
pname: u32,
param: *const *mut c_void
)
pub unsafe fn GetVertexArrayiv(&self, vaobj: u32, pname: u32, param: *mut i32)
[src]
pub unsafe fn GetVertexAttribIiv(
&self,
index: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
index: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetVertexAttribIuiv(
&self,
index: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
index: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetVertexAttribLdv(
&self,
index: u32,
pname: u32,
params: *mut f64
)
[src]
&self,
index: u32,
pname: u32,
params: *mut f64
)
pub unsafe fn GetVertexAttribPointerv(
&self,
index: u32,
pname: u32,
pointer: *const *mut c_void
)
[src]
&self,
index: u32,
pname: u32,
pointer: *const *mut c_void
)
pub unsafe fn GetVertexAttribdv(&self, index: u32, pname: u32, params: *mut f64)
[src]
pub unsafe fn GetVertexAttribfv(&self, index: u32, pname: u32, params: *mut f32)
[src]
pub unsafe fn GetVertexAttribiv(&self, index: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetnColorTable(
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
table: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
table: *mut c_void
)
pub unsafe fn GetnColorTableARB(
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
table: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
table: *mut c_void
)
pub unsafe fn GetnCompressedTexImage(
&self,
target: u32,
lod: i32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
target: u32,
lod: i32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetnCompressedTexImageARB(
&self,
target: u32,
lod: i32,
bufSize: i32,
img: *mut c_void
)
[src]
&self,
target: u32,
lod: i32,
bufSize: i32,
img: *mut c_void
)
pub unsafe fn GetnConvolutionFilter(
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
image: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
image: *mut c_void
)
pub unsafe fn GetnConvolutionFilterARB(
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
image: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
image: *mut c_void
)
pub unsafe fn GetnHistogram(
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
[src]
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
pub unsafe fn GetnHistogramARB(
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
[src]
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
pub unsafe fn GetnMapdv(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f64
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f64
)
pub unsafe fn GetnMapdvARB(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f64
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f64
)
pub unsafe fn GetnMapfv(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f32
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f32
)
pub unsafe fn GetnMapfvARB(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f32
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f32
)
pub unsafe fn GetnMapiv(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut i32
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut i32
)
pub unsafe fn GetnMapivARB(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut i32
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut i32
)
pub unsafe fn GetnMinmax(
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
[src]
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
pub unsafe fn GetnMinmaxARB(
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
[src]
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
pub unsafe fn GetnPixelMapfv(&self, map: u32, bufSize: i32, values: *mut f32)
[src]
pub unsafe fn GetnPixelMapfvARB(&self, map: u32, bufSize: i32, values: *mut f32)
[src]
pub unsafe fn GetnPixelMapuiv(&self, map: u32, bufSize: i32, values: *mut u32)
[src]
pub unsafe fn GetnPixelMapuivARB(
&self,
map: u32,
bufSize: i32,
values: *mut u32
)
[src]
&self,
map: u32,
bufSize: i32,
values: *mut u32
)
pub unsafe fn GetnPixelMapusv(&self, map: u32, bufSize: i32, values: *mut u16)
[src]
pub unsafe fn GetnPixelMapusvARB(
&self,
map: u32,
bufSize: i32,
values: *mut u16
)
[src]
&self,
map: u32,
bufSize: i32,
values: *mut u16
)
pub unsafe fn GetnPolygonStipple(&self, bufSize: i32, pattern: *mut u8)
[src]
pub unsafe fn GetnPolygonStippleARB(&self, bufSize: i32, pattern: *mut u8)
[src]
pub unsafe fn GetnSeparableFilter(
&self,
target: u32,
format: u32,
type_: u32,
rowBufSize: i32,
row: *mut c_void,
columnBufSize: i32,
column: *mut c_void,
span: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
rowBufSize: i32,
row: *mut c_void,
columnBufSize: i32,
column: *mut c_void,
span: *mut c_void
)
pub unsafe fn GetnSeparableFilterARB(
&self,
target: u32,
format: u32,
type_: u32,
rowBufSize: i32,
row: *mut c_void,
columnBufSize: i32,
column: *mut c_void,
span: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
rowBufSize: i32,
row: *mut c_void,
columnBufSize: i32,
column: *mut c_void,
span: *mut c_void
)
pub unsafe fn GetnTexImage(
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetnTexImageARB(
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
img: *mut c_void
)
[src]
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
img: *mut c_void
)
pub unsafe fn GetnUniformdv(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f64
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f64
)
pub unsafe fn GetnUniformdvARB(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f64
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f64
)
pub unsafe fn GetnUniformfv(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
pub unsafe fn GetnUniformfvARB(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
pub unsafe fn GetnUniformfvKHR(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
pub unsafe fn GetnUniformiv(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
pub unsafe fn GetnUniformivARB(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
pub unsafe fn GetnUniformivKHR(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
pub unsafe fn GetnUniformuiv(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
pub unsafe fn GetnUniformuivARB(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
pub unsafe fn GetnUniformuivKHR(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
pub unsafe fn Hint(&self, target: u32, mode: u32)
[src]
pub unsafe fn InvalidateBufferData(&self, buffer: u32)
[src]
pub unsafe fn InvalidateBufferSubData(
&self,
buffer: u32,
offset: isize,
length: isize
)
[src]
&self,
buffer: u32,
offset: isize,
length: isize
)
pub unsafe fn InvalidateFramebuffer(
&self,
target: u32,
numAttachments: i32,
attachments: *const u32
)
[src]
&self,
target: u32,
numAttachments: i32,
attachments: *const u32
)
pub unsafe fn InvalidateNamedFramebufferData(
&self,
framebuffer: u32,
numAttachments: i32,
attachments: *const u32
)
[src]
&self,
framebuffer: u32,
numAttachments: i32,
attachments: *const u32
)
pub unsafe fn InvalidateNamedFramebufferSubData(
&self,
framebuffer: u32,
numAttachments: i32,
attachments: *const u32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
framebuffer: u32,
numAttachments: i32,
attachments: *const u32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn InvalidateSubFramebuffer(
&self,
target: u32,
numAttachments: i32,
attachments: *const u32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
numAttachments: i32,
attachments: *const u32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn InvalidateTexImage(&self, texture: u32, level: i32)
[src]
pub unsafe fn InvalidateTexSubImage(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32
)
pub unsafe fn IsBuffer(&self, buffer: u32) -> u8
[src]
pub unsafe fn IsEnabled(&self, cap: u32) -> u8
[src]
pub unsafe fn IsEnabledIndexedEXT(&self, target: u32, index: u32) -> u8
[src]
pub unsafe fn IsEnabledi(&self, target: u32, index: u32) -> u8
[src]
pub unsafe fn IsFramebuffer(&self, framebuffer: u32) -> u8
[src]
pub unsafe fn IsProgram(&self, program: u32) -> u8
[src]
pub unsafe fn IsProgramPipeline(&self, pipeline: u32) -> u8
[src]
pub unsafe fn IsQuery(&self, id: u32) -> u8
[src]
pub unsafe fn IsRenderbuffer(&self, renderbuffer: u32) -> u8
[src]
pub unsafe fn IsSampler(&self, sampler: u32) -> u8
[src]
pub unsafe fn IsShader(&self, shader: u32) -> u8
[src]
pub unsafe fn IsSync(&self, sync: *const __GLsync) -> u8
[src]
pub unsafe fn IsTexture(&self, texture: u32) -> u8
[src]
pub unsafe fn IsTransformFeedback(&self, id: u32) -> u8
[src]
pub unsafe fn IsVertexArray(&self, array: u32) -> u8
[src]
pub unsafe fn LineWidth(&self, width: f32)
[src]
pub unsafe fn LinkProgram(&self, program: u32)
[src]
pub unsafe fn LogicOp(&self, opcode: u32)
[src]
pub unsafe fn MapBuffer(&self, target: u32, access: u32) -> *mut c_void
[src]
pub unsafe fn MapBufferRange(
&self,
target: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
[src]
&self,
target: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
pub unsafe fn MapNamedBuffer(&self, buffer: u32, access: u32) -> *mut c_void
[src]
pub unsafe fn MapNamedBufferEXT(&self, buffer: u32, access: u32) -> *mut c_void
[src]
pub unsafe fn MapNamedBufferRange(
&self,
buffer: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
[src]
&self,
buffer: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
pub unsafe fn MapNamedBufferRangeEXT(
&self,
buffer: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
[src]
&self,
buffer: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
pub unsafe fn MatrixFrustumEXT(
&self,
mode: u32,
left: f64,
right: f64,
bottom: f64,
top: f64,
zNear: f64,
zFar: f64
)
[src]
&self,
mode: u32,
left: f64,
right: f64,
bottom: f64,
top: f64,
zNear: f64,
zFar: f64
)
pub unsafe fn MatrixLoadIdentityEXT(&self, mode: u32)
[src]
pub unsafe fn MatrixLoadTransposedEXT(&self, mode: u32, m: *const f64)
[src]
pub unsafe fn MatrixLoadTransposefEXT(&self, mode: u32, m: *const f32)
[src]
pub unsafe fn MatrixLoaddEXT(&self, mode: u32, m: *const f64)
[src]
pub unsafe fn MatrixLoadfEXT(&self, mode: u32, m: *const f32)
[src]
pub unsafe fn MatrixMultTransposedEXT(&self, mode: u32, m: *const f64)
[src]
pub unsafe fn MatrixMultTransposefEXT(&self, mode: u32, m: *const f32)
[src]
pub unsafe fn MatrixMultdEXT(&self, mode: u32, m: *const f64)
[src]
pub unsafe fn MatrixMultfEXT(&self, mode: u32, m: *const f32)
[src]
pub unsafe fn MatrixOrthoEXT(
&self,
mode: u32,
left: f64,
right: f64,
bottom: f64,
top: f64,
zNear: f64,
zFar: f64
)
[src]
&self,
mode: u32,
left: f64,
right: f64,
bottom: f64,
top: f64,
zNear: f64,
zFar: f64
)
pub unsafe fn MatrixPopEXT(&self, mode: u32)
[src]
pub unsafe fn MatrixPushEXT(&self, mode: u32)
[src]
pub unsafe fn MatrixRotatedEXT(
&self,
mode: u32,
angle: f64,
x: f64,
y: f64,
z: f64
)
[src]
&self,
mode: u32,
angle: f64,
x: f64,
y: f64,
z: f64
)
pub unsafe fn MatrixRotatefEXT(
&self,
mode: u32,
angle: f32,
x: f32,
y: f32,
z: f32
)
[src]
&self,
mode: u32,
angle: f32,
x: f32,
y: f32,
z: f32
)
pub unsafe fn MatrixScaledEXT(&self, mode: u32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn MatrixScalefEXT(&self, mode: u32, x: f32, y: f32, z: f32)
[src]
pub unsafe fn MatrixTranslatedEXT(&self, mode: u32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn MatrixTranslatefEXT(&self, mode: u32, x: f32, y: f32, z: f32)
[src]
pub unsafe fn MemoryBarrier(&self, barriers: u32)
[src]
pub unsafe fn MemoryBarrierByRegion(&self, barriers: u32)
[src]
pub unsafe fn MinSampleShading(&self, value: f32)
[src]
pub unsafe fn MultiDrawArrays(
&self,
mode: u32,
first: *const i32,
count: *const i32,
drawcount: i32
)
[src]
&self,
mode: u32,
first: *const i32,
count: *const i32,
drawcount: i32
)
pub unsafe fn MultiDrawArraysIndirect(
&self,
mode: u32,
indirect: *const c_void,
drawcount: i32,
stride: i32
)
[src]
&self,
mode: u32,
indirect: *const c_void,
drawcount: i32,
stride: i32
)
pub unsafe fn MultiDrawElements(
&self,
mode: u32,
count: *const i32,
type_: u32,
indices: *const *const c_void,
drawcount: i32
)
[src]
&self,
mode: u32,
count: *const i32,
type_: u32,
indices: *const *const c_void,
drawcount: i32
)
pub unsafe fn MultiDrawElementsBaseVertex(
&self,
mode: u32,
count: *const i32,
type_: u32,
indices: *const *const c_void,
drawcount: i32,
basevertex: *const i32
)
[src]
&self,
mode: u32,
count: *const i32,
type_: u32,
indices: *const *const c_void,
drawcount: i32,
basevertex: *const i32
)
pub unsafe fn MultiDrawElementsIndirect(
&self,
mode: u32,
type_: u32,
indirect: *const c_void,
drawcount: i32,
stride: i32
)
[src]
&self,
mode: u32,
type_: u32,
indirect: *const c_void,
drawcount: i32,
stride: i32
)
pub unsafe fn MultiTexBufferEXT(
&self,
texunit: u32,
target: u32,
internalformat: u32,
buffer: u32
)
[src]
&self,
texunit: u32,
target: u32,
internalformat: u32,
buffer: u32
)
pub unsafe fn MultiTexCoordP1ui(&self, texture: u32, type_: u32, coords: u32)
[src]
pub unsafe fn MultiTexCoordP1uiv(
&self,
texture: u32,
type_: u32,
coords: *const u32
)
[src]
&self,
texture: u32,
type_: u32,
coords: *const u32
)
pub unsafe fn MultiTexCoordP2ui(&self, texture: u32, type_: u32, coords: u32)
[src]
pub unsafe fn MultiTexCoordP2uiv(
&self,
texture: u32,
type_: u32,
coords: *const u32
)
[src]
&self,
texture: u32,
type_: u32,
coords: *const u32
)
pub unsafe fn MultiTexCoordP3ui(&self, texture: u32, type_: u32, coords: u32)
[src]
pub unsafe fn MultiTexCoordP3uiv(
&self,
texture: u32,
type_: u32,
coords: *const u32
)
[src]
&self,
texture: u32,
type_: u32,
coords: *const u32
)
pub unsafe fn MultiTexCoordP4ui(&self, texture: u32, type_: u32, coords: u32)
[src]
pub unsafe fn MultiTexCoordP4uiv(
&self,
texture: u32,
type_: u32,
coords: *const u32
)
[src]
&self,
texture: u32,
type_: u32,
coords: *const u32
)
pub unsafe fn MultiTexCoordPointerEXT(
&self,
texunit: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
[src]
&self,
texunit: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
pub unsafe fn MultiTexEnvfEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
param: f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
param: f32
)
pub unsafe fn MultiTexEnvfvEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const f32
)
pub unsafe fn MultiTexEnviEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
param: i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
param: i32
)
pub unsafe fn MultiTexEnvivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn MultiTexGendEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
param: f64
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
param: f64
)
pub unsafe fn MultiTexGendvEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const f64
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const f64
)
pub unsafe fn MultiTexGenfEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
param: f32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
param: f32
)
pub unsafe fn MultiTexGenfvEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const f32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const f32
)
pub unsafe fn MultiTexGeniEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
param: i32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
param: i32
)
pub unsafe fn MultiTexGenivEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const i32
)
pub unsafe fn MultiTexImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexParameterIivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn MultiTexParameterIuivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const u32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const u32
)
pub unsafe fn MultiTexParameterfEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
param: f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
param: f32
)
pub unsafe fn MultiTexParameterfvEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const f32
)
pub unsafe fn MultiTexParameteriEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
param: i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
param: i32
)
pub unsafe fn MultiTexParameterivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn MultiTexRenderbufferEXT(
&self,
texunit: u32,
target: u32,
renderbuffer: u32
)
[src]
&self,
texunit: u32,
target: u32,
renderbuffer: u32
)
pub unsafe fn MultiTexSubImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexSubImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexSubImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn NamedBufferData(
&self,
buffer: u32,
size: isize,
data: *const c_void,
usage: u32
)
[src]
&self,
buffer: u32,
size: isize,
data: *const c_void,
usage: u32
)
pub unsafe fn NamedBufferDataEXT(
&self,
buffer: u32,
size: isize,
data: *const c_void,
usage: u32
)
[src]
&self,
buffer: u32,
size: isize,
data: *const c_void,
usage: u32
)
pub unsafe fn NamedBufferStorage(
&self,
buffer: u32,
size: isize,
data: *const c_void,
flags: u32
)
[src]
&self,
buffer: u32,
size: isize,
data: *const c_void,
flags: u32
)
pub unsafe fn NamedBufferStorageEXT(
&self,
buffer: u32,
size: isize,
data: *const c_void,
flags: u32
)
[src]
&self,
buffer: u32,
size: isize,
data: *const c_void,
flags: u32
)
pub unsafe fn NamedBufferSubData(
&self,
buffer: u32,
offset: isize,
size: isize,
data: *const c_void
)
[src]
&self,
buffer: u32,
offset: isize,
size: isize,
data: *const c_void
)
pub unsafe fn NamedBufferSubDataEXT(
&self,
buffer: u32,
offset: isize,
size: isize,
data: *const c_void
)
[src]
&self,
buffer: u32,
offset: isize,
size: isize,
data: *const c_void
)
pub unsafe fn NamedCopyBufferSubDataEXT(
&self,
readBuffer: u32,
writeBuffer: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
[src]
&self,
readBuffer: u32,
writeBuffer: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
pub unsafe fn NamedFramebufferDrawBuffer(&self, framebuffer: u32, buf: u32)
[src]
pub unsafe fn NamedFramebufferDrawBuffers(
&self,
framebuffer: u32,
n: i32,
bufs: *const u32
)
[src]
&self,
framebuffer: u32,
n: i32,
bufs: *const u32
)
pub unsafe fn NamedFramebufferParameteri(
&self,
framebuffer: u32,
pname: u32,
param: i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
param: i32
)
pub unsafe fn NamedFramebufferParameteriEXT(
&self,
framebuffer: u32,
pname: u32,
param: i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
param: i32
)
pub unsafe fn NamedFramebufferReadBuffer(&self, framebuffer: u32, src: u32)
[src]
pub unsafe fn NamedFramebufferRenderbuffer(
&self,
framebuffer: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
pub unsafe fn NamedFramebufferRenderbufferEXT(
&self,
framebuffer: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
pub unsafe fn NamedFramebufferTexture(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32
)
pub unsafe fn NamedFramebufferTexture1DEXT(
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
pub unsafe fn NamedFramebufferTexture2DEXT(
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
pub unsafe fn NamedFramebufferTexture3DEXT(
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32,
zoffset: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32,
zoffset: i32
)
pub unsafe fn NamedFramebufferTextureEXT(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32
)
pub unsafe fn NamedFramebufferTextureFaceEXT(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
face: u32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
face: u32
)
pub unsafe fn NamedFramebufferTextureLayer(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
pub unsafe fn NamedFramebufferTextureLayerEXT(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
pub unsafe fn NamedProgramLocalParameter4dEXT(
&self,
program: u32,
target: u32,
index: u32,
x: f64,
y: f64,
z: f64,
w: f64
)
[src]
&self,
program: u32,
target: u32,
index: u32,
x: f64,
y: f64,
z: f64,
w: f64
)
pub unsafe fn NamedProgramLocalParameter4dvEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *const f64
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *const f64
)
pub unsafe fn NamedProgramLocalParameter4fEXT(
&self,
program: u32,
target: u32,
index: u32,
x: f32,
y: f32,
z: f32,
w: f32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
x: f32,
y: f32,
z: f32,
w: f32
)
pub unsafe fn NamedProgramLocalParameter4fvEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *const f32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *const f32
)
pub unsafe fn NamedProgramLocalParameterI4iEXT(
&self,
program: u32,
target: u32,
index: u32,
x: i32,
y: i32,
z: i32,
w: i32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
x: i32,
y: i32,
z: i32,
w: i32
)
pub unsafe fn NamedProgramLocalParameterI4ivEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *const i32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *const i32
)
pub unsafe fn NamedProgramLocalParameterI4uiEXT(
&self,
program: u32,
target: u32,
index: u32,
x: u32,
y: u32,
z: u32,
w: u32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
x: u32,
y: u32,
z: u32,
w: u32
)
pub unsafe fn NamedProgramLocalParameterI4uivEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *const u32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *const u32
)
pub unsafe fn NamedProgramLocalParameters4fvEXT(
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const f32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const f32
)
pub unsafe fn NamedProgramLocalParametersI4ivEXT(
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const i32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const i32
)
pub unsafe fn NamedProgramLocalParametersI4uivEXT(
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const u32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const u32
)
pub unsafe fn NamedProgramStringEXT(
&self,
program: u32,
target: u32,
format: u32,
len: i32,
string: *const c_void
)
[src]
&self,
program: u32,
target: u32,
format: u32,
len: i32,
string: *const c_void
)
pub unsafe fn NamedRenderbufferStorage(
&self,
renderbuffer: u32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NamedRenderbufferStorageEXT(
&self,
renderbuffer: u32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NamedRenderbufferStorageMultisample(
&self,
renderbuffer: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NamedRenderbufferStorageMultisampleCoverageEXT(
&self,
renderbuffer: u32,
coverageSamples: i32,
colorSamples: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
coverageSamples: i32,
colorSamples: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NamedRenderbufferStorageMultisampleEXT(
&self,
renderbuffer: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NormalP3ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn NormalP3uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn ObjectLabel(
&self,
identifier: u32,
name: u32,
length: i32,
label: *const i8
)
[src]
&self,
identifier: u32,
name: u32,
length: i32,
label: *const i8
)
pub unsafe fn ObjectPtrLabel(
&self,
ptr: *const c_void,
length: i32,
label: *const i8
)
[src]
&self,
ptr: *const c_void,
length: i32,
label: *const i8
)
pub unsafe fn PatchParameterfv(&self, pname: u32, values: *const f32)
[src]
pub unsafe fn PatchParameteri(&self, pname: u32, value: i32)
[src]
pub unsafe fn PauseTransformFeedback(&self)
[src]
pub unsafe fn PixelStoref(&self, pname: u32, param: f32)
[src]
pub unsafe fn PixelStorei(&self, pname: u32, param: i32)
[src]
pub unsafe fn PointParameterf(&self, pname: u32, param: f32)
[src]
pub unsafe fn PointParameterfv(&self, pname: u32, params: *const f32)
[src]
pub unsafe fn PointParameteri(&self, pname: u32, param: i32)
[src]
pub unsafe fn PointParameteriv(&self, pname: u32, params: *const i32)
[src]
pub unsafe fn PointSize(&self, size: f32)
[src]
pub unsafe fn PolygonMode(&self, face: u32, mode: u32)
[src]
pub unsafe fn PolygonOffset(&self, factor: f32, units: f32)
[src]
pub unsafe fn PopDebugGroup(&self)
[src]
pub unsafe fn PrimitiveRestartIndex(&self, index: u32)
[src]
pub unsafe fn ProgramBinary(
&self,
program: u32,
binaryFormat: u32,
binary: *const c_void,
length: i32
)
[src]
&self,
program: u32,
binaryFormat: u32,
binary: *const c_void,
length: i32
)
pub unsafe fn ProgramParameteri(&self, program: u32, pname: u32, value: i32)
[src]
pub unsafe fn ProgramUniform1d(&self, program: u32, location: i32, v0: f64)
[src]
pub unsafe fn ProgramUniform1dEXT(&self, program: u32, location: i32, x: f64)
[src]
pub unsafe fn ProgramUniform1dv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform1dvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform1f(&self, program: u32, location: i32, v0: f32)
[src]
pub unsafe fn ProgramUniform1fEXT(&self, program: u32, location: i32, v0: f32)
[src]
pub unsafe fn ProgramUniform1fv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform1fvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform1i(&self, program: u32, location: i32, v0: i32)
[src]
pub unsafe fn ProgramUniform1iEXT(&self, program: u32, location: i32, v0: i32)
[src]
pub unsafe fn ProgramUniform1iv(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform1ivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform1ui(&self, program: u32, location: i32, v0: u32)
[src]
pub unsafe fn ProgramUniform1uiEXT(&self, program: u32, location: i32, v0: u32)
[src]
pub unsafe fn ProgramUniform1uiv(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform1uivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform2d(
&self,
program: u32,
location: i32,
v0: f64,
v1: f64
)
[src]
&self,
program: u32,
location: i32,
v0: f64,
v1: f64
)
pub unsafe fn ProgramUniform2dEXT(
&self,
program: u32,
location: i32,
x: f64,
y: f64
)
[src]
&self,
program: u32,
location: i32,
x: f64,
y: f64
)
pub unsafe fn ProgramUniform2dv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform2dvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform2f(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32
)
pub unsafe fn ProgramUniform2fEXT(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32
)
pub unsafe fn ProgramUniform2fv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform2fvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform2i(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32
)
pub unsafe fn ProgramUniform2iEXT(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32
)
pub unsafe fn ProgramUniform2iv(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform2ivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform2ui(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32
)
pub unsafe fn ProgramUniform2uiEXT(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32
)
pub unsafe fn ProgramUniform2uiv(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform2uivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform3d(
&self,
program: u32,
location: i32,
v0: f64,
v1: f64,
v2: f64
)
[src]
&self,
program: u32,
location: i32,
v0: f64,
v1: f64,
v2: f64
)
pub unsafe fn ProgramUniform3dEXT(
&self,
program: u32,
location: i32,
x: f64,
y: f64,
z: f64
)
[src]
&self,
program: u32,
location: i32,
x: f64,
y: f64,
z: f64
)
pub unsafe fn ProgramUniform3dv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform3dvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform3f(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32
)
pub unsafe fn ProgramUniform3fEXT(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32
)
pub unsafe fn ProgramUniform3fv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform3fvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform3i(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32
)
pub unsafe fn ProgramUniform3iEXT(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32
)
pub unsafe fn ProgramUniform3iv(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform3ivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform3ui(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32
)
pub unsafe fn ProgramUniform3uiEXT(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32
)
pub unsafe fn ProgramUniform3uiv(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform3uivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform4d(
&self,
program: u32,
location: i32,
v0: f64,
v1: f64,
v2: f64,
v3: f64
)
[src]
&self,
program: u32,
location: i32,
v0: f64,
v1: f64,
v2: f64,
v3: f64
)
pub unsafe fn ProgramUniform4dEXT(
&self,
program: u32,
location: i32,
x: f64,
y: f64,
z: f64,
w: f64
)
[src]
&self,
program: u32,
location: i32,
x: f64,
y: f64,
z: f64,
w: f64
)
pub unsafe fn ProgramUniform4dv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform4dvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform4f(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
pub unsafe fn ProgramUniform4fEXT(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
pub unsafe fn ProgramUniform4fv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform4fvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform4i(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
pub unsafe fn ProgramUniform4iEXT(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
pub unsafe fn ProgramUniform4iv(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform4ivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform4ui(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
pub unsafe fn ProgramUniform4uiEXT(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
pub unsafe fn ProgramUniform4uiv(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform4uivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniformMatrix2dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2x3dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2x3dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2x3fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2x3fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2x4dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2x4dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2x4fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2x4fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3x2dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3x2dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3x2fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3x2fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3x4dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3x4dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3x4fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3x4fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4x2dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4x2dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4x2fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4x2fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4x3dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4x3dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4x3fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4x3fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProvokingVertex(&self, mode: u32)
[src]
pub unsafe fn PushClientAttribDefaultEXT(&self, mask: u32)
[src]
pub unsafe fn PushDebugGroup(
&self,
source: u32,
id: u32,
length: i32,
message: *const i8
)
[src]
&self,
source: u32,
id: u32,
length: i32,
message: *const i8
)
pub unsafe fn QueryCounter(&self, id: u32, target: u32)
[src]
pub unsafe fn ReadBuffer(&self, src: u32)
[src]
pub unsafe fn ReadPixels(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
[src]
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
pub unsafe fn ReadnPixels(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
[src]
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
pub unsafe fn ReadnPixelsARB(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
[src]
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
pub unsafe fn ReadnPixelsKHR(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
[src]
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
pub unsafe fn ReleaseShaderCompiler(&self)
[src]
pub unsafe fn RenderbufferStorage(
&self,
target: u32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn RenderbufferStorageMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn ResumeTransformFeedback(&self)
[src]
pub unsafe fn SampleCoverage(&self, value: f32, invert: u8)
[src]
pub unsafe fn SampleMaski(&self, maskNumber: u32, mask: u32)
[src]
pub unsafe fn SamplerParameterIiv(
&self,
sampler: u32,
pname: u32,
param: *const i32
)
[src]
&self,
sampler: u32,
pname: u32,
param: *const i32
)
pub unsafe fn SamplerParameterIuiv(
&self,
sampler: u32,
pname: u32,
param: *const u32
)
[src]
&self,
sampler: u32,
pname: u32,
param: *const u32
)
pub unsafe fn SamplerParameterf(&self, sampler: u32, pname: u32, param: f32)
[src]
pub unsafe fn SamplerParameterfv(
&self,
sampler: u32,
pname: u32,
param: *const f32
)
[src]
&self,
sampler: u32,
pname: u32,
param: *const f32
)
pub unsafe fn SamplerParameteri(&self, sampler: u32, pname: u32, param: i32)
[src]
pub unsafe fn SamplerParameteriv(
&self,
sampler: u32,
pname: u32,
param: *const i32
)
[src]
&self,
sampler: u32,
pname: u32,
param: *const i32
)
pub unsafe fn Scissor(&self, x: i32, y: i32, width: i32, height: i32)
[src]
pub unsafe fn ScissorArrayv(&self, first: u32, count: i32, v: *const i32)
[src]
pub unsafe fn ScissorIndexed(
&self,
index: u32,
left: i32,
bottom: i32,
width: i32,
height: i32
)
[src]
&self,
index: u32,
left: i32,
bottom: i32,
width: i32,
height: i32
)
pub unsafe fn ScissorIndexedv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn SecondaryColorP3ui(&self, type_: u32, color: u32)
[src]
pub unsafe fn SecondaryColorP3uiv(&self, type_: u32, color: *const u32)
[src]
pub unsafe fn ShaderBinary(
&self,
count: i32,
shaders: *const u32,
binaryformat: u32,
binary: *const c_void,
length: i32
)
[src]
&self,
count: i32,
shaders: *const u32,
binaryformat: u32,
binary: *const c_void,
length: i32
)
pub unsafe fn ShaderSource(
&self,
shader: u32,
count: i32,
string: *const *const i8,
length: *const i32
)
[src]
&self,
shader: u32,
count: i32,
string: *const *const i8,
length: *const i32
)
pub unsafe fn ShaderStorageBlockBinding(
&self,
program: u32,
storageBlockIndex: u32,
storageBlockBinding: u32
)
[src]
&self,
program: u32,
storageBlockIndex: u32,
storageBlockBinding: u32
)
pub unsafe fn StencilFunc(&self, func: u32, ref_: i32, mask: u32)
[src]
pub unsafe fn StencilFuncSeparate(
&self,
face: u32,
func: u32,
ref_: i32,
mask: u32
)
[src]
&self,
face: u32,
func: u32,
ref_: i32,
mask: u32
)
pub unsafe fn StencilMask(&self, mask: u32)
[src]
pub unsafe fn StencilMaskSeparate(&self, face: u32, mask: u32)
[src]
pub unsafe fn StencilOp(&self, fail: u32, zfail: u32, zpass: u32)
[src]
pub unsafe fn StencilOpSeparate(
&self,
face: u32,
sfail: u32,
dpfail: u32,
dppass: u32
)
[src]
&self,
face: u32,
sfail: u32,
dpfail: u32,
dppass: u32
)
pub unsafe fn TexBuffer(&self, target: u32, internalformat: u32, buffer: u32)
[src]
pub unsafe fn TexBufferRange(
&self,
target: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
target: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn TexCoordP1ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn TexCoordP1uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn TexCoordP2ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn TexCoordP2uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn TexCoordP3ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn TexCoordP3uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn TexCoordP4ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn TexCoordP4uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn TexImage1D(
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexImage2D(
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexImage2DMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
pub unsafe fn TexImage3D(
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexImage3DMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
pub unsafe fn TexParameterIiv(
&self,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn TexParameterIuiv(
&self,
target: u32,
pname: u32,
params: *const u32
)
[src]
&self,
target: u32,
pname: u32,
params: *const u32
)
pub unsafe fn TexParameterf(&self, target: u32, pname: u32, param: f32)
[src]
pub unsafe fn TexParameterfv(&self, target: u32, pname: u32, params: *const f32)
[src]
pub unsafe fn TexParameteri(&self, target: u32, pname: u32, param: i32)
[src]
pub unsafe fn TexParameteriv(&self, target: u32, pname: u32, params: *const i32)
[src]
pub unsafe fn TexStorage1D(
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32
)
[src]
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32
)
pub unsafe fn TexStorage2D(
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn TexStorage2DMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
pub unsafe fn TexStorage3D(
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
[src]
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
pub unsafe fn TexStorage3DMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
pub unsafe fn TexSubImage1D(
&self,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexSubImage2D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexSubImage3D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureBarrier(&self)
[src]
pub unsafe fn TextureBuffer(
&self,
texture: u32,
internalformat: u32,
buffer: u32
)
[src]
&self,
texture: u32,
internalformat: u32,
buffer: u32
)
pub unsafe fn TextureBufferEXT(
&self,
texture: u32,
target: u32,
internalformat: u32,
buffer: u32
)
[src]
&self,
texture: u32,
target: u32,
internalformat: u32,
buffer: u32
)
pub unsafe fn TextureBufferRange(
&self,
texture: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
texture: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn TextureBufferRangeEXT(
&self,
texture: u32,
target: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
texture: u32,
target: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn TextureImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexturePageCommitmentEXT(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
commit: u8
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
commit: u8
)
pub unsafe fn TextureParameterIiv(
&self,
texture: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texture: u32,
pname: u32,
params: *const i32
)
pub unsafe fn TextureParameterIivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn TextureParameterIuiv(
&self,
texture: u32,
pname: u32,
params: *const u32
)
[src]
&self,
texture: u32,
pname: u32,
params: *const u32
)
pub unsafe fn TextureParameterIuivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *const u32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *const u32
)
pub unsafe fn TextureParameterf(&self, texture: u32, pname: u32, param: f32)
[src]
pub unsafe fn TextureParameterfEXT(
&self,
texture: u32,
target: u32,
pname: u32,
param: f32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
param: f32
)
pub unsafe fn TextureParameterfv(
&self,
texture: u32,
pname: u32,
param: *const f32
)
[src]
&self,
texture: u32,
pname: u32,
param: *const f32
)
pub unsafe fn TextureParameterfvEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *const f32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *const f32
)
pub unsafe fn TextureParameteri(&self, texture: u32, pname: u32, param: i32)
[src]
pub unsafe fn TextureParameteriEXT(
&self,
texture: u32,
target: u32,
pname: u32,
param: i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
param: i32
)
pub unsafe fn TextureParameteriv(
&self,
texture: u32,
pname: u32,
param: *const i32
)
[src]
&self,
texture: u32,
pname: u32,
param: *const i32
)
pub unsafe fn TextureParameterivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn TextureRenderbufferEXT(
&self,
texture: u32,
target: u32,
renderbuffer: u32
)
[src]
&self,
texture: u32,
target: u32,
renderbuffer: u32
)
pub unsafe fn TextureStorage1D(
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32
)
[src]
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32
)
pub unsafe fn TextureStorage1DEXT(
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32
)
[src]
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32
)
pub unsafe fn TextureStorage2D(
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn TextureStorage2DEXT(
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn TextureStorage2DMultisample(
&self,
texture: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
[src]
&self,
texture: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
pub unsafe fn TextureStorage2DMultisampleEXT(
&self,
texture: u32,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
[src]
&self,
texture: u32,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
pub unsafe fn TextureStorage3D(
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
[src]
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
pub unsafe fn TextureStorage3DEXT(
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
[src]
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
pub unsafe fn TextureStorage3DMultisample(
&self,
texture: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
[src]
&self,
texture: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
pub unsafe fn TextureStorage3DMultisampleEXT(
&self,
texture: u32,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
[src]
&self,
texture: u32,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
pub unsafe fn TextureSubImage1D(
&self,
texture: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage2D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage3D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureView(
&self,
texture: u32,
target: u32,
origtexture: u32,
internalformat: u32,
minlevel: u32,
numlevels: u32,
minlayer: u32,
numlayers: u32
)
[src]
&self,
texture: u32,
target: u32,
origtexture: u32,
internalformat: u32,
minlevel: u32,
numlevels: u32,
minlayer: u32,
numlayers: u32
)
pub unsafe fn TransformFeedbackBufferBase(
&self,
xfb: u32,
index: u32,
buffer: u32
)
[src]
&self,
xfb: u32,
index: u32,
buffer: u32
)
pub unsafe fn TransformFeedbackBufferRange(
&self,
xfb: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
xfb: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn TransformFeedbackVaryings(
&self,
program: u32,
count: i32,
varyings: *const *const i8,
bufferMode: u32
)
[src]
&self,
program: u32,
count: i32,
varyings: *const *const i8,
bufferMode: u32
)
pub unsafe fn Uniform1d(&self, location: i32, x: f64)
[src]
pub unsafe fn Uniform1dv(&self, location: i32, count: i32, value: *const f64)
[src]
pub unsafe fn Uniform1f(&self, location: i32, v0: f32)
[src]
pub unsafe fn Uniform1fv(&self, location: i32, count: i32, value: *const f32)
[src]
pub unsafe fn Uniform1i(&self, location: i32, v0: i32)
[src]
pub unsafe fn Uniform1iv(&self, location: i32, count: i32, value: *const i32)
[src]
pub unsafe fn Uniform1ui(&self, location: i32, v0: u32)
[src]
pub unsafe fn Uniform1uiv(&self, location: i32, count: i32, value: *const u32)
[src]
pub unsafe fn Uniform2d(&self, location: i32, x: f64, y: f64)
[src]
pub unsafe fn Uniform2dv(&self, location: i32, count: i32, value: *const f64)
[src]
pub unsafe fn Uniform2f(&self, location: i32, v0: f32, v1: f32)
[src]
pub unsafe fn Uniform2fv(&self, location: i32, count: i32, value: *const f32)
[src]
pub unsafe fn Uniform2i(&self, location: i32, v0: i32, v1: i32)
[src]
pub unsafe fn Uniform2iv(&self, location: i32, count: i32, value: *const i32)
[src]
pub unsafe fn Uniform2ui(&self, location: i32, v0: u32, v1: u32)
[src]
pub unsafe fn Uniform2uiv(&self, location: i32, count: i32, value: *const u32)
[src]
pub unsafe fn Uniform3d(&self, location: i32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn Uniform3dv(&self, location: i32, count: i32, value: *const f64)
[src]
pub unsafe fn Uniform3f(&self, location: i32, v0: f32, v1: f32, v2: f32)
[src]
pub unsafe fn Uniform3fv(&self, location: i32, count: i32, value: *const f32)
[src]
pub unsafe fn Uniform3i(&self, location: i32, v0: i32, v1: i32, v2: i32)
[src]
pub unsafe fn Uniform3iv(&self, location: i32, count: i32, value: *const i32)
[src]
pub unsafe fn Uniform3ui(&self, location: i32, v0: u32, v1: u32, v2: u32)
[src]
pub unsafe fn Uniform3uiv(&self, location: i32, count: i32, value: *const u32)
[src]
pub unsafe fn Uniform4d(&self, location: i32, x: f64, y: f64, z: f64, w: f64)
[src]
pub unsafe fn Uniform4dv(&self, location: i32, count: i32, value: *const f64)
[src]
pub unsafe fn Uniform4f(
&self,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
[src]
&self,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
pub unsafe fn Uniform4fv(&self, location: i32, count: i32, value: *const f32)
[src]
pub unsafe fn Uniform4i(
&self,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
[src]
&self,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
pub unsafe fn Uniform4iv(&self, location: i32, count: i32, value: *const i32)
[src]
pub unsafe fn Uniform4ui(
&self,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
[src]
&self,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
pub unsafe fn Uniform4uiv(&self, location: i32, count: i32, value: *const u32)
[src]
pub unsafe fn UniformBlockBinding(
&self,
program: u32,
uniformBlockIndex: u32,
uniformBlockBinding: u32
)
[src]
&self,
program: u32,
uniformBlockIndex: u32,
uniformBlockBinding: u32
)
pub unsafe fn UniformMatrix2dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix2fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix2x3dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix2x3fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix2x4dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix2x4fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix3dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix3fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix3x2dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix3x2fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix3x4dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix3x4fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix4dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix4fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix4x2dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix4x2fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix4x3dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix4x3fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformSubroutinesuiv(
&self,
shadertype: u32,
count: i32,
indices: *const u32
)
[src]
&self,
shadertype: u32,
count: i32,
indices: *const u32
)
pub unsafe fn UnmapBuffer(&self, target: u32) -> u8
[src]
pub unsafe fn UnmapNamedBuffer(&self, buffer: u32) -> u8
[src]
pub unsafe fn UnmapNamedBufferEXT(&self, buffer: u32) -> u8
[src]
pub unsafe fn UseProgram(&self, program: u32)
[src]
pub unsafe fn UseProgramStages(&self, pipeline: u32, stages: u32, program: u32)
[src]
pub unsafe fn ValidateProgram(&self, program: u32)
[src]
pub unsafe fn ValidateProgramPipeline(&self, pipeline: u32)
[src]
pub unsafe fn VertexArrayAttribBinding(
&self,
vaobj: u32,
attribindex: u32,
bindingindex: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
bindingindex: u32
)
pub unsafe fn VertexArrayAttribFormat(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
pub unsafe fn VertexArrayAttribIFormat(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexArrayAttribLFormat(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexArrayBindVertexBufferEXT(
&self,
vaobj: u32,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
[src]
&self,
vaobj: u32,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
pub unsafe fn VertexArrayBindingDivisor(
&self,
vaobj: u32,
bindingindex: u32,
divisor: u32
)
[src]
&self,
vaobj: u32,
bindingindex: u32,
divisor: u32
)
pub unsafe fn VertexArrayColorOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayEdgeFlagOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayElementBuffer(&self, vaobj: u32, buffer: u32)
[src]
pub unsafe fn VertexArrayFogCoordOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayIndexOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayMultiTexCoordOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
texunit: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
texunit: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayNormalOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArraySecondaryColorOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayTexCoordOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayVertexAttribBindingEXT(
&self,
vaobj: u32,
attribindex: u32,
bindingindex: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
bindingindex: u32
)
pub unsafe fn VertexArrayVertexAttribDivisorEXT(
&self,
vaobj: u32,
index: u32,
divisor: u32
)
[src]
&self,
vaobj: u32,
index: u32,
divisor: u32
)
pub unsafe fn VertexArrayVertexAttribFormatEXT(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
pub unsafe fn VertexArrayVertexAttribIFormatEXT(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexArrayVertexAttribIOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayVertexAttribLFormatEXT(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexArrayVertexAttribLOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayVertexAttribOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
normalized: u8,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
normalized: u8,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayVertexBindingDivisorEXT(
&self,
vaobj: u32,
bindingindex: u32,
divisor: u32
)
[src]
&self,
vaobj: u32,
bindingindex: u32,
divisor: u32
)
pub unsafe fn VertexArrayVertexBuffer(
&self,
vaobj: u32,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
[src]
&self,
vaobj: u32,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
pub unsafe fn VertexArrayVertexBuffers(
&self,
vaobj: u32,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
strides: *const i32
)
[src]
&self,
vaobj: u32,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
strides: *const i32
)
pub unsafe fn VertexArrayVertexOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexAttrib1d(&self, index: u32, x: f64)
[src]
pub unsafe fn VertexAttrib1dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttrib1f(&self, index: u32, x: f32)
[src]
pub unsafe fn VertexAttrib1fv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn VertexAttrib1s(&self, index: u32, x: i16)
[src]
pub unsafe fn VertexAttrib1sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib2d(&self, index: u32, x: f64, y: f64)
[src]
pub unsafe fn VertexAttrib2dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttrib2f(&self, index: u32, x: f32, y: f32)
[src]
pub unsafe fn VertexAttrib2fv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn VertexAttrib2s(&self, index: u32, x: i16, y: i16)
[src]
pub unsafe fn VertexAttrib2sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib3d(&self, index: u32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn VertexAttrib3dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttrib3f(&self, index: u32, x: f32, y: f32, z: f32)
[src]
pub unsafe fn VertexAttrib3fv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn VertexAttrib3s(&self, index: u32, x: i16, y: i16, z: i16)
[src]
pub unsafe fn VertexAttrib3sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib4Nbv(&self, index: u32, v: *const i8)
[src]
pub unsafe fn VertexAttrib4Niv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttrib4Nsv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib4Nub(&self, index: u32, x: u8, y: u8, z: u8, w: u8)
[src]
pub unsafe fn VertexAttrib4Nubv(&self, index: u32, v: *const u8)
[src]
pub unsafe fn VertexAttrib4Nuiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttrib4Nusv(&self, index: u32, v: *const u16)
[src]
pub unsafe fn VertexAttrib4bv(&self, index: u32, v: *const i8)
[src]
pub unsafe fn VertexAttrib4d(&self, index: u32, x: f64, y: f64, z: f64, w: f64)
[src]
pub unsafe fn VertexAttrib4dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttrib4f(&self, index: u32, x: f32, y: f32, z: f32, w: f32)
[src]
pub unsafe fn VertexAttrib4fv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn VertexAttrib4iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttrib4s(&self, index: u32, x: i16, y: i16, z: i16, w: i16)
[src]
pub unsafe fn VertexAttrib4sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib4ubv(&self, index: u32, v: *const u8)
[src]
pub unsafe fn VertexAttrib4uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttrib4usv(&self, index: u32, v: *const u16)
[src]
pub unsafe fn VertexAttribBinding(&self, attribindex: u32, bindingindex: u32)
[src]
pub unsafe fn VertexAttribDivisor(&self, index: u32, divisor: u32)
[src]
pub unsafe fn VertexAttribFormat(
&self,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
[src]
&self,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
pub unsafe fn VertexAttribI1i(&self, index: u32, x: i32)
[src]
pub unsafe fn VertexAttribI1iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttribI1ui(&self, index: u32, x: u32)
[src]
pub unsafe fn VertexAttribI1uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttribI2i(&self, index: u32, x: i32, y: i32)
[src]
pub unsafe fn VertexAttribI2iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttribI2ui(&self, index: u32, x: u32, y: u32)
[src]
pub unsafe fn VertexAttribI2uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttribI3i(&self, index: u32, x: i32, y: i32, z: i32)
[src]
pub unsafe fn VertexAttribI3iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttribI3ui(&self, index: u32, x: u32, y: u32, z: u32)
[src]
pub unsafe fn VertexAttribI3uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttribI4bv(&self, index: u32, v: *const i8)
[src]
pub unsafe fn VertexAttribI4i(&self, index: u32, x: i32, y: i32, z: i32, w: i32)
[src]
pub unsafe fn VertexAttribI4iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttribI4sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttribI4ubv(&self, index: u32, v: *const u8)
[src]
pub unsafe fn VertexAttribI4ui(
&self,
index: u32,
x: u32,
y: u32,
z: u32,
w: u32
)
[src]
&self,
index: u32,
x: u32,
y: u32,
z: u32,
w: u32
)
pub unsafe fn VertexAttribI4uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttribI4usv(&self, index: u32, v: *const u16)
[src]
pub unsafe fn VertexAttribIFormat(
&self,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexAttribIPointer(
&self,
index: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
[src]
&self,
index: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
pub unsafe fn VertexAttribL1d(&self, index: u32, x: f64)
[src]
pub unsafe fn VertexAttribL1dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttribL2d(&self, index: u32, x: f64, y: f64)
[src]
pub unsafe fn VertexAttribL2dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttribL3d(&self, index: u32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn VertexAttribL3dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttribL4d(&self, index: u32, x: f64, y: f64, z: f64, w: f64)
[src]
pub unsafe fn VertexAttribL4dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttribLFormat(
&self,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexAttribLPointer(
&self,
index: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
[src]
&self,
index: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
pub unsafe fn VertexAttribP1ui(
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
pub unsafe fn VertexAttribP1uiv(
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
pub unsafe fn VertexAttribP2ui(
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
pub unsafe fn VertexAttribP2uiv(
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
pub unsafe fn VertexAttribP3ui(
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
pub unsafe fn VertexAttribP3uiv(
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
pub unsafe fn VertexAttribP4ui(
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
pub unsafe fn VertexAttribP4uiv(
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
pub unsafe fn VertexAttribPointer(
&self,
index: u32,
size: i32,
type_: u32,
normalized: u8,
stride: i32,
pointer: *const c_void
)
[src]
&self,
index: u32,
size: i32,
type_: u32,
normalized: u8,
stride: i32,
pointer: *const c_void
)
pub unsafe fn VertexBindingDivisor(&self, bindingindex: u32, divisor: u32)
[src]
pub unsafe fn VertexP2ui(&self, type_: u32, value: u32)
[src]
pub unsafe fn VertexP2uiv(&self, type_: u32, value: *const u32)
[src]
pub unsafe fn VertexP3ui(&self, type_: u32, value: u32)
[src]
pub unsafe fn VertexP3uiv(&self, type_: u32, value: *const u32)
[src]
pub unsafe fn VertexP4ui(&self, type_: u32, value: u32)
[src]
pub unsafe fn VertexP4uiv(&self, type_: u32, value: *const u32)
[src]
pub unsafe fn Viewport(&self, x: i32, y: i32, width: i32, height: i32)
[src]
pub unsafe fn ViewportArrayv(&self, first: u32, count: i32, v: *const f32)
[src]
pub unsafe fn ViewportIndexedf(
&self,
index: u32,
x: f32,
y: f32,
w: f32,
h: f32
)
[src]
&self,
index: u32,
x: f32,
y: f32,
w: f32,
h: f32
)
pub unsafe fn ViewportIndexedfv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn WaitSync(&self, sync: *const __GLsync, flags: u32, timeout: u64)
[src]
Trait Implementations
Auto Trait Implementations
impl<'a> !RefUnwindSafe for State<'a>
impl<'a> !Send for State<'a>
impl<'a> !Sync for State<'a>
impl<'a> Unpin for State<'a>
impl<'a> UnwindSafe for State<'a>
Blanket Implementations
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
[src]
pub fn is_in_subset(&self) -> bool
[src]
pub fn to_subset_unchecked(&self) -> SS
[src]
pub fn from_subset(element: &SS) -> SP
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]