Struct rin::gl::State[][src]

pub struct State<'a> { /* fields omitted */ }

Represents the state of a Context

A State is a fast way of keeping track of the OpenGL global state so the Context can pass a set of properties, vao, program… on every call making OpenGL appear stateless

Implementations

impl<'a> State<'a>[src]

pub fn shallow_clone(&self) -> State<'_>[src]

pub fn set_program(&self, program: &Program)[src]

pub unsafe fn set_program_id(&self, program: u32)[src]

pub unsafe fn set_vao(&self, vao: u32)[src]

pub unsafe fn set_buffer_binding(&mut self, target: u32, buffer: u32)[src]

pub unsafe fn set_buffer_base_binding(
    &mut self,
    target: u32,
    index: u32,
    buffer: u32,
    offset: isize,
    size: isize
)
[src]

pub fn bind_buffer(&mut self, target: u32, buffer: u32)[src]

pub fn bind_base_buffer(
    &mut self,
    target: u32,
    index: u32,
    buffer: u32,
    offset: isize,
    size: isize
)
[src]

pub fn bind_vao(&mut self, vao: u32)[src]

pub fn bind_program(&mut self, program: u32)[src]

pub fn set_fbo(&mut self, draw: u32, read: u32)[src]

pub fn from_buffer_binding(
    original: &'a State<'_>,
    target: u32,
    buffer: u32
) -> State<'a>
[src]

pub fn from_buffer_base_binding(
    original: &'a State<'_>,
    target: u32,
    index: u32,
    buffer: u32,
    offset: isize,
    size: isize
) -> State<'a>
[src]

pub fn from_properties_fbo_draw<'p, P, C>(
    original: &'a State<'_>,
    properties: P,
    fbo: &Fbo<C, DepthAttachment>
) -> State<'a> where
    P: IntoIterator<Item = &'p Property>, 
[src]

pub fn from_properties_fbo_read<'p, P, C>(
    original: &'a State<'_>,
    properties: P,
    fbo: &Fbo<C, DepthAttachment>
) -> State<'a> where
    P: IntoIterator<Item = &'p Property>, 
[src]

pub fn from_properties_fbo_draw_id<'p, P, F>(
    original: &'a State<'_>,
    properties: P,
    fbo: &F
) -> State<'a> where
    P: IntoIterator<Item = &'p Property>,
    F: UntypedOffscreenBuffer
[src]

pub fn set_properties_fbo_draw_id<'p, P, F>(
    original: &mut State<'a>,
    properties: P,
    fbo: &F
) where
    P: IntoIterator<Item = &'p Property>,
    F: UntypedOffscreenBuffer
[src]

pub fn from_properties_fbo_read_id<P, F>(
    original: &'a State<'_>,
    properties: P,
    fbo: &F
) -> State<'a> where
    P: IntoIterator<Item = &'a Property>,
    F: UntypedOffscreenBuffer
[src]

pub fn from_properties_fbo<'p, P>(
    original: &'a State<'_>,
    properties: P,
    draw: u32,
    read: u32
) -> State<'a> where
    P: IntoIterator<Item = &'p Property>, 
[src]

pub fn set_properties<'p, P>(&mut self, properties: P) where
    P: IntoIterator<Item = &'p Property>, 
[src]

pub fn with_properties<'p, P>(&self, properties: P) -> State<'_> where
    P: IntoIterator<Item = &'p Property>, 
[src]

pub fn from_gl(gl: Gl) -> State<'static>[src]

pub fn apply(&mut self, new_state: &State<'_>)[src]

pub fn apply_fbo(&mut self, new_state: &State<'_>)[src]

pub fn apply_mask(&mut self, new_state: &State<'_>)[src]

pub fn apply_depth(&mut self, new_state: &State<'_>)[src]

pub fn apply_stencil(&mut self, new_state: &State<'_>)[src]

pub fn apply_enable(&mut self, new_state: &State<'_>)[src]

pub fn apply_scissor(&mut self, new_state: &State<'_>)[src]

pub fn disable_scissors(&mut self)[src]

pub fn program(&self) -> &Program[src]

pub fn depth(&self) -> &Depth[src]

pub fn raster(&self) -> &Raster[src]

pub fn blend(&self) -> &Blend[src]

pub fn viewport(&self) -> &Viewport[src]

pub fn vao(&self) -> &Vao[src]

pub fn fbo(&self) -> &Fbo[src]

pub fn scissor(&self) -> &Scissor[src]

pub fn program_mut(&mut self) -> &mut Program[src]

pub fn depth_mut(&mut self) -> &mut Depth[src]

pub fn raster_mut(&mut self) -> &mut Raster[src]

pub fn blend_mut(&mut self) -> &mut Blend[src]

pub fn viewport_mut(&mut self) -> &mut Viewport[src]

pub fn vao_mut(&mut self) -> &mut Vao[src]

pub fn fbo_mut(&mut self) -> &mut Fbo[src]

pub fn scissor_mut(&mut self) -> &mut Scissor[src]

pub unsafe fn set_pixel_store(&self, width: i32)[src]

pub unsafe fn get_boolean(&self, param: u32) -> bool[src]

gl::GetBooleanv for 1 float

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub unsafe fn get_booleanv(&self, param: u32, len: usize) -> Vec<bool, Global>

Notable traits for Vec<u8, A>

impl<A> Write for Vec<u8, A> where
    A: Allocator
[src]

gl::GetBooleanv

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub unsafe fn get_double(&self, param: u32) -> f64[src]

gl::GetDoublev for 1 float

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub unsafe fn get_doublev(&self, param: u32, len: usize) -> Vec<f64, Global>

Notable traits for Vec<u8, A>

impl<A> Write for Vec<u8, A> where
    A: Allocator
[src]

gl::GetDoublev

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub unsafe fn get_float(&self, param: u32) -> f32[src]

gl::GetFloatv for 1 float

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub unsafe fn get_floatv(&self, param: u32, len: usize) -> Vec<f32, Global>

Notable traits for Vec<u8, A>

impl<A> Write for Vec<u8, A> where
    A: Allocator
[src]

gl::GetFloatv

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub unsafe fn get_int(&self, param: u32) -> i32[src]

gl::GetIntegerv for 1 integer

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub unsafe fn get_intv(&self, param: u32, len: usize) -> Vec<i32, Global>

Notable traits for Vec<u8, A>

impl<A> Write for Vec<u8, A> where
    A: Allocator
[src]

gl::GetIntegerv

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub unsafe fn get_int64(&self, param: u32) -> i64[src]

gl::GetInteger64v for 1 integer

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub unsafe fn get_int64v(&self, param: u32, len: usize) -> Vec<i64, Global>

Notable traits for Vec<u8, A>

impl<A> Write for Vec<u8, A> where
    A: Allocator
[src]

gl::GetInteger64v

https://www.khronos.org/registry/OpenGL-Refpages/gl4/

pub fn to_owned(&self) -> State<'static>[src]

Methods from Deref<Target = Gl>

pub unsafe fn ActiveShaderProgram(&self, pipeline: u32, program: u32)[src]

pub unsafe fn ActiveTexture(&self, texture: u32)[src]

pub unsafe fn AttachShader(&self, program: u32, shader: u32)[src]

pub unsafe fn BeginConditionalRender(&self, id: u32, mode: u32)[src]

pub unsafe fn BeginQuery(&self, target: u32, id: u32)[src]

pub unsafe fn BeginQueryIndexed(&self, target: u32, index: u32, id: u32)[src]

pub unsafe fn BeginTransformFeedback(&self, primitiveMode: u32)[src]

pub unsafe fn BindAttribLocation(
    &self,
    program: u32,
    index: u32,
    name: *const i8
)
[src]

pub unsafe fn BindBuffer(&self, target: u32, buffer: u32)[src]

pub unsafe fn BindBufferBase(&self, target: u32, index: u32, buffer: u32)[src]

pub unsafe fn BindBufferRange(
    &self,
    target: u32,
    index: u32,
    buffer: u32,
    offset: isize,
    size: isize
)
[src]

pub unsafe fn BindBuffersBase(
    &self,
    target: u32,
    first: u32,
    count: i32,
    buffers: *const u32
)
[src]

pub unsafe fn BindBuffersRange(
    &self,
    target: u32,
    first: u32,
    count: i32,
    buffers: *const u32,
    offsets: *const isize,
    sizes: *const isize
)
[src]

pub unsafe fn BindFragDataLocation(
    &self,
    program: u32,
    color: u32,
    name: *const i8
)
[src]

pub unsafe fn BindFragDataLocationIndexed(
    &self,
    program: u32,
    colorNumber: u32,
    index: u32,
    name: *const i8
)
[src]

pub unsafe fn BindFramebuffer(&self, target: u32, framebuffer: u32)[src]

pub unsafe fn BindImageTexture(
    &self,
    unit: u32,
    texture: u32,
    level: i32,
    layered: u8,
    layer: i32,
    access: u32,
    format: u32
)
[src]

pub unsafe fn BindImageTextures(
    &self,
    first: u32,
    count: i32,
    textures: *const u32
)
[src]

pub unsafe fn BindMultiTextureEXT(
    &self,
    texunit: u32,
    target: u32,
    texture: u32
)
[src]

pub unsafe fn BindProgramPipeline(&self, pipeline: u32)[src]

pub unsafe fn BindRenderbuffer(&self, target: u32, renderbuffer: u32)[src]

pub unsafe fn BindSampler(&self, unit: u32, sampler: u32)[src]

pub unsafe fn BindSamplers(&self, first: u32, count: i32, samplers: *const u32)[src]

pub unsafe fn BindTexture(&self, target: u32, texture: u32)[src]

pub unsafe fn BindTextureUnit(&self, unit: u32, texture: u32)[src]

pub unsafe fn BindTextures(&self, first: u32, count: i32, textures: *const u32)[src]

pub unsafe fn BindTransformFeedback(&self, target: u32, id: u32)[src]

pub unsafe fn BindVertexArray(&self, array: u32)[src]

pub unsafe fn BindVertexBuffer(
    &self,
    bindingindex: u32,
    buffer: u32,
    offset: isize,
    stride: i32
)
[src]

pub unsafe fn BindVertexBuffers(
    &self,
    first: u32,
    count: i32,
    buffers: *const u32,
    offsets: *const isize,
    strides: *const i32
)
[src]

pub unsafe fn BlendColor(&self, red: f32, green: f32, blue: f32, alpha: f32)[src]

pub unsafe fn BlendEquation(&self, mode: u32)[src]

pub unsafe fn BlendEquationSeparate(&self, modeRGB: u32, modeAlpha: u32)[src]

pub unsafe fn BlendEquationSeparatei(
    &self,
    buf: u32,
    modeRGB: u32,
    modeAlpha: u32
)
[src]

pub unsafe fn BlendEquationi(&self, buf: u32, mode: u32)[src]

pub unsafe fn BlendFunc(&self, sfactor: u32, dfactor: u32)[src]

pub unsafe fn BlendFuncSeparate(
    &self,
    sfactorRGB: u32,
    dfactorRGB: u32,
    sfactorAlpha: u32,
    dfactorAlpha: u32
)
[src]

pub unsafe fn BlendFuncSeparatei(
    &self,
    buf: u32,
    srcRGB: u32,
    dstRGB: u32,
    srcAlpha: u32,
    dstAlpha: u32
)
[src]

pub unsafe fn BlendFunci(&self, buf: u32, src: u32, dst: u32)[src]

pub unsafe fn BlitFramebuffer(
    &self,
    srcX0: i32,
    srcY0: i32,
    srcX1: i32,
    srcY1: i32,
    dstX0: i32,
    dstY0: i32,
    dstX1: i32,
    dstY1: i32,
    mask: u32,
    filter: u32
)
[src]

pub unsafe fn BlitNamedFramebuffer(
    &self,
    readFramebuffer: u32,
    drawFramebuffer: u32,
    srcX0: i32,
    srcY0: i32,
    srcX1: i32,
    srcY1: i32,
    dstX0: i32,
    dstY0: i32,
    dstX1: i32,
    dstY1: i32,
    mask: u32,
    filter: u32
)
[src]

pub unsafe fn BufferData(
    &self,
    target: u32,
    size: isize,
    data: *const c_void,
    usage: u32
)
[src]

pub unsafe fn BufferStorage(
    &self,
    target: u32,
    size: isize,
    data: *const c_void,
    flags: u32
)
[src]

pub unsafe fn BufferSubData(
    &self,
    target: u32,
    offset: isize,
    size: isize,
    data: *const c_void
)
[src]

pub unsafe fn CheckFramebufferStatus(&self, target: u32) -> u32[src]

pub unsafe fn CheckNamedFramebufferStatus(
    &self,
    framebuffer: u32,
    target: u32
) -> u32
[src]

pub unsafe fn CheckNamedFramebufferStatusEXT(
    &self,
    framebuffer: u32,
    target: u32
) -> u32
[src]

pub unsafe fn ClampColor(&self, target: u32, clamp: u32)[src]

pub unsafe fn Clear(&self, mask: u32)[src]

pub unsafe fn ClearBufferData(
    &self,
    target: u32,
    internalformat: u32,
    format: u32,
    type_: u32,
    data: *const c_void
)
[src]

pub unsafe fn ClearBufferSubData(
    &self,
    target: u32,
    internalformat: u32,
    offset: isize,
    size: isize,
    format: u32,
    type_: u32,
    data: *const c_void
)
[src]

pub unsafe fn ClearBufferfi(
    &self,
    buffer: u32,
    drawbuffer: i32,
    depth: f32,
    stencil: i32
)
[src]

pub unsafe fn ClearBufferfv(
    &self,
    buffer: u32,
    drawbuffer: i32,
    value: *const f32
)
[src]

pub unsafe fn ClearBufferiv(
    &self,
    buffer: u32,
    drawbuffer: i32,
    value: *const i32
)
[src]

pub unsafe fn ClearBufferuiv(
    &self,
    buffer: u32,
    drawbuffer: i32,
    value: *const u32
)
[src]

pub unsafe fn ClearColor(&self, red: f32, green: f32, blue: f32, alpha: f32)[src]

pub unsafe fn ClearDepth(&self, depth: f64)[src]

pub unsafe fn ClearDepthf(&self, d: f32)[src]

pub unsafe fn ClearNamedBufferData(
    &self,
    buffer: u32,
    internalformat: u32,
    format: u32,
    type_: u32,
    data: *const c_void
)
[src]

pub unsafe fn ClearNamedBufferDataEXT(
    &self,
    buffer: u32,
    internalformat: u32,
    format: u32,
    type_: u32,
    data: *const c_void
)
[src]

pub unsafe fn ClearNamedBufferSubData(
    &self,
    buffer: u32,
    internalformat: u32,
    offset: isize,
    size: isize,
    format: u32,
    type_: u32,
    data: *const c_void
)
[src]

pub unsafe fn ClearNamedBufferSubDataEXT(
    &self,
    buffer: u32,
    internalformat: u32,
    offset: isize,
    size: isize,
    format: u32,
    type_: u32,
    data: *const c_void
)
[src]

pub unsafe fn ClearNamedFramebufferfi(
    &self,
    framebuffer: u32,
    buffer: u32,
    drawbuffer: i32,
    depth: f32,
    stencil: i32
)
[src]

pub unsafe fn ClearNamedFramebufferfv(
    &self,
    framebuffer: u32,
    buffer: u32,
    drawbuffer: i32,
    value: *const f32
)
[src]

pub unsafe fn ClearNamedFramebufferiv(
    &self,
    framebuffer: u32,
    buffer: u32,
    drawbuffer: i32,
    value: *const i32
)
[src]

pub unsafe fn ClearNamedFramebufferuiv(
    &self,
    framebuffer: u32,
    buffer: u32,
    drawbuffer: i32,
    value: *const u32
)
[src]

pub unsafe fn ClearStencil(&self, s: i32)[src]

pub unsafe fn ClearTexImage(
    &self,
    texture: u32,
    level: i32,
    format: u32,
    type_: u32,
    data: *const c_void
)
[src]

pub unsafe fn ClearTexSubImage(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    type_: u32,
    data: *const c_void
)
[src]

pub unsafe fn ClientAttribDefaultEXT(&self, mask: u32)[src]

pub unsafe fn ClientWaitSync(
    &self,
    sync: *const __GLsync,
    flags: u32,
    timeout: u64
) -> u32
[src]

pub unsafe fn ClipControl(&self, origin: u32, depth: u32)[src]

pub unsafe fn ColorMask(&self, red: u8, green: u8, blue: u8, alpha: u8)[src]

pub unsafe fn ColorMaski(&self, index: u32, r: u8, g: u8, b: u8, a: u8)[src]

pub unsafe fn ColorP3ui(&self, type_: u32, color: u32)[src]

pub unsafe fn ColorP3uiv(&self, type_: u32, color: *const u32)[src]

pub unsafe fn ColorP4ui(&self, type_: u32, color: u32)[src]

pub unsafe fn ColorP4uiv(&self, type_: u32, color: *const u32)[src]

pub unsafe fn CompileShader(&self, shader: u32)[src]

pub unsafe fn CompressedMultiTexImage1DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    width: i32,
    border: i32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedMultiTexImage2DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    border: i32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedMultiTexImage3DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32,
    border: i32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedMultiTexSubImage1DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    width: i32,
    format: u32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedMultiTexSubImage2DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    width: i32,
    height: i32,
    format: u32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedMultiTexSubImage3DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedTexImage1D(
    &self,
    target: u32,
    level: i32,
    internalformat: u32,
    width: i32,
    border: i32,
    imageSize: i32,
    data: *const c_void
)
[src]

pub unsafe fn CompressedTexImage2D(
    &self,
    target: u32,
    level: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    border: i32,
    imageSize: i32,
    data: *const c_void
)
[src]

pub unsafe fn CompressedTexImage3D(
    &self,
    target: u32,
    level: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32,
    border: i32,
    imageSize: i32,
    data: *const c_void
)
[src]

pub unsafe fn CompressedTexSubImage1D(
    &self,
    target: u32,
    level: i32,
    xoffset: i32,
    width: i32,
    format: u32,
    imageSize: i32,
    data: *const c_void
)
[src]

pub unsafe fn CompressedTexSubImage2D(
    &self,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    width: i32,
    height: i32,
    format: u32,
    imageSize: i32,
    data: *const c_void
)
[src]

pub unsafe fn CompressedTexSubImage3D(
    &self,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    imageSize: i32,
    data: *const c_void
)
[src]

pub unsafe fn CompressedTextureImage1DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    width: i32,
    border: i32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedTextureImage2DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    border: i32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedTextureImage3DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32,
    border: i32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedTextureSubImage1D(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    width: i32,
    format: u32,
    imageSize: i32,
    data: *const c_void
)
[src]

pub unsafe fn CompressedTextureSubImage1DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    width: i32,
    format: u32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedTextureSubImage2D(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    width: i32,
    height: i32,
    format: u32,
    imageSize: i32,
    data: *const c_void
)
[src]

pub unsafe fn CompressedTextureSubImage2DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    width: i32,
    height: i32,
    format: u32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CompressedTextureSubImage3D(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    imageSize: i32,
    data: *const c_void
)
[src]

pub unsafe fn CompressedTextureSubImage3DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    imageSize: i32,
    bits: *const c_void
)
[src]

pub unsafe fn CopyBufferSubData(
    &self,
    readTarget: u32,
    writeTarget: u32,
    readOffset: isize,
    writeOffset: isize,
    size: isize
)
[src]

pub unsafe fn CopyImageSubData(
    &self,
    srcName: u32,
    srcTarget: u32,
    srcLevel: i32,
    srcX: i32,
    srcY: i32,
    srcZ: i32,
    dstName: u32,
    dstTarget: u32,
    dstLevel: i32,
    dstX: i32,
    dstY: i32,
    dstZ: i32,
    srcWidth: i32,
    srcHeight: i32,
    srcDepth: i32
)
[src]

pub unsafe fn CopyMultiTexImage1DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    x: i32,
    y: i32,
    width: i32,
    border: i32
)
[src]

pub unsafe fn CopyMultiTexImage2DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    x: i32,
    y: i32,
    width: i32,
    height: i32,
    border: i32
)
[src]

pub unsafe fn CopyMultiTexSubImage1DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    x: i32,
    y: i32,
    width: i32
)
[src]

pub unsafe fn CopyMultiTexSubImage2DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn CopyMultiTexSubImage3DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn CopyNamedBufferSubData(
    &self,
    readBuffer: u32,
    writeBuffer: u32,
    readOffset: isize,
    writeOffset: isize,
    size: isize
)
[src]

pub unsafe fn CopyTexImage1D(
    &self,
    target: u32,
    level: i32,
    internalformat: u32,
    x: i32,
    y: i32,
    width: i32,
    border: i32
)
[src]

pub unsafe fn CopyTexImage2D(
    &self,
    target: u32,
    level: i32,
    internalformat: u32,
    x: i32,
    y: i32,
    width: i32,
    height: i32,
    border: i32
)
[src]

pub unsafe fn CopyTexSubImage1D(
    &self,
    target: u32,
    level: i32,
    xoffset: i32,
    x: i32,
    y: i32,
    width: i32
)
[src]

pub unsafe fn CopyTexSubImage2D(
    &self,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn CopyTexSubImage3D(
    &self,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn CopyTextureImage1DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    x: i32,
    y: i32,
    width: i32,
    border: i32
)
[src]

pub unsafe fn CopyTextureImage2DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    internalformat: u32,
    x: i32,
    y: i32,
    width: i32,
    height: i32,
    border: i32
)
[src]

pub unsafe fn CopyTextureSubImage1D(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    x: i32,
    y: i32,
    width: i32
)
[src]

pub unsafe fn CopyTextureSubImage1DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    x: i32,
    y: i32,
    width: i32
)
[src]

pub unsafe fn CopyTextureSubImage2D(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn CopyTextureSubImage2DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn CopyTextureSubImage3D(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn CopyTextureSubImage3DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn CreateBuffers(&self, n: i32, buffers: *mut u32)[src]

pub unsafe fn CreateFramebuffers(&self, n: i32, framebuffers: *mut u32)[src]

pub unsafe fn CreateProgram(&self) -> u32[src]

pub unsafe fn CreateProgramPipelines(&self, n: i32, pipelines: *mut u32)[src]

pub unsafe fn CreateQueries(&self, target: u32, n: i32, ids: *mut u32)[src]

pub unsafe fn CreateRenderbuffers(&self, n: i32, renderbuffers: *mut u32)[src]

pub unsafe fn CreateSamplers(&self, n: i32, samplers: *mut u32)[src]

pub unsafe fn CreateShader(&self, type_: u32) -> u32[src]

pub unsafe fn CreateShaderProgramv(
    &self,
    type_: u32,
    count: i32,
    strings: *const *const i8
) -> u32
[src]

pub unsafe fn CreateTextures(&self, target: u32, n: i32, textures: *mut u32)[src]

pub unsafe fn CreateTransformFeedbacks(&self, n: i32, ids: *mut u32)[src]

pub unsafe fn CreateVertexArrays(&self, n: i32, arrays: *mut u32)[src]

pub unsafe fn CullFace(&self, mode: u32)[src]

pub unsafe fn DebugMessageCallback(
    &self,
    callback: Option<extern "system" fn(u32, u32, u32, u32, i32, *const i8, *mut c_void)>,
    userParam: *const c_void
)
[src]

pub unsafe fn DebugMessageControl(
    &self,
    source: u32,
    type_: u32,
    severity: u32,
    count: i32,
    ids: *const u32,
    enabled: u8
)
[src]

pub unsafe fn DebugMessageInsert(
    &self,
    source: u32,
    type_: u32,
    id: u32,
    severity: u32,
    length: i32,
    buf: *const i8
)
[src]

pub unsafe fn DeleteBuffers(&self, n: i32, buffers: *const u32)[src]

pub unsafe fn DeleteFramebuffers(&self, n: i32, framebuffers: *const u32)[src]

pub unsafe fn DeleteProgram(&self, program: u32)[src]

pub unsafe fn DeleteProgramPipelines(&self, n: i32, pipelines: *const u32)[src]

pub unsafe fn DeleteQueries(&self, n: i32, ids: *const u32)[src]

pub unsafe fn DeleteRenderbuffers(&self, n: i32, renderbuffers: *const u32)[src]

pub unsafe fn DeleteSamplers(&self, count: i32, samplers: *const u32)[src]

pub unsafe fn DeleteShader(&self, shader: u32)[src]

pub unsafe fn DeleteSync(&self, sync: *const __GLsync)[src]

pub unsafe fn DeleteTextures(&self, n: i32, textures: *const u32)[src]

pub unsafe fn DeleteTransformFeedbacks(&self, n: i32, ids: *const u32)[src]

pub unsafe fn DeleteVertexArrays(&self, n: i32, arrays: *const u32)[src]

pub unsafe fn DepthFunc(&self, func: u32)[src]

pub unsafe fn DepthMask(&self, flag: u8)[src]

pub unsafe fn DepthRange(&self, n: f64, f: f64)[src]

pub unsafe fn DepthRangeArrayv(&self, first: u32, count: i32, v: *const f64)[src]

pub unsafe fn DepthRangeIndexed(&self, index: u32, n: f64, f: f64)[src]

pub unsafe fn DepthRangef(&self, n: f32, f: f32)[src]

pub unsafe fn DetachShader(&self, program: u32, shader: u32)[src]

pub unsafe fn Disable(&self, cap: u32)[src]

pub unsafe fn DisableClientStateIndexedEXT(&self, array: u32, index: u32)[src]

pub unsafe fn DisableClientStateiEXT(&self, array: u32, index: u32)[src]

pub unsafe fn DisableIndexedEXT(&self, target: u32, index: u32)[src]

pub unsafe fn DisableVertexArrayAttrib(&self, vaobj: u32, index: u32)[src]

pub unsafe fn DisableVertexArrayAttribEXT(&self, vaobj: u32, index: u32)[src]

pub unsafe fn DisableVertexArrayEXT(&self, vaobj: u32, array: u32)[src]

pub unsafe fn DisableVertexAttribArray(&self, index: u32)[src]

pub unsafe fn Disablei(&self, target: u32, index: u32)[src]

pub unsafe fn DispatchCompute(
    &self,
    num_groups_x: u32,
    num_groups_y: u32,
    num_groups_z: u32
)
[src]

pub unsafe fn DispatchComputeIndirect(&self, indirect: isize)[src]

pub unsafe fn DrawArrays(&self, mode: u32, first: i32, count: i32)[src]

pub unsafe fn DrawArraysIndirect(&self, mode: u32, indirect: *const c_void)[src]

pub unsafe fn DrawArraysInstanced(
    &self,
    mode: u32,
    first: i32,
    count: i32,
    instancecount: i32
)
[src]

pub unsafe fn DrawArraysInstancedBaseInstance(
    &self,
    mode: u32,
    first: i32,
    count: i32,
    instancecount: i32,
    baseinstance: u32
)
[src]

pub unsafe fn DrawBuffer(&self, buf: u32)[src]

pub unsafe fn DrawBuffers(&self, n: i32, bufs: *const u32)[src]

pub unsafe fn DrawElements(
    &self,
    mode: u32,
    count: i32,
    type_: u32,
    indices: *const c_void
)
[src]

pub unsafe fn DrawElementsBaseVertex(
    &self,
    mode: u32,
    count: i32,
    type_: u32,
    indices: *const c_void,
    basevertex: i32
)
[src]

pub unsafe fn DrawElementsIndirect(
    &self,
    mode: u32,
    type_: u32,
    indirect: *const c_void
)
[src]

pub unsafe fn DrawElementsInstanced(
    &self,
    mode: u32,
    count: i32,
    type_: u32,
    indices: *const c_void,
    instancecount: i32
)
[src]

pub unsafe fn DrawElementsInstancedBaseInstance(
    &self,
    mode: u32,
    count: i32,
    type_: u32,
    indices: *const c_void,
    instancecount: i32,
    baseinstance: u32
)
[src]

pub unsafe fn DrawElementsInstancedBaseVertex(
    &self,
    mode: u32,
    count: i32,
    type_: u32,
    indices: *const c_void,
    instancecount: i32,
    basevertex: i32
)
[src]

pub unsafe fn DrawElementsInstancedBaseVertexBaseInstance(
    &self,
    mode: u32,
    count: i32,
    type_: u32,
    indices: *const c_void,
    instancecount: i32,
    basevertex: i32,
    baseinstance: u32
)
[src]

pub unsafe fn DrawRangeElements(
    &self,
    mode: u32,
    start: u32,
    end: u32,
    count: i32,
    type_: u32,
    indices: *const c_void
)
[src]

pub unsafe fn DrawRangeElementsBaseVertex(
    &self,
    mode: u32,
    start: u32,
    end: u32,
    count: i32,
    type_: u32,
    indices: *const c_void,
    basevertex: i32
)
[src]

pub unsafe fn DrawTransformFeedback(&self, mode: u32, id: u32)[src]

pub unsafe fn DrawTransformFeedbackInstanced(
    &self,
    mode: u32,
    id: u32,
    instancecount: i32
)
[src]

pub unsafe fn DrawTransformFeedbackStream(
    &self,
    mode: u32,
    id: u32,
    stream: u32
)
[src]

pub unsafe fn DrawTransformFeedbackStreamInstanced(
    &self,
    mode: u32,
    id: u32,
    stream: u32,
    instancecount: i32
)
[src]

pub unsafe fn Enable(&self, cap: u32)[src]

pub unsafe fn EnableClientStateIndexedEXT(&self, array: u32, index: u32)[src]

pub unsafe fn EnableClientStateiEXT(&self, array: u32, index: u32)[src]

pub unsafe fn EnableIndexedEXT(&self, target: u32, index: u32)[src]

pub unsafe fn EnableVertexArrayAttrib(&self, vaobj: u32, index: u32)[src]

pub unsafe fn EnableVertexArrayAttribEXT(&self, vaobj: u32, index: u32)[src]

pub unsafe fn EnableVertexArrayEXT(&self, vaobj: u32, array: u32)[src]

pub unsafe fn EnableVertexAttribArray(&self, index: u32)[src]

pub unsafe fn Enablei(&self, target: u32, index: u32)[src]

pub unsafe fn EndConditionalRender(&self)[src]

pub unsafe fn EndQuery(&self, target: u32)[src]

pub unsafe fn EndQueryIndexed(&self, target: u32, index: u32)[src]

pub unsafe fn EndTransformFeedback(&self)[src]

pub unsafe fn FenceSync(&self, condition: u32, flags: u32) -> *const __GLsync[src]

pub unsafe fn Finish(&self)[src]

pub unsafe fn Flush(&self)[src]

pub unsafe fn FlushMappedBufferRange(
    &self,
    target: u32,
    offset: isize,
    length: isize
)
[src]

pub unsafe fn FlushMappedNamedBufferRange(
    &self,
    buffer: u32,
    offset: isize,
    length: isize
)
[src]

pub unsafe fn FlushMappedNamedBufferRangeEXT(
    &self,
    buffer: u32,
    offset: isize,
    length: isize
)
[src]

pub unsafe fn FramebufferDrawBufferEXT(&self, framebuffer: u32, mode: u32)[src]

pub unsafe fn FramebufferDrawBuffersEXT(
    &self,
    framebuffer: u32,
    n: i32,
    bufs: *const u32
)
[src]

pub unsafe fn FramebufferParameteri(&self, target: u32, pname: u32, param: i32)[src]

pub unsafe fn FramebufferReadBufferEXT(&self, framebuffer: u32, mode: u32)[src]

pub unsafe fn FramebufferRenderbuffer(
    &self,
    target: u32,
    attachment: u32,
    renderbuffertarget: u32,
    renderbuffer: u32
)
[src]

pub unsafe fn FramebufferTexture(
    &self,
    target: u32,
    attachment: u32,
    texture: u32,
    level: i32
)
[src]

pub unsafe fn FramebufferTexture1D(
    &self,
    target: u32,
    attachment: u32,
    textarget: u32,
    texture: u32,
    level: i32
)
[src]

pub unsafe fn FramebufferTexture2D(
    &self,
    target: u32,
    attachment: u32,
    textarget: u32,
    texture: u32,
    level: i32
)
[src]

pub unsafe fn FramebufferTexture3D(
    &self,
    target: u32,
    attachment: u32,
    textarget: u32,
    texture: u32,
    level: i32,
    zoffset: i32
)
[src]

pub unsafe fn FramebufferTextureLayer(
    &self,
    target: u32,
    attachment: u32,
    texture: u32,
    level: i32,
    layer: i32
)
[src]

pub unsafe fn FrontFace(&self, mode: u32)[src]

pub unsafe fn GenBuffers(&self, n: i32, buffers: *mut u32)[src]

pub unsafe fn GenFramebuffers(&self, n: i32, framebuffers: *mut u32)[src]

pub unsafe fn GenProgramPipelines(&self, n: i32, pipelines: *mut u32)[src]

pub unsafe fn GenQueries(&self, n: i32, ids: *mut u32)[src]

pub unsafe fn GenRenderbuffers(&self, n: i32, renderbuffers: *mut u32)[src]

pub unsafe fn GenSamplers(&self, count: i32, samplers: *mut u32)[src]

pub unsafe fn GenTextures(&self, n: i32, textures: *mut u32)[src]

pub unsafe fn GenTransformFeedbacks(&self, n: i32, ids: *mut u32)[src]

pub unsafe fn GenVertexArrays(&self, n: i32, arrays: *mut u32)[src]

pub unsafe fn GenerateMipmap(&self, target: u32)[src]

pub unsafe fn GenerateMultiTexMipmapEXT(&self, texunit: u32, target: u32)[src]

pub unsafe fn GenerateTextureMipmap(&self, texture: u32)[src]

pub unsafe fn GenerateTextureMipmapEXT(&self, texture: u32, target: u32)[src]

pub unsafe fn GetActiveAtomicCounterBufferiv(
    &self,
    program: u32,
    bufferIndex: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetActiveAttrib(
    &self,
    program: u32,
    index: u32,
    bufSize: i32,
    length: *mut i32,
    size: *mut i32,
    type_: *mut u32,
    name: *mut i8
)
[src]

pub unsafe fn GetActiveSubroutineName(
    &self,
    program: u32,
    shadertype: u32,
    index: u32,
    bufsize: i32,
    length: *mut i32,
    name: *mut i8
)
[src]

pub unsafe fn GetActiveSubroutineUniformName(
    &self,
    program: u32,
    shadertype: u32,
    index: u32,
    bufsize: i32,
    length: *mut i32,
    name: *mut i8
)
[src]

pub unsafe fn GetActiveSubroutineUniformiv(
    &self,
    program: u32,
    shadertype: u32,
    index: u32,
    pname: u32,
    values: *mut i32
)
[src]

pub unsafe fn GetActiveUniform(
    &self,
    program: u32,
    index: u32,
    bufSize: i32,
    length: *mut i32,
    size: *mut i32,
    type_: *mut u32,
    name: *mut i8
)
[src]

pub unsafe fn GetActiveUniformBlockName(
    &self,
    program: u32,
    uniformBlockIndex: u32,
    bufSize: i32,
    length: *mut i32,
    uniformBlockName: *mut i8
)
[src]

pub unsafe fn GetActiveUniformBlockiv(
    &self,
    program: u32,
    uniformBlockIndex: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetActiveUniformName(
    &self,
    program: u32,
    uniformIndex: u32,
    bufSize: i32,
    length: *mut i32,
    uniformName: *mut i8
)
[src]

pub unsafe fn GetActiveUniformsiv(
    &self,
    program: u32,
    uniformCount: i32,
    uniformIndices: *const u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetAttachedShaders(
    &self,
    program: u32,
    maxCount: i32,
    count: *mut i32,
    shaders: *mut u32
)
[src]

pub unsafe fn GetAttribLocation(&self, program: u32, name: *const i8) -> i32[src]

pub unsafe fn GetBooleanIndexedvEXT(
    &self,
    target: u32,
    index: u32,
    data: *mut u8
)
[src]

pub unsafe fn GetBooleani_v(&self, target: u32, index: u32, data: *mut u8)[src]

pub unsafe fn GetBooleanv(&self, pname: u32, data: *mut u8)[src]

pub unsafe fn GetBufferParameteri64v(
    &self,
    target: u32,
    pname: u32,
    params: *mut i64
)
[src]

pub unsafe fn GetBufferParameteriv(
    &self,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetBufferPointerv(
    &self,
    target: u32,
    pname: u32,
    params: *const *mut c_void
)
[src]

pub unsafe fn GetBufferSubData(
    &self,
    target: u32,
    offset: isize,
    size: isize,
    data: *mut c_void
)
[src]

pub unsafe fn GetCompressedMultiTexImageEXT(
    &self,
    texunit: u32,
    target: u32,
    lod: i32,
    img: *mut c_void
)
[src]

pub unsafe fn GetCompressedTexImage(
    &self,
    target: u32,
    level: i32,
    img: *mut c_void
)
[src]

pub unsafe fn GetCompressedTextureImage(
    &self,
    texture: u32,
    level: i32,
    bufSize: i32,
    pixels: *mut c_void
)
[src]

pub unsafe fn GetCompressedTextureImageEXT(
    &self,
    texture: u32,
    target: u32,
    lod: i32,
    img: *mut c_void
)
[src]

pub unsafe fn GetCompressedTextureSubImage(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    bufSize: i32,
    pixels: *mut c_void
)
[src]

pub unsafe fn GetDebugMessageLog(
    &self,
    count: u32,
    bufSize: i32,
    sources: *mut u32,
    types: *mut u32,
    ids: *mut u32,
    severities: *mut u32,
    lengths: *mut i32,
    messageLog: *mut i8
) -> u32
[src]

pub unsafe fn GetDoubleIndexedvEXT(
    &self,
    target: u32,
    index: u32,
    data: *mut f64
)
[src]

pub unsafe fn GetDoublei_v(&self, target: u32, index: u32, data: *mut f64)[src]

pub unsafe fn GetDoublei_vEXT(&self, pname: u32, index: u32, params: *mut f64)[src]

pub unsafe fn GetDoublev(&self, pname: u32, data: *mut f64)[src]

pub unsafe fn GetError(&self) -> u32[src]

pub unsafe fn GetFloatIndexedvEXT(
    &self,
    target: u32,
    index: u32,
    data: *mut f32
)
[src]

pub unsafe fn GetFloati_v(&self, target: u32, index: u32, data: *mut f32)[src]

pub unsafe fn GetFloati_vEXT(&self, pname: u32, index: u32, params: *mut f32)[src]

pub unsafe fn GetFloatv(&self, pname: u32, data: *mut f32)[src]

pub unsafe fn GetFragDataIndex(&self, program: u32, name: *const i8) -> i32[src]

pub unsafe fn GetFragDataLocation(&self, program: u32, name: *const i8) -> i32[src]

pub unsafe fn GetFramebufferAttachmentParameteriv(
    &self,
    target: u32,
    attachment: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetFramebufferParameteriv(
    &self,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetFramebufferParameterivEXT(
    &self,
    framebuffer: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetGraphicsResetStatus(&self) -> u32[src]

pub unsafe fn GetGraphicsResetStatusARB(&self) -> u32[src]

pub unsafe fn GetGraphicsResetStatusKHR(&self) -> u32[src]

pub unsafe fn GetInteger64i_v(&self, target: u32, index: u32, data: *mut i64)[src]

pub unsafe fn GetInteger64v(&self, pname: u32, data: *mut i64)[src]

pub unsafe fn GetIntegerIndexedvEXT(
    &self,
    target: u32,
    index: u32,
    data: *mut i32
)
[src]

pub unsafe fn GetIntegeri_v(&self, target: u32, index: u32, data: *mut i32)[src]

pub unsafe fn GetIntegerv(&self, pname: u32, data: *mut i32)[src]

pub unsafe fn GetInternalformati64v(
    &self,
    target: u32,
    internalformat: u32,
    pname: u32,
    bufSize: i32,
    params: *mut i64
)
[src]

pub unsafe fn GetInternalformativ(
    &self,
    target: u32,
    internalformat: u32,
    pname: u32,
    bufSize: i32,
    params: *mut i32
)
[src]

pub unsafe fn GetMultiTexEnvfvEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetMultiTexEnvivEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetMultiTexGendvEXT(
    &self,
    texunit: u32,
    coord: u32,
    pname: u32,
    params: *mut f64
)
[src]

pub unsafe fn GetMultiTexGenfvEXT(
    &self,
    texunit: u32,
    coord: u32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetMultiTexGenivEXT(
    &self,
    texunit: u32,
    coord: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetMultiTexImageEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    format: u32,
    type_: u32,
    pixels: *mut c_void
)
[src]

pub unsafe fn GetMultiTexLevelParameterfvEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetMultiTexLevelParameterivEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetMultiTexParameterIivEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetMultiTexParameterIuivEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *mut u32
)
[src]

pub unsafe fn GetMultiTexParameterfvEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetMultiTexParameterivEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetMultisamplefv(&self, pname: u32, index: u32, val: *mut f32)[src]

pub unsafe fn GetNamedBufferParameteri64v(
    &self,
    buffer: u32,
    pname: u32,
    params: *mut i64
)
[src]

pub unsafe fn GetNamedBufferParameteriv(
    &self,
    buffer: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetNamedBufferParameterivEXT(
    &self,
    buffer: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetNamedBufferPointerv(
    &self,
    buffer: u32,
    pname: u32,
    params: *const *mut c_void
)
[src]

pub unsafe fn GetNamedBufferPointervEXT(
    &self,
    buffer: u32,
    pname: u32,
    params: *const *mut c_void
)
[src]

pub unsafe fn GetNamedBufferSubData(
    &self,
    buffer: u32,
    offset: isize,
    size: isize,
    data: *mut c_void
)
[src]

pub unsafe fn GetNamedBufferSubDataEXT(
    &self,
    buffer: u32,
    offset: isize,
    size: isize,
    data: *mut c_void
)
[src]

pub unsafe fn GetNamedFramebufferAttachmentParameteriv(
    &self,
    framebuffer: u32,
    attachment: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetNamedFramebufferAttachmentParameterivEXT(
    &self,
    framebuffer: u32,
    attachment: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetNamedFramebufferParameteriv(
    &self,
    framebuffer: u32,
    pname: u32,
    param: *mut i32
)
[src]

pub unsafe fn GetNamedFramebufferParameterivEXT(
    &self,
    framebuffer: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetNamedProgramLocalParameterIivEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetNamedProgramLocalParameterIuivEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    params: *mut u32
)
[src]

pub unsafe fn GetNamedProgramLocalParameterdvEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    params: *mut f64
)
[src]

pub unsafe fn GetNamedProgramLocalParameterfvEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetNamedProgramStringEXT(
    &self,
    program: u32,
    target: u32,
    pname: u32,
    string: *mut c_void
)
[src]

pub unsafe fn GetNamedProgramivEXT(
    &self,
    program: u32,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetNamedRenderbufferParameteriv(
    &self,
    renderbuffer: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetNamedRenderbufferParameterivEXT(
    &self,
    renderbuffer: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetObjectLabel(
    &self,
    identifier: u32,
    name: u32,
    bufSize: i32,
    length: *mut i32,
    label: *mut i8
)
[src]

pub unsafe fn GetObjectPtrLabel(
    &self,
    ptr: *const c_void,
    bufSize: i32,
    length: *mut i32,
    label: *mut i8
)
[src]

pub unsafe fn GetPointerIndexedvEXT(
    &self,
    target: u32,
    index: u32,
    data: *const *mut c_void
)
[src]

pub unsafe fn GetPointeri_vEXT(
    &self,
    pname: u32,
    index: u32,
    params: *const *mut c_void
)
[src]

pub unsafe fn GetPointerv(&self, pname: u32, params: *const *mut c_void)[src]

pub unsafe fn GetProgramBinary(
    &self,
    program: u32,
    bufSize: i32,
    length: *mut i32,
    binaryFormat: *mut u32,
    binary: *mut c_void
)
[src]

pub unsafe fn GetProgramInfoLog(
    &self,
    program: u32,
    bufSize: i32,
    length: *mut i32,
    infoLog: *mut i8
)
[src]

pub unsafe fn GetProgramInterfaceiv(
    &self,
    program: u32,
    programInterface: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetProgramPipelineInfoLog(
    &self,
    pipeline: u32,
    bufSize: i32,
    length: *mut i32,
    infoLog: *mut i8
)
[src]

pub unsafe fn GetProgramPipelineiv(
    &self,
    pipeline: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetProgramResourceIndex(
    &self,
    program: u32,
    programInterface: u32,
    name: *const i8
) -> u32
[src]

pub unsafe fn GetProgramResourceLocation(
    &self,
    program: u32,
    programInterface: u32,
    name: *const i8
) -> i32
[src]

pub unsafe fn GetProgramResourceLocationIndex(
    &self,
    program: u32,
    programInterface: u32,
    name: *const i8
) -> i32
[src]

pub unsafe fn GetProgramResourceName(
    &self,
    program: u32,
    programInterface: u32,
    index: u32,
    bufSize: i32,
    length: *mut i32,
    name: *mut i8
)
[src]

pub unsafe fn GetProgramResourceiv(
    &self,
    program: u32,
    programInterface: u32,
    index: u32,
    propCount: i32,
    props: *const u32,
    bufSize: i32,
    length: *mut i32,
    params: *mut i32
)
[src]

pub unsafe fn GetProgramStageiv(
    &self,
    program: u32,
    shadertype: u32,
    pname: u32,
    values: *mut i32
)
[src]

pub unsafe fn GetProgramiv(&self, program: u32, pname: u32, params: *mut i32)[src]

pub unsafe fn GetQueryBufferObjecti64v(
    &self,
    id: u32,
    buffer: u32,
    pname: u32,
    offset: isize
)
[src]

pub unsafe fn GetQueryBufferObjectiv(
    &self,
    id: u32,
    buffer: u32,
    pname: u32,
    offset: isize
)
[src]

pub unsafe fn GetQueryBufferObjectui64v(
    &self,
    id: u32,
    buffer: u32,
    pname: u32,
    offset: isize
)
[src]

pub unsafe fn GetQueryBufferObjectuiv(
    &self,
    id: u32,
    buffer: u32,
    pname: u32,
    offset: isize
)
[src]

pub unsafe fn GetQueryIndexediv(
    &self,
    target: u32,
    index: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetQueryObjecti64v(&self, id: u32, pname: u32, params: *mut i64)[src]

pub unsafe fn GetQueryObjectiv(&self, id: u32, pname: u32, params: *mut i32)[src]

pub unsafe fn GetQueryObjectui64v(&self, id: u32, pname: u32, params: *mut u64)[src]

pub unsafe fn GetQueryObjectuiv(&self, id: u32, pname: u32, params: *mut u32)[src]

pub unsafe fn GetQueryiv(&self, target: u32, pname: u32, params: *mut i32)[src]

pub unsafe fn GetRenderbufferParameteriv(
    &self,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetSamplerParameterIiv(
    &self,
    sampler: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetSamplerParameterIuiv(
    &self,
    sampler: u32,
    pname: u32,
    params: *mut u32
)
[src]

pub unsafe fn GetSamplerParameterfv(
    &self,
    sampler: u32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetSamplerParameteriv(
    &self,
    sampler: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetShaderInfoLog(
    &self,
    shader: u32,
    bufSize: i32,
    length: *mut i32,
    infoLog: *mut i8
)
[src]

pub unsafe fn GetShaderPrecisionFormat(
    &self,
    shadertype: u32,
    precisiontype: u32,
    range: *mut i32,
    precision: *mut i32
)
[src]

pub unsafe fn GetShaderSource(
    &self,
    shader: u32,
    bufSize: i32,
    length: *mut i32,
    source: *mut i8
)
[src]

pub unsafe fn GetShaderiv(&self, shader: u32, pname: u32, params: *mut i32)[src]

pub unsafe fn GetString(&self, name: u32) -> *const u8[src]

pub unsafe fn GetStringi(&self, name: u32, index: u32) -> *const u8[src]

pub unsafe fn GetSubroutineIndex(
    &self,
    program: u32,
    shadertype: u32,
    name: *const i8
) -> u32
[src]

pub unsafe fn GetSubroutineUniformLocation(
    &self,
    program: u32,
    shadertype: u32,
    name: *const i8
) -> i32
[src]

pub unsafe fn GetSynciv(
    &self,
    sync: *const __GLsync,
    pname: u32,
    bufSize: i32,
    length: *mut i32,
    values: *mut i32
)
[src]

pub unsafe fn GetTexImage(
    &self,
    target: u32,
    level: i32,
    format: u32,
    type_: u32,
    pixels: *mut c_void
)
[src]

pub unsafe fn GetTexLevelParameterfv(
    &self,
    target: u32,
    level: i32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetTexLevelParameteriv(
    &self,
    target: u32,
    level: i32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetTexParameterIiv(
    &self,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetTexParameterIuiv(
    &self,
    target: u32,
    pname: u32,
    params: *mut u32
)
[src]

pub unsafe fn GetTexParameterfv(
    &self,
    target: u32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetTexParameteriv(
    &self,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetTextureImage(
    &self,
    texture: u32,
    level: i32,
    format: u32,
    type_: u32,
    bufSize: i32,
    pixels: *mut c_void
)
[src]

pub unsafe fn GetTextureImageEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    format: u32,
    type_: u32,
    pixels: *mut c_void
)
[src]

pub unsafe fn GetTextureLevelParameterfv(
    &self,
    texture: u32,
    level: i32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetTextureLevelParameterfvEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetTextureLevelParameteriv(
    &self,
    texture: u32,
    level: i32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetTextureLevelParameterivEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetTextureParameterIiv(
    &self,
    texture: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetTextureParameterIivEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetTextureParameterIuiv(
    &self,
    texture: u32,
    pname: u32,
    params: *mut u32
)
[src]

pub unsafe fn GetTextureParameterIuivEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    params: *mut u32
)
[src]

pub unsafe fn GetTextureParameterfv(
    &self,
    texture: u32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetTextureParameterfvEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    params: *mut f32
)
[src]

pub unsafe fn GetTextureParameteriv(
    &self,
    texture: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetTextureParameterivEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetTextureSubImage(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    type_: u32,
    bufSize: i32,
    pixels: *mut c_void
)
[src]

pub unsafe fn GetTransformFeedbackVarying(
    &self,
    program: u32,
    index: u32,
    bufSize: i32,
    length: *mut i32,
    size: *mut i32,
    type_: *mut u32,
    name: *mut i8
)
[src]

pub unsafe fn GetTransformFeedbacki64_v(
    &self,
    xfb: u32,
    pname: u32,
    index: u32,
    param: *mut i64
)
[src]

pub unsafe fn GetTransformFeedbacki_v(
    &self,
    xfb: u32,
    pname: u32,
    index: u32,
    param: *mut i32
)
[src]

pub unsafe fn GetTransformFeedbackiv(
    &self,
    xfb: u32,
    pname: u32,
    param: *mut i32
)
[src]

pub unsafe fn GetUniformBlockIndex(
    &self,
    program: u32,
    uniformBlockName: *const i8
) -> u32
[src]

pub unsafe fn GetUniformIndices(
    &self,
    program: u32,
    uniformCount: i32,
    uniformNames: *const *const i8,
    uniformIndices: *mut u32
)
[src]

pub unsafe fn GetUniformLocation(&self, program: u32, name: *const i8) -> i32[src]

pub unsafe fn GetUniformSubroutineuiv(
    &self,
    shadertype: u32,
    location: i32,
    params: *mut u32
)
[src]

pub unsafe fn GetUniformdv(&self, program: u32, location: i32, params: *mut f64)[src]

pub unsafe fn GetUniformfv(&self, program: u32, location: i32, params: *mut f32)[src]

pub unsafe fn GetUniformiv(&self, program: u32, location: i32, params: *mut i32)[src]

pub unsafe fn GetUniformuiv(
    &self,
    program: u32,
    location: i32,
    params: *mut u32
)
[src]

pub unsafe fn GetVertexArrayIndexed64iv(
    &self,
    vaobj: u32,
    index: u32,
    pname: u32,
    param: *mut i64
)
[src]

pub unsafe fn GetVertexArrayIndexediv(
    &self,
    vaobj: u32,
    index: u32,
    pname: u32,
    param: *mut i32
)
[src]

pub unsafe fn GetVertexArrayIntegeri_vEXT(
    &self,
    vaobj: u32,
    index: u32,
    pname: u32,
    param: *mut i32
)
[src]

pub unsafe fn GetVertexArrayIntegervEXT(
    &self,
    vaobj: u32,
    pname: u32,
    param: *mut i32
)
[src]

pub unsafe fn GetVertexArrayPointeri_vEXT(
    &self,
    vaobj: u32,
    index: u32,
    pname: u32,
    param: *const *mut c_void
)
[src]

pub unsafe fn GetVertexArrayPointervEXT(
    &self,
    vaobj: u32,
    pname: u32,
    param: *const *mut c_void
)
[src]

pub unsafe fn GetVertexArrayiv(&self, vaobj: u32, pname: u32, param: *mut i32)[src]

pub unsafe fn GetVertexAttribIiv(
    &self,
    index: u32,
    pname: u32,
    params: *mut i32
)
[src]

pub unsafe fn GetVertexAttribIuiv(
    &self,
    index: u32,
    pname: u32,
    params: *mut u32
)
[src]

pub unsafe fn GetVertexAttribLdv(
    &self,
    index: u32,
    pname: u32,
    params: *mut f64
)
[src]

pub unsafe fn GetVertexAttribPointerv(
    &self,
    index: u32,
    pname: u32,
    pointer: *const *mut c_void
)
[src]

pub unsafe fn GetVertexAttribdv(&self, index: u32, pname: u32, params: *mut f64)[src]

pub unsafe fn GetVertexAttribfv(&self, index: u32, pname: u32, params: *mut f32)[src]

pub unsafe fn GetVertexAttribiv(&self, index: u32, pname: u32, params: *mut i32)[src]

pub unsafe fn GetnColorTable(
    &self,
    target: u32,
    format: u32,
    type_: u32,
    bufSize: i32,
    table: *mut c_void
)
[src]

pub unsafe fn GetnColorTableARB(
    &self,
    target: u32,
    format: u32,
    type_: u32,
    bufSize: i32,
    table: *mut c_void
)
[src]

pub unsafe fn GetnCompressedTexImage(
    &self,
    target: u32,
    lod: i32,
    bufSize: i32,
    pixels: *mut c_void
)
[src]

pub unsafe fn GetnCompressedTexImageARB(
    &self,
    target: u32,
    lod: i32,
    bufSize: i32,
    img: *mut c_void
)
[src]

pub unsafe fn GetnConvolutionFilter(
    &self,
    target: u32,
    format: u32,
    type_: u32,
    bufSize: i32,
    image: *mut c_void
)
[src]

pub unsafe fn GetnConvolutionFilterARB(
    &self,
    target: u32,
    format: u32,
    type_: u32,
    bufSize: i32,
    image: *mut c_void
)
[src]

pub unsafe fn GetnHistogram(
    &self,
    target: u32,
    reset: u8,
    format: u32,
    type_: u32,
    bufSize: i32,
    values: *mut c_void
)
[src]

pub unsafe fn GetnHistogramARB(
    &self,
    target: u32,
    reset: u8,
    format: u32,
    type_: u32,
    bufSize: i32,
    values: *mut c_void
)
[src]

pub unsafe fn GetnMapdv(
    &self,
    target: u32,
    query: u32,
    bufSize: i32,
    v: *mut f64
)
[src]

pub unsafe fn GetnMapdvARB(
    &self,
    target: u32,
    query: u32,
    bufSize: i32,
    v: *mut f64
)
[src]

pub unsafe fn GetnMapfv(
    &self,
    target: u32,
    query: u32,
    bufSize: i32,
    v: *mut f32
)
[src]

pub unsafe fn GetnMapfvARB(
    &self,
    target: u32,
    query: u32,
    bufSize: i32,
    v: *mut f32
)
[src]

pub unsafe fn GetnMapiv(
    &self,
    target: u32,
    query: u32,
    bufSize: i32,
    v: *mut i32
)
[src]

pub unsafe fn GetnMapivARB(
    &self,
    target: u32,
    query: u32,
    bufSize: i32,
    v: *mut i32
)
[src]

pub unsafe fn GetnMinmax(
    &self,
    target: u32,
    reset: u8,
    format: u32,
    type_: u32,
    bufSize: i32,
    values: *mut c_void
)
[src]

pub unsafe fn GetnMinmaxARB(
    &self,
    target: u32,
    reset: u8,
    format: u32,
    type_: u32,
    bufSize: i32,
    values: *mut c_void
)
[src]

pub unsafe fn GetnPixelMapfv(&self, map: u32, bufSize: i32, values: *mut f32)[src]

pub unsafe fn GetnPixelMapfvARB(&self, map: u32, bufSize: i32, values: *mut f32)[src]

pub unsafe fn GetnPixelMapuiv(&self, map: u32, bufSize: i32, values: *mut u32)[src]

pub unsafe fn GetnPixelMapuivARB(
    &self,
    map: u32,
    bufSize: i32,
    values: *mut u32
)
[src]

pub unsafe fn GetnPixelMapusv(&self, map: u32, bufSize: i32, values: *mut u16)[src]

pub unsafe fn GetnPixelMapusvARB(
    &self,
    map: u32,
    bufSize: i32,
    values: *mut u16
)
[src]

pub unsafe fn GetnPolygonStipple(&self, bufSize: i32, pattern: *mut u8)[src]

pub unsafe fn GetnPolygonStippleARB(&self, bufSize: i32, pattern: *mut u8)[src]

pub unsafe fn GetnSeparableFilter(
    &self,
    target: u32,
    format: u32,
    type_: u32,
    rowBufSize: i32,
    row: *mut c_void,
    columnBufSize: i32,
    column: *mut c_void,
    span: *mut c_void
)
[src]

pub unsafe fn GetnSeparableFilterARB(
    &self,
    target: u32,
    format: u32,
    type_: u32,
    rowBufSize: i32,
    row: *mut c_void,
    columnBufSize: i32,
    column: *mut c_void,
    span: *mut c_void
)
[src]

pub unsafe fn GetnTexImage(
    &self,
    target: u32,
    level: i32,
    format: u32,
    type_: u32,
    bufSize: i32,
    pixels: *mut c_void
)
[src]

pub unsafe fn GetnTexImageARB(
    &self,
    target: u32,
    level: i32,
    format: u32,
    type_: u32,
    bufSize: i32,
    img: *mut c_void
)
[src]

pub unsafe fn GetnUniformdv(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut f64
)
[src]

pub unsafe fn GetnUniformdvARB(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut f64
)
[src]

pub unsafe fn GetnUniformfv(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut f32
)
[src]

pub unsafe fn GetnUniformfvARB(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut f32
)
[src]

pub unsafe fn GetnUniformfvKHR(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut f32
)
[src]

pub unsafe fn GetnUniformiv(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut i32
)
[src]

pub unsafe fn GetnUniformivARB(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut i32
)
[src]

pub unsafe fn GetnUniformivKHR(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut i32
)
[src]

pub unsafe fn GetnUniformuiv(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut u32
)
[src]

pub unsafe fn GetnUniformuivARB(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut u32
)
[src]

pub unsafe fn GetnUniformuivKHR(
    &self,
    program: u32,
    location: i32,
    bufSize: i32,
    params: *mut u32
)
[src]

pub unsafe fn Hint(&self, target: u32, mode: u32)[src]

pub unsafe fn InvalidateBufferData(&self, buffer: u32)[src]

pub unsafe fn InvalidateBufferSubData(
    &self,
    buffer: u32,
    offset: isize,
    length: isize
)
[src]

pub unsafe fn InvalidateFramebuffer(
    &self,
    target: u32,
    numAttachments: i32,
    attachments: *const u32
)
[src]

pub unsafe fn InvalidateNamedFramebufferData(
    &self,
    framebuffer: u32,
    numAttachments: i32,
    attachments: *const u32
)
[src]

pub unsafe fn InvalidateNamedFramebufferSubData(
    &self,
    framebuffer: u32,
    numAttachments: i32,
    attachments: *const u32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn InvalidateSubFramebuffer(
    &self,
    target: u32,
    numAttachments: i32,
    attachments: *const u32,
    x: i32,
    y: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn InvalidateTexImage(&self, texture: u32, level: i32)[src]

pub unsafe fn InvalidateTexSubImage(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32
)
[src]

pub unsafe fn IsBuffer(&self, buffer: u32) -> u8[src]

pub unsafe fn IsEnabled(&self, cap: u32) -> u8[src]

pub unsafe fn IsEnabledIndexedEXT(&self, target: u32, index: u32) -> u8[src]

pub unsafe fn IsEnabledi(&self, target: u32, index: u32) -> u8[src]

pub unsafe fn IsFramebuffer(&self, framebuffer: u32) -> u8[src]

pub unsafe fn IsProgram(&self, program: u32) -> u8[src]

pub unsafe fn IsProgramPipeline(&self, pipeline: u32) -> u8[src]

pub unsafe fn IsQuery(&self, id: u32) -> u8[src]

pub unsafe fn IsRenderbuffer(&self, renderbuffer: u32) -> u8[src]

pub unsafe fn IsSampler(&self, sampler: u32) -> u8[src]

pub unsafe fn IsShader(&self, shader: u32) -> u8[src]

pub unsafe fn IsSync(&self, sync: *const __GLsync) -> u8[src]

pub unsafe fn IsTexture(&self, texture: u32) -> u8[src]

pub unsafe fn IsTransformFeedback(&self, id: u32) -> u8[src]

pub unsafe fn IsVertexArray(&self, array: u32) -> u8[src]

pub unsafe fn LineWidth(&self, width: f32)[src]

pub unsafe fn LinkProgram(&self, program: u32)[src]

pub unsafe fn LogicOp(&self, opcode: u32)[src]

pub unsafe fn MapBuffer(&self, target: u32, access: u32) -> *mut c_void[src]

pub unsafe fn MapBufferRange(
    &self,
    target: u32,
    offset: isize,
    length: isize,
    access: u32
) -> *mut c_void
[src]

pub unsafe fn MapNamedBuffer(&self, buffer: u32, access: u32) -> *mut c_void[src]

pub unsafe fn MapNamedBufferEXT(&self, buffer: u32, access: u32) -> *mut c_void[src]

pub unsafe fn MapNamedBufferRange(
    &self,
    buffer: u32,
    offset: isize,
    length: isize,
    access: u32
) -> *mut c_void
[src]

pub unsafe fn MapNamedBufferRangeEXT(
    &self,
    buffer: u32,
    offset: isize,
    length: isize,
    access: u32
) -> *mut c_void
[src]

pub unsafe fn MatrixFrustumEXT(
    &self,
    mode: u32,
    left: f64,
    right: f64,
    bottom: f64,
    top: f64,
    zNear: f64,
    zFar: f64
)
[src]

pub unsafe fn MatrixLoadIdentityEXT(&self, mode: u32)[src]

pub unsafe fn MatrixLoadTransposedEXT(&self, mode: u32, m: *const f64)[src]

pub unsafe fn MatrixLoadTransposefEXT(&self, mode: u32, m: *const f32)[src]

pub unsafe fn MatrixLoaddEXT(&self, mode: u32, m: *const f64)[src]

pub unsafe fn MatrixLoadfEXT(&self, mode: u32, m: *const f32)[src]

pub unsafe fn MatrixMultTransposedEXT(&self, mode: u32, m: *const f64)[src]

pub unsafe fn MatrixMultTransposefEXT(&self, mode: u32, m: *const f32)[src]

pub unsafe fn MatrixMultdEXT(&self, mode: u32, m: *const f64)[src]

pub unsafe fn MatrixMultfEXT(&self, mode: u32, m: *const f32)[src]

pub unsafe fn MatrixOrthoEXT(
    &self,
    mode: u32,
    left: f64,
    right: f64,
    bottom: f64,
    top: f64,
    zNear: f64,
    zFar: f64
)
[src]

pub unsafe fn MatrixPopEXT(&self, mode: u32)[src]

pub unsafe fn MatrixPushEXT(&self, mode: u32)[src]

pub unsafe fn MatrixRotatedEXT(
    &self,
    mode: u32,
    angle: f64,
    x: f64,
    y: f64,
    z: f64
)
[src]

pub unsafe fn MatrixRotatefEXT(
    &self,
    mode: u32,
    angle: f32,
    x: f32,
    y: f32,
    z: f32
)
[src]

pub unsafe fn MatrixScaledEXT(&self, mode: u32, x: f64, y: f64, z: f64)[src]

pub unsafe fn MatrixScalefEXT(&self, mode: u32, x: f32, y: f32, z: f32)[src]

pub unsafe fn MatrixTranslatedEXT(&self, mode: u32, x: f64, y: f64, z: f64)[src]

pub unsafe fn MatrixTranslatefEXT(&self, mode: u32, x: f32, y: f32, z: f32)[src]

pub unsafe fn MemoryBarrier(&self, barriers: u32)[src]

pub unsafe fn MemoryBarrierByRegion(&self, barriers: u32)[src]

pub unsafe fn MinSampleShading(&self, value: f32)[src]

pub unsafe fn MultiDrawArrays(
    &self,
    mode: u32,
    first: *const i32,
    count: *const i32,
    drawcount: i32
)
[src]

pub unsafe fn MultiDrawArraysIndirect(
    &self,
    mode: u32,
    indirect: *const c_void,
    drawcount: i32,
    stride: i32
)
[src]

pub unsafe fn MultiDrawElements(
    &self,
    mode: u32,
    count: *const i32,
    type_: u32,
    indices: *const *const c_void,
    drawcount: i32
)
[src]

pub unsafe fn MultiDrawElementsBaseVertex(
    &self,
    mode: u32,
    count: *const i32,
    type_: u32,
    indices: *const *const c_void,
    drawcount: i32,
    basevertex: *const i32
)
[src]

pub unsafe fn MultiDrawElementsIndirect(
    &self,
    mode: u32,
    type_: u32,
    indirect: *const c_void,
    drawcount: i32,
    stride: i32
)
[src]

pub unsafe fn MultiTexBufferEXT(
    &self,
    texunit: u32,
    target: u32,
    internalformat: u32,
    buffer: u32
)
[src]

pub unsafe fn MultiTexCoordP1ui(&self, texture: u32, type_: u32, coords: u32)[src]

pub unsafe fn MultiTexCoordP1uiv(
    &self,
    texture: u32,
    type_: u32,
    coords: *const u32
)
[src]

pub unsafe fn MultiTexCoordP2ui(&self, texture: u32, type_: u32, coords: u32)[src]

pub unsafe fn MultiTexCoordP2uiv(
    &self,
    texture: u32,
    type_: u32,
    coords: *const u32
)
[src]

pub unsafe fn MultiTexCoordP3ui(&self, texture: u32, type_: u32, coords: u32)[src]

pub unsafe fn MultiTexCoordP3uiv(
    &self,
    texture: u32,
    type_: u32,
    coords: *const u32
)
[src]

pub unsafe fn MultiTexCoordP4ui(&self, texture: u32, type_: u32, coords: u32)[src]

pub unsafe fn MultiTexCoordP4uiv(
    &self,
    texture: u32,
    type_: u32,
    coords: *const u32
)
[src]

pub unsafe fn MultiTexCoordPointerEXT(
    &self,
    texunit: u32,
    size: i32,
    type_: u32,
    stride: i32,
    pointer: *const c_void
)
[src]

pub unsafe fn MultiTexEnvfEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    param: f32
)
[src]

pub unsafe fn MultiTexEnvfvEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *const f32
)
[src]

pub unsafe fn MultiTexEnviEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    param: i32
)
[src]

pub unsafe fn MultiTexEnvivEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *const i32
)
[src]

pub unsafe fn MultiTexGendEXT(
    &self,
    texunit: u32,
    coord: u32,
    pname: u32,
    param: f64
)
[src]

pub unsafe fn MultiTexGendvEXT(
    &self,
    texunit: u32,
    coord: u32,
    pname: u32,
    params: *const f64
)
[src]

pub unsafe fn MultiTexGenfEXT(
    &self,
    texunit: u32,
    coord: u32,
    pname: u32,
    param: f32
)
[src]

pub unsafe fn MultiTexGenfvEXT(
    &self,
    texunit: u32,
    coord: u32,
    pname: u32,
    params: *const f32
)
[src]

pub unsafe fn MultiTexGeniEXT(
    &self,
    texunit: u32,
    coord: u32,
    pname: u32,
    param: i32
)
[src]

pub unsafe fn MultiTexGenivEXT(
    &self,
    texunit: u32,
    coord: u32,
    pname: u32,
    params: *const i32
)
[src]

pub unsafe fn MultiTexImage1DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn MultiTexImage2DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    height: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn MultiTexImage3DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    height: i32,
    depth: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn MultiTexParameterIivEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *const i32
)
[src]

pub unsafe fn MultiTexParameterIuivEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *const u32
)
[src]

pub unsafe fn MultiTexParameterfEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    param: f32
)
[src]

pub unsafe fn MultiTexParameterfvEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *const f32
)
[src]

pub unsafe fn MultiTexParameteriEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    param: i32
)
[src]

pub unsafe fn MultiTexParameterivEXT(
    &self,
    texunit: u32,
    target: u32,
    pname: u32,
    params: *const i32
)
[src]

pub unsafe fn MultiTexRenderbufferEXT(
    &self,
    texunit: u32,
    target: u32,
    renderbuffer: u32
)
[src]

pub unsafe fn MultiTexSubImage1DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    width: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn MultiTexSubImage2DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    width: i32,
    height: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn MultiTexSubImage3DEXT(
    &self,
    texunit: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn NamedBufferData(
    &self,
    buffer: u32,
    size: isize,
    data: *const c_void,
    usage: u32
)
[src]

pub unsafe fn NamedBufferDataEXT(
    &self,
    buffer: u32,
    size: isize,
    data: *const c_void,
    usage: u32
)
[src]

pub unsafe fn NamedBufferStorage(
    &self,
    buffer: u32,
    size: isize,
    data: *const c_void,
    flags: u32
)
[src]

pub unsafe fn NamedBufferStorageEXT(
    &self,
    buffer: u32,
    size: isize,
    data: *const c_void,
    flags: u32
)
[src]

pub unsafe fn NamedBufferSubData(
    &self,
    buffer: u32,
    offset: isize,
    size: isize,
    data: *const c_void
)
[src]

pub unsafe fn NamedBufferSubDataEXT(
    &self,
    buffer: u32,
    offset: isize,
    size: isize,
    data: *const c_void
)
[src]

pub unsafe fn NamedCopyBufferSubDataEXT(
    &self,
    readBuffer: u32,
    writeBuffer: u32,
    readOffset: isize,
    writeOffset: isize,
    size: isize
)
[src]

pub unsafe fn NamedFramebufferDrawBuffer(&self, framebuffer: u32, buf: u32)[src]

pub unsafe fn NamedFramebufferDrawBuffers(
    &self,
    framebuffer: u32,
    n: i32,
    bufs: *const u32
)
[src]

pub unsafe fn NamedFramebufferParameteri(
    &self,
    framebuffer: u32,
    pname: u32,
    param: i32
)
[src]

pub unsafe fn NamedFramebufferParameteriEXT(
    &self,
    framebuffer: u32,
    pname: u32,
    param: i32
)
[src]

pub unsafe fn NamedFramebufferReadBuffer(&self, framebuffer: u32, src: u32)[src]

pub unsafe fn NamedFramebufferRenderbuffer(
    &self,
    framebuffer: u32,
    attachment: u32,
    renderbuffertarget: u32,
    renderbuffer: u32
)
[src]

pub unsafe fn NamedFramebufferRenderbufferEXT(
    &self,
    framebuffer: u32,
    attachment: u32,
    renderbuffertarget: u32,
    renderbuffer: u32
)
[src]

pub unsafe fn NamedFramebufferTexture(
    &self,
    framebuffer: u32,
    attachment: u32,
    texture: u32,
    level: i32
)
[src]

pub unsafe fn NamedFramebufferTexture1DEXT(
    &self,
    framebuffer: u32,
    attachment: u32,
    textarget: u32,
    texture: u32,
    level: i32
)
[src]

pub unsafe fn NamedFramebufferTexture2DEXT(
    &self,
    framebuffer: u32,
    attachment: u32,
    textarget: u32,
    texture: u32,
    level: i32
)
[src]

pub unsafe fn NamedFramebufferTexture3DEXT(
    &self,
    framebuffer: u32,
    attachment: u32,
    textarget: u32,
    texture: u32,
    level: i32,
    zoffset: i32
)
[src]

pub unsafe fn NamedFramebufferTextureEXT(
    &self,
    framebuffer: u32,
    attachment: u32,
    texture: u32,
    level: i32
)
[src]

pub unsafe fn NamedFramebufferTextureFaceEXT(
    &self,
    framebuffer: u32,
    attachment: u32,
    texture: u32,
    level: i32,
    face: u32
)
[src]

pub unsafe fn NamedFramebufferTextureLayer(
    &self,
    framebuffer: u32,
    attachment: u32,
    texture: u32,
    level: i32,
    layer: i32
)
[src]

pub unsafe fn NamedFramebufferTextureLayerEXT(
    &self,
    framebuffer: u32,
    attachment: u32,
    texture: u32,
    level: i32,
    layer: i32
)
[src]

pub unsafe fn NamedProgramLocalParameter4dEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    x: f64,
    y: f64,
    z: f64,
    w: f64
)
[src]

pub unsafe fn NamedProgramLocalParameter4dvEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    params: *const f64
)
[src]

pub unsafe fn NamedProgramLocalParameter4fEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    x: f32,
    y: f32,
    z: f32,
    w: f32
)
[src]

pub unsafe fn NamedProgramLocalParameter4fvEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    params: *const f32
)
[src]

pub unsafe fn NamedProgramLocalParameterI4iEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    x: i32,
    y: i32,
    z: i32,
    w: i32
)
[src]

pub unsafe fn NamedProgramLocalParameterI4ivEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    params: *const i32
)
[src]

pub unsafe fn NamedProgramLocalParameterI4uiEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    x: u32,
    y: u32,
    z: u32,
    w: u32
)
[src]

pub unsafe fn NamedProgramLocalParameterI4uivEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    params: *const u32
)
[src]

pub unsafe fn NamedProgramLocalParameters4fvEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    count: i32,
    params: *const f32
)
[src]

pub unsafe fn NamedProgramLocalParametersI4ivEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    count: i32,
    params: *const i32
)
[src]

pub unsafe fn NamedProgramLocalParametersI4uivEXT(
    &self,
    program: u32,
    target: u32,
    index: u32,
    count: i32,
    params: *const u32
)
[src]

pub unsafe fn NamedProgramStringEXT(
    &self,
    program: u32,
    target: u32,
    format: u32,
    len: i32,
    string: *const c_void
)
[src]

pub unsafe fn NamedRenderbufferStorage(
    &self,
    renderbuffer: u32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn NamedRenderbufferStorageEXT(
    &self,
    renderbuffer: u32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn NamedRenderbufferStorageMultisample(
    &self,
    renderbuffer: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn NamedRenderbufferStorageMultisampleCoverageEXT(
    &self,
    renderbuffer: u32,
    coverageSamples: i32,
    colorSamples: i32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn NamedRenderbufferStorageMultisampleEXT(
    &self,
    renderbuffer: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn NormalP3ui(&self, type_: u32, coords: u32)[src]

pub unsafe fn NormalP3uiv(&self, type_: u32, coords: *const u32)[src]

pub unsafe fn ObjectLabel(
    &self,
    identifier: u32,
    name: u32,
    length: i32,
    label: *const i8
)
[src]

pub unsafe fn ObjectPtrLabel(
    &self,
    ptr: *const c_void,
    length: i32,
    label: *const i8
)
[src]

pub unsafe fn PatchParameterfv(&self, pname: u32, values: *const f32)[src]

pub unsafe fn PatchParameteri(&self, pname: u32, value: i32)[src]

pub unsafe fn PauseTransformFeedback(&self)[src]

pub unsafe fn PixelStoref(&self, pname: u32, param: f32)[src]

pub unsafe fn PixelStorei(&self, pname: u32, param: i32)[src]

pub unsafe fn PointParameterf(&self, pname: u32, param: f32)[src]

pub unsafe fn PointParameterfv(&self, pname: u32, params: *const f32)[src]

pub unsafe fn PointParameteri(&self, pname: u32, param: i32)[src]

pub unsafe fn PointParameteriv(&self, pname: u32, params: *const i32)[src]

pub unsafe fn PointSize(&self, size: f32)[src]

pub unsafe fn PolygonMode(&self, face: u32, mode: u32)[src]

pub unsafe fn PolygonOffset(&self, factor: f32, units: f32)[src]

pub unsafe fn PopDebugGroup(&self)[src]

pub unsafe fn PrimitiveRestartIndex(&self, index: u32)[src]

pub unsafe fn ProgramBinary(
    &self,
    program: u32,
    binaryFormat: u32,
    binary: *const c_void,
    length: i32
)
[src]

pub unsafe fn ProgramParameteri(&self, program: u32, pname: u32, value: i32)[src]

pub unsafe fn ProgramUniform1d(&self, program: u32, location: i32, v0: f64)[src]

pub unsafe fn ProgramUniform1dEXT(&self, program: u32, location: i32, x: f64)[src]

pub unsafe fn ProgramUniform1dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniform1dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniform1f(&self, program: u32, location: i32, v0: f32)[src]

pub unsafe fn ProgramUniform1fEXT(&self, program: u32, location: i32, v0: f32)[src]

pub unsafe fn ProgramUniform1fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniform1fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniform1i(&self, program: u32, location: i32, v0: i32)[src]

pub unsafe fn ProgramUniform1iEXT(&self, program: u32, location: i32, v0: i32)[src]

pub unsafe fn ProgramUniform1iv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const i32
)
[src]

pub unsafe fn ProgramUniform1ivEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const i32
)
[src]

pub unsafe fn ProgramUniform1ui(&self, program: u32, location: i32, v0: u32)[src]

pub unsafe fn ProgramUniform1uiEXT(&self, program: u32, location: i32, v0: u32)[src]

pub unsafe fn ProgramUniform1uiv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const u32
)
[src]

pub unsafe fn ProgramUniform1uivEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const u32
)
[src]

pub unsafe fn ProgramUniform2d(
    &self,
    program: u32,
    location: i32,
    v0: f64,
    v1: f64
)
[src]

pub unsafe fn ProgramUniform2dEXT(
    &self,
    program: u32,
    location: i32,
    x: f64,
    y: f64
)
[src]

pub unsafe fn ProgramUniform2dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniform2dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniform2f(
    &self,
    program: u32,
    location: i32,
    v0: f32,
    v1: f32
)
[src]

pub unsafe fn ProgramUniform2fEXT(
    &self,
    program: u32,
    location: i32,
    v0: f32,
    v1: f32
)
[src]

pub unsafe fn ProgramUniform2fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniform2fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniform2i(
    &self,
    program: u32,
    location: i32,
    v0: i32,
    v1: i32
)
[src]

pub unsafe fn ProgramUniform2iEXT(
    &self,
    program: u32,
    location: i32,
    v0: i32,
    v1: i32
)
[src]

pub unsafe fn ProgramUniform2iv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const i32
)
[src]

pub unsafe fn ProgramUniform2ivEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const i32
)
[src]

pub unsafe fn ProgramUniform2ui(
    &self,
    program: u32,
    location: i32,
    v0: u32,
    v1: u32
)
[src]

pub unsafe fn ProgramUniform2uiEXT(
    &self,
    program: u32,
    location: i32,
    v0: u32,
    v1: u32
)
[src]

pub unsafe fn ProgramUniform2uiv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const u32
)
[src]

pub unsafe fn ProgramUniform2uivEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const u32
)
[src]

pub unsafe fn ProgramUniform3d(
    &self,
    program: u32,
    location: i32,
    v0: f64,
    v1: f64,
    v2: f64
)
[src]

pub unsafe fn ProgramUniform3dEXT(
    &self,
    program: u32,
    location: i32,
    x: f64,
    y: f64,
    z: f64
)
[src]

pub unsafe fn ProgramUniform3dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniform3dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniform3f(
    &self,
    program: u32,
    location: i32,
    v0: f32,
    v1: f32,
    v2: f32
)
[src]

pub unsafe fn ProgramUniform3fEXT(
    &self,
    program: u32,
    location: i32,
    v0: f32,
    v1: f32,
    v2: f32
)
[src]

pub unsafe fn ProgramUniform3fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniform3fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniform3i(
    &self,
    program: u32,
    location: i32,
    v0: i32,
    v1: i32,
    v2: i32
)
[src]

pub unsafe fn ProgramUniform3iEXT(
    &self,
    program: u32,
    location: i32,
    v0: i32,
    v1: i32,
    v2: i32
)
[src]

pub unsafe fn ProgramUniform3iv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const i32
)
[src]

pub unsafe fn ProgramUniform3ivEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const i32
)
[src]

pub unsafe fn ProgramUniform3ui(
    &self,
    program: u32,
    location: i32,
    v0: u32,
    v1: u32,
    v2: u32
)
[src]

pub unsafe fn ProgramUniform3uiEXT(
    &self,
    program: u32,
    location: i32,
    v0: u32,
    v1: u32,
    v2: u32
)
[src]

pub unsafe fn ProgramUniform3uiv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const u32
)
[src]

pub unsafe fn ProgramUniform3uivEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const u32
)
[src]

pub unsafe fn ProgramUniform4d(
    &self,
    program: u32,
    location: i32,
    v0: f64,
    v1: f64,
    v2: f64,
    v3: f64
)
[src]

pub unsafe fn ProgramUniform4dEXT(
    &self,
    program: u32,
    location: i32,
    x: f64,
    y: f64,
    z: f64,
    w: f64
)
[src]

pub unsafe fn ProgramUniform4dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniform4dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniform4f(
    &self,
    program: u32,
    location: i32,
    v0: f32,
    v1: f32,
    v2: f32,
    v3: f32
)
[src]

pub unsafe fn ProgramUniform4fEXT(
    &self,
    program: u32,
    location: i32,
    v0: f32,
    v1: f32,
    v2: f32,
    v3: f32
)
[src]

pub unsafe fn ProgramUniform4fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniform4fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniform4i(
    &self,
    program: u32,
    location: i32,
    v0: i32,
    v1: i32,
    v2: i32,
    v3: i32
)
[src]

pub unsafe fn ProgramUniform4iEXT(
    &self,
    program: u32,
    location: i32,
    v0: i32,
    v1: i32,
    v2: i32,
    v3: i32
)
[src]

pub unsafe fn ProgramUniform4iv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const i32
)
[src]

pub unsafe fn ProgramUniform4ivEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const i32
)
[src]

pub unsafe fn ProgramUniform4ui(
    &self,
    program: u32,
    location: i32,
    v0: u32,
    v1: u32,
    v2: u32,
    v3: u32
)
[src]

pub unsafe fn ProgramUniform4uiEXT(
    &self,
    program: u32,
    location: i32,
    v0: u32,
    v1: u32,
    v2: u32,
    v3: u32
)
[src]

pub unsafe fn ProgramUniform4uiv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const u32
)
[src]

pub unsafe fn ProgramUniform4uivEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    value: *const u32
)
[src]

pub unsafe fn ProgramUniformMatrix2dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix2dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix2fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix2fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix2x3dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix2x3dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix2x3fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix2x3fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix2x4dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix2x4dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix2x4fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix2x4fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix3dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix3dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix3fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix3fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix3x2dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix3x2dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix3x2fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix3x2fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix3x4dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix3x4dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix3x4fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix3x4fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix4dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix4dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix4fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix4fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix4x2dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix4x2dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix4x2fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix4x2fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix4x3dv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix4x3dvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn ProgramUniformMatrix4x3fv(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProgramUniformMatrix4x3fvEXT(
    &self,
    program: u32,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn ProvokingVertex(&self, mode: u32)[src]

pub unsafe fn PushClientAttribDefaultEXT(&self, mask: u32)[src]

pub unsafe fn PushDebugGroup(
    &self,
    source: u32,
    id: u32,
    length: i32,
    message: *const i8
)
[src]

pub unsafe fn QueryCounter(&self, id: u32, target: u32)[src]

pub unsafe fn ReadBuffer(&self, src: u32)[src]

pub unsafe fn ReadPixels(
    &self,
    x: i32,
    y: i32,
    width: i32,
    height: i32,
    format: u32,
    type_: u32,
    pixels: *mut c_void
)
[src]

pub unsafe fn ReadnPixels(
    &self,
    x: i32,
    y: i32,
    width: i32,
    height: i32,
    format: u32,
    type_: u32,
    bufSize: i32,
    data: *mut c_void
)
[src]

pub unsafe fn ReadnPixelsARB(
    &self,
    x: i32,
    y: i32,
    width: i32,
    height: i32,
    format: u32,
    type_: u32,
    bufSize: i32,
    data: *mut c_void
)
[src]

pub unsafe fn ReadnPixelsKHR(
    &self,
    x: i32,
    y: i32,
    width: i32,
    height: i32,
    format: u32,
    type_: u32,
    bufSize: i32,
    data: *mut c_void
)
[src]

pub unsafe fn ReleaseShaderCompiler(&self)[src]

pub unsafe fn RenderbufferStorage(
    &self,
    target: u32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn RenderbufferStorageMultisample(
    &self,
    target: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn ResumeTransformFeedback(&self)[src]

pub unsafe fn SampleCoverage(&self, value: f32, invert: u8)[src]

pub unsafe fn SampleMaski(&self, maskNumber: u32, mask: u32)[src]

pub unsafe fn SamplerParameterIiv(
    &self,
    sampler: u32,
    pname: u32,
    param: *const i32
)
[src]

pub unsafe fn SamplerParameterIuiv(
    &self,
    sampler: u32,
    pname: u32,
    param: *const u32
)
[src]

pub unsafe fn SamplerParameterf(&self, sampler: u32, pname: u32, param: f32)[src]

pub unsafe fn SamplerParameterfv(
    &self,
    sampler: u32,
    pname: u32,
    param: *const f32
)
[src]

pub unsafe fn SamplerParameteri(&self, sampler: u32, pname: u32, param: i32)[src]

pub unsafe fn SamplerParameteriv(
    &self,
    sampler: u32,
    pname: u32,
    param: *const i32
)
[src]

pub unsafe fn Scissor(&self, x: i32, y: i32, width: i32, height: i32)[src]

pub unsafe fn ScissorArrayv(&self, first: u32, count: i32, v: *const i32)[src]

pub unsafe fn ScissorIndexed(
    &self,
    index: u32,
    left: i32,
    bottom: i32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn ScissorIndexedv(&self, index: u32, v: *const i32)[src]

pub unsafe fn SecondaryColorP3ui(&self, type_: u32, color: u32)[src]

pub unsafe fn SecondaryColorP3uiv(&self, type_: u32, color: *const u32)[src]

pub unsafe fn ShaderBinary(
    &self,
    count: i32,
    shaders: *const u32,
    binaryformat: u32,
    binary: *const c_void,
    length: i32
)
[src]

pub unsafe fn ShaderSource(
    &self,
    shader: u32,
    count: i32,
    string: *const *const i8,
    length: *const i32
)
[src]

pub unsafe fn ShaderStorageBlockBinding(
    &self,
    program: u32,
    storageBlockIndex: u32,
    storageBlockBinding: u32
)
[src]

pub unsafe fn StencilFunc(&self, func: u32, ref_: i32, mask: u32)[src]

pub unsafe fn StencilFuncSeparate(
    &self,
    face: u32,
    func: u32,
    ref_: i32,
    mask: u32
)
[src]

pub unsafe fn StencilMask(&self, mask: u32)[src]

pub unsafe fn StencilMaskSeparate(&self, face: u32, mask: u32)[src]

pub unsafe fn StencilOp(&self, fail: u32, zfail: u32, zpass: u32)[src]

pub unsafe fn StencilOpSeparate(
    &self,
    face: u32,
    sfail: u32,
    dpfail: u32,
    dppass: u32
)
[src]

pub unsafe fn TexBuffer(&self, target: u32, internalformat: u32, buffer: u32)[src]

pub unsafe fn TexBufferRange(
    &self,
    target: u32,
    internalformat: u32,
    buffer: u32,
    offset: isize,
    size: isize
)
[src]

pub unsafe fn TexCoordP1ui(&self, type_: u32, coords: u32)[src]

pub unsafe fn TexCoordP1uiv(&self, type_: u32, coords: *const u32)[src]

pub unsafe fn TexCoordP2ui(&self, type_: u32, coords: u32)[src]

pub unsafe fn TexCoordP2uiv(&self, type_: u32, coords: *const u32)[src]

pub unsafe fn TexCoordP3ui(&self, type_: u32, coords: u32)[src]

pub unsafe fn TexCoordP3uiv(&self, type_: u32, coords: *const u32)[src]

pub unsafe fn TexCoordP4ui(&self, type_: u32, coords: u32)[src]

pub unsafe fn TexCoordP4uiv(&self, type_: u32, coords: *const u32)[src]

pub unsafe fn TexImage1D(
    &self,
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TexImage2D(
    &self,
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    height: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TexImage2DMultisample(
    &self,
    target: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    fixedsamplelocations: u8
)
[src]

pub unsafe fn TexImage3D(
    &self,
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    height: i32,
    depth: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TexImage3DMultisample(
    &self,
    target: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32,
    fixedsamplelocations: u8
)
[src]

pub unsafe fn TexParameterIiv(
    &self,
    target: u32,
    pname: u32,
    params: *const i32
)
[src]

pub unsafe fn TexParameterIuiv(
    &self,
    target: u32,
    pname: u32,
    params: *const u32
)
[src]

pub unsafe fn TexParameterf(&self, target: u32, pname: u32, param: f32)[src]

pub unsafe fn TexParameterfv(&self, target: u32, pname: u32, params: *const f32)[src]

pub unsafe fn TexParameteri(&self, target: u32, pname: u32, param: i32)[src]

pub unsafe fn TexParameteriv(&self, target: u32, pname: u32, params: *const i32)[src]

pub unsafe fn TexStorage1D(
    &self,
    target: u32,
    levels: i32,
    internalformat: u32,
    width: i32
)
[src]

pub unsafe fn TexStorage2D(
    &self,
    target: u32,
    levels: i32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn TexStorage2DMultisample(
    &self,
    target: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    fixedsamplelocations: u8
)
[src]

pub unsafe fn TexStorage3D(
    &self,
    target: u32,
    levels: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32
)
[src]

pub unsafe fn TexStorage3DMultisample(
    &self,
    target: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32,
    fixedsamplelocations: u8
)
[src]

pub unsafe fn TexSubImage1D(
    &self,
    target: u32,
    level: i32,
    xoffset: i32,
    width: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TexSubImage2D(
    &self,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    width: i32,
    height: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TexSubImage3D(
    &self,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TextureBarrier(&self)[src]

pub unsafe fn TextureBuffer(
    &self,
    texture: u32,
    internalformat: u32,
    buffer: u32
)
[src]

pub unsafe fn TextureBufferEXT(
    &self,
    texture: u32,
    target: u32,
    internalformat: u32,
    buffer: u32
)
[src]

pub unsafe fn TextureBufferRange(
    &self,
    texture: u32,
    internalformat: u32,
    buffer: u32,
    offset: isize,
    size: isize
)
[src]

pub unsafe fn TextureBufferRangeEXT(
    &self,
    texture: u32,
    target: u32,
    internalformat: u32,
    buffer: u32,
    offset: isize,
    size: isize
)
[src]

pub unsafe fn TextureImage1DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TextureImage2DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    height: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TextureImage3DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    internalformat: i32,
    width: i32,
    height: i32,
    depth: i32,
    border: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TexturePageCommitmentEXT(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    commit: u8
)
[src]

pub unsafe fn TextureParameterIiv(
    &self,
    texture: u32,
    pname: u32,
    params: *const i32
)
[src]

pub unsafe fn TextureParameterIivEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    params: *const i32
)
[src]

pub unsafe fn TextureParameterIuiv(
    &self,
    texture: u32,
    pname: u32,
    params: *const u32
)
[src]

pub unsafe fn TextureParameterIuivEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    params: *const u32
)
[src]

pub unsafe fn TextureParameterf(&self, texture: u32, pname: u32, param: f32)[src]

pub unsafe fn TextureParameterfEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    param: f32
)
[src]

pub unsafe fn TextureParameterfv(
    &self,
    texture: u32,
    pname: u32,
    param: *const f32
)
[src]

pub unsafe fn TextureParameterfvEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    params: *const f32
)
[src]

pub unsafe fn TextureParameteri(&self, texture: u32, pname: u32, param: i32)[src]

pub unsafe fn TextureParameteriEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    param: i32
)
[src]

pub unsafe fn TextureParameteriv(
    &self,
    texture: u32,
    pname: u32,
    param: *const i32
)
[src]

pub unsafe fn TextureParameterivEXT(
    &self,
    texture: u32,
    target: u32,
    pname: u32,
    params: *const i32
)
[src]

pub unsafe fn TextureRenderbufferEXT(
    &self,
    texture: u32,
    target: u32,
    renderbuffer: u32
)
[src]

pub unsafe fn TextureStorage1D(
    &self,
    texture: u32,
    levels: i32,
    internalformat: u32,
    width: i32
)
[src]

pub unsafe fn TextureStorage1DEXT(
    &self,
    texture: u32,
    target: u32,
    levels: i32,
    internalformat: u32,
    width: i32
)
[src]

pub unsafe fn TextureStorage2D(
    &self,
    texture: u32,
    levels: i32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn TextureStorage2DEXT(
    &self,
    texture: u32,
    target: u32,
    levels: i32,
    internalformat: u32,
    width: i32,
    height: i32
)
[src]

pub unsafe fn TextureStorage2DMultisample(
    &self,
    texture: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    fixedsamplelocations: u8
)
[src]

pub unsafe fn TextureStorage2DMultisampleEXT(
    &self,
    texture: u32,
    target: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    fixedsamplelocations: u8
)
[src]

pub unsafe fn TextureStorage3D(
    &self,
    texture: u32,
    levels: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32
)
[src]

pub unsafe fn TextureStorage3DEXT(
    &self,
    texture: u32,
    target: u32,
    levels: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32
)
[src]

pub unsafe fn TextureStorage3DMultisample(
    &self,
    texture: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32,
    fixedsamplelocations: u8
)
[src]

pub unsafe fn TextureStorage3DMultisampleEXT(
    &self,
    texture: u32,
    target: u32,
    samples: i32,
    internalformat: u32,
    width: i32,
    height: i32,
    depth: i32,
    fixedsamplelocations: u8
)
[src]

pub unsafe fn TextureSubImage1D(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    width: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TextureSubImage1DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    width: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TextureSubImage2D(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    width: i32,
    height: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TextureSubImage2DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    width: i32,
    height: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TextureSubImage3D(
    &self,
    texture: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TextureSubImage3DEXT(
    &self,
    texture: u32,
    target: u32,
    level: i32,
    xoffset: i32,
    yoffset: i32,
    zoffset: i32,
    width: i32,
    height: i32,
    depth: i32,
    format: u32,
    type_: u32,
    pixels: *const c_void
)
[src]

pub unsafe fn TextureView(
    &self,
    texture: u32,
    target: u32,
    origtexture: u32,
    internalformat: u32,
    minlevel: u32,
    numlevels: u32,
    minlayer: u32,
    numlayers: u32
)
[src]

pub unsafe fn TransformFeedbackBufferBase(
    &self,
    xfb: u32,
    index: u32,
    buffer: u32
)
[src]

pub unsafe fn TransformFeedbackBufferRange(
    &self,
    xfb: u32,
    index: u32,
    buffer: u32,
    offset: isize,
    size: isize
)
[src]

pub unsafe fn TransformFeedbackVaryings(
    &self,
    program: u32,
    count: i32,
    varyings: *const *const i8,
    bufferMode: u32
)
[src]

pub unsafe fn Uniform1d(&self, location: i32, x: f64)[src]

pub unsafe fn Uniform1dv(&self, location: i32, count: i32, value: *const f64)[src]

pub unsafe fn Uniform1f(&self, location: i32, v0: f32)[src]

pub unsafe fn Uniform1fv(&self, location: i32, count: i32, value: *const f32)[src]

pub unsafe fn Uniform1i(&self, location: i32, v0: i32)[src]

pub unsafe fn Uniform1iv(&self, location: i32, count: i32, value: *const i32)[src]

pub unsafe fn Uniform1ui(&self, location: i32, v0: u32)[src]

pub unsafe fn Uniform1uiv(&self, location: i32, count: i32, value: *const u32)[src]

pub unsafe fn Uniform2d(&self, location: i32, x: f64, y: f64)[src]

pub unsafe fn Uniform2dv(&self, location: i32, count: i32, value: *const f64)[src]

pub unsafe fn Uniform2f(&self, location: i32, v0: f32, v1: f32)[src]

pub unsafe fn Uniform2fv(&self, location: i32, count: i32, value: *const f32)[src]

pub unsafe fn Uniform2i(&self, location: i32, v0: i32, v1: i32)[src]

pub unsafe fn Uniform2iv(&self, location: i32, count: i32, value: *const i32)[src]

pub unsafe fn Uniform2ui(&self, location: i32, v0: u32, v1: u32)[src]

pub unsafe fn Uniform2uiv(&self, location: i32, count: i32, value: *const u32)[src]

pub unsafe fn Uniform3d(&self, location: i32, x: f64, y: f64, z: f64)[src]

pub unsafe fn Uniform3dv(&self, location: i32, count: i32, value: *const f64)[src]

pub unsafe fn Uniform3f(&self, location: i32, v0: f32, v1: f32, v2: f32)[src]

pub unsafe fn Uniform3fv(&self, location: i32, count: i32, value: *const f32)[src]

pub unsafe fn Uniform3i(&self, location: i32, v0: i32, v1: i32, v2: i32)[src]

pub unsafe fn Uniform3iv(&self, location: i32, count: i32, value: *const i32)[src]

pub unsafe fn Uniform3ui(&self, location: i32, v0: u32, v1: u32, v2: u32)[src]

pub unsafe fn Uniform3uiv(&self, location: i32, count: i32, value: *const u32)[src]

pub unsafe fn Uniform4d(&self, location: i32, x: f64, y: f64, z: f64, w: f64)[src]

pub unsafe fn Uniform4dv(&self, location: i32, count: i32, value: *const f64)[src]

pub unsafe fn Uniform4f(
    &self,
    location: i32,
    v0: f32,
    v1: f32,
    v2: f32,
    v3: f32
)
[src]

pub unsafe fn Uniform4fv(&self, location: i32, count: i32, value: *const f32)[src]

pub unsafe fn Uniform4i(
    &self,
    location: i32,
    v0: i32,
    v1: i32,
    v2: i32,
    v3: i32
)
[src]

pub unsafe fn Uniform4iv(&self, location: i32, count: i32, value: *const i32)[src]

pub unsafe fn Uniform4ui(
    &self,
    location: i32,
    v0: u32,
    v1: u32,
    v2: u32,
    v3: u32
)
[src]

pub unsafe fn Uniform4uiv(&self, location: i32, count: i32, value: *const u32)[src]

pub unsafe fn UniformBlockBinding(
    &self,
    program: u32,
    uniformBlockIndex: u32,
    uniformBlockBinding: u32
)
[src]

pub unsafe fn UniformMatrix2dv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn UniformMatrix2fv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn UniformMatrix2x3dv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn UniformMatrix2x3fv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn UniformMatrix2x4dv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn UniformMatrix2x4fv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn UniformMatrix3dv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn UniformMatrix3fv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn UniformMatrix3x2dv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn UniformMatrix3x2fv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn UniformMatrix3x4dv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn UniformMatrix3x4fv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn UniformMatrix4dv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn UniformMatrix4fv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn UniformMatrix4x2dv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn UniformMatrix4x2fv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn UniformMatrix4x3dv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f64
)
[src]

pub unsafe fn UniformMatrix4x3fv(
    &self,
    location: i32,
    count: i32,
    transpose: u8,
    value: *const f32
)
[src]

pub unsafe fn UniformSubroutinesuiv(
    &self,
    shadertype: u32,
    count: i32,
    indices: *const u32
)
[src]

pub unsafe fn UnmapBuffer(&self, target: u32) -> u8[src]

pub unsafe fn UnmapNamedBuffer(&self, buffer: u32) -> u8[src]

pub unsafe fn UnmapNamedBufferEXT(&self, buffer: u32) -> u8[src]

pub unsafe fn UseProgram(&self, program: u32)[src]

pub unsafe fn UseProgramStages(&self, pipeline: u32, stages: u32, program: u32)[src]

pub unsafe fn ValidateProgram(&self, program: u32)[src]

pub unsafe fn ValidateProgramPipeline(&self, pipeline: u32)[src]

pub unsafe fn VertexArrayAttribBinding(
    &self,
    vaobj: u32,
    attribindex: u32,
    bindingindex: u32
)
[src]

pub unsafe fn VertexArrayAttribFormat(
    &self,
    vaobj: u32,
    attribindex: u32,
    size: i32,
    type_: u32,
    normalized: u8,
    relativeoffset: u32
)
[src]

pub unsafe fn VertexArrayAttribIFormat(
    &self,
    vaobj: u32,
    attribindex: u32,
    size: i32,
    type_: u32,
    relativeoffset: u32
)
[src]

pub unsafe fn VertexArrayAttribLFormat(
    &self,
    vaobj: u32,
    attribindex: u32,
    size: i32,
    type_: u32,
    relativeoffset: u32
)
[src]

pub unsafe fn VertexArrayBindVertexBufferEXT(
    &self,
    vaobj: u32,
    bindingindex: u32,
    buffer: u32,
    offset: isize,
    stride: i32
)
[src]

pub unsafe fn VertexArrayBindingDivisor(
    &self,
    vaobj: u32,
    bindingindex: u32,
    divisor: u32
)
[src]

pub unsafe fn VertexArrayColorOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    size: i32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayEdgeFlagOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayElementBuffer(&self, vaobj: u32, buffer: u32)[src]

pub unsafe fn VertexArrayFogCoordOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayIndexOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayMultiTexCoordOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    texunit: u32,
    size: i32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayNormalOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArraySecondaryColorOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    size: i32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayTexCoordOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    size: i32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayVertexAttribBindingEXT(
    &self,
    vaobj: u32,
    attribindex: u32,
    bindingindex: u32
)
[src]

pub unsafe fn VertexArrayVertexAttribDivisorEXT(
    &self,
    vaobj: u32,
    index: u32,
    divisor: u32
)
[src]

pub unsafe fn VertexArrayVertexAttribFormatEXT(
    &self,
    vaobj: u32,
    attribindex: u32,
    size: i32,
    type_: u32,
    normalized: u8,
    relativeoffset: u32
)
[src]

pub unsafe fn VertexArrayVertexAttribIFormatEXT(
    &self,
    vaobj: u32,
    attribindex: u32,
    size: i32,
    type_: u32,
    relativeoffset: u32
)
[src]

pub unsafe fn VertexArrayVertexAttribIOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    index: u32,
    size: i32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayVertexAttribLFormatEXT(
    &self,
    vaobj: u32,
    attribindex: u32,
    size: i32,
    type_: u32,
    relativeoffset: u32
)
[src]

pub unsafe fn VertexArrayVertexAttribLOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    index: u32,
    size: i32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayVertexAttribOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    index: u32,
    size: i32,
    type_: u32,
    normalized: u8,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexArrayVertexBindingDivisorEXT(
    &self,
    vaobj: u32,
    bindingindex: u32,
    divisor: u32
)
[src]

pub unsafe fn VertexArrayVertexBuffer(
    &self,
    vaobj: u32,
    bindingindex: u32,
    buffer: u32,
    offset: isize,
    stride: i32
)
[src]

pub unsafe fn VertexArrayVertexBuffers(
    &self,
    vaobj: u32,
    first: u32,
    count: i32,
    buffers: *const u32,
    offsets: *const isize,
    strides: *const i32
)
[src]

pub unsafe fn VertexArrayVertexOffsetEXT(
    &self,
    vaobj: u32,
    buffer: u32,
    size: i32,
    type_: u32,
    stride: i32,
    offset: isize
)
[src]

pub unsafe fn VertexAttrib1d(&self, index: u32, x: f64)[src]

pub unsafe fn VertexAttrib1dv(&self, index: u32, v: *const f64)[src]

pub unsafe fn VertexAttrib1f(&self, index: u32, x: f32)[src]

pub unsafe fn VertexAttrib1fv(&self, index: u32, v: *const f32)[src]

pub unsafe fn VertexAttrib1s(&self, index: u32, x: i16)[src]

pub unsafe fn VertexAttrib1sv(&self, index: u32, v: *const i16)[src]

pub unsafe fn VertexAttrib2d(&self, index: u32, x: f64, y: f64)[src]

pub unsafe fn VertexAttrib2dv(&self, index: u32, v: *const f64)[src]

pub unsafe fn VertexAttrib2f(&self, index: u32, x: f32, y: f32)[src]

pub unsafe fn VertexAttrib2fv(&self, index: u32, v: *const f32)[src]

pub unsafe fn VertexAttrib2s(&self, index: u32, x: i16, y: i16)[src]

pub unsafe fn VertexAttrib2sv(&self, index: u32, v: *const i16)[src]

pub unsafe fn VertexAttrib3d(&self, index: u32, x: f64, y: f64, z: f64)[src]

pub unsafe fn VertexAttrib3dv(&self, index: u32, v: *const f64)[src]

pub unsafe fn VertexAttrib3f(&self, index: u32, x: f32, y: f32, z: f32)[src]

pub unsafe fn VertexAttrib3fv(&self, index: u32, v: *const f32)[src]

pub unsafe fn VertexAttrib3s(&self, index: u32, x: i16, y: i16, z: i16)[src]

pub unsafe fn VertexAttrib3sv(&self, index: u32, v: *const i16)[src]

pub unsafe fn VertexAttrib4Nbv(&self, index: u32, v: *const i8)[src]

pub unsafe fn VertexAttrib4Niv(&self, index: u32, v: *const i32)[src]

pub unsafe fn VertexAttrib4Nsv(&self, index: u32, v: *const i16)[src]

pub unsafe fn VertexAttrib4Nub(&self, index: u32, x: u8, y: u8, z: u8, w: u8)[src]

pub unsafe fn VertexAttrib4Nubv(&self, index: u32, v: *const u8)[src]

pub unsafe fn VertexAttrib4Nuiv(&self, index: u32, v: *const u32)[src]

pub unsafe fn VertexAttrib4Nusv(&self, index: u32, v: *const u16)[src]

pub unsafe fn VertexAttrib4bv(&self, index: u32, v: *const i8)[src]

pub unsafe fn VertexAttrib4d(&self, index: u32, x: f64, y: f64, z: f64, w: f64)[src]

pub unsafe fn VertexAttrib4dv(&self, index: u32, v: *const f64)[src]

pub unsafe fn VertexAttrib4f(&self, index: u32, x: f32, y: f32, z: f32, w: f32)[src]

pub unsafe fn VertexAttrib4fv(&self, index: u32, v: *const f32)[src]

pub unsafe fn VertexAttrib4iv(&self, index: u32, v: *const i32)[src]

pub unsafe fn VertexAttrib4s(&self, index: u32, x: i16, y: i16, z: i16, w: i16)[src]

pub unsafe fn VertexAttrib4sv(&self, index: u32, v: *const i16)[src]

pub unsafe fn VertexAttrib4ubv(&self, index: u32, v: *const u8)[src]

pub unsafe fn VertexAttrib4uiv(&self, index: u32, v: *const u32)[src]

pub unsafe fn VertexAttrib4usv(&self, index: u32, v: *const u16)[src]

pub unsafe fn VertexAttribBinding(&self, attribindex: u32, bindingindex: u32)[src]

pub unsafe fn VertexAttribDivisor(&self, index: u32, divisor: u32)[src]

pub unsafe fn VertexAttribFormat(
    &self,
    attribindex: u32,
    size: i32,
    type_: u32,
    normalized: u8,
    relativeoffset: u32
)
[src]

pub unsafe fn VertexAttribI1i(&self, index: u32, x: i32)[src]

pub unsafe fn VertexAttribI1iv(&self, index: u32, v: *const i32)[src]

pub unsafe fn VertexAttribI1ui(&self, index: u32, x: u32)[src]

pub unsafe fn VertexAttribI1uiv(&self, index: u32, v: *const u32)[src]

pub unsafe fn VertexAttribI2i(&self, index: u32, x: i32, y: i32)[src]

pub unsafe fn VertexAttribI2iv(&self, index: u32, v: *const i32)[src]

pub unsafe fn VertexAttribI2ui(&self, index: u32, x: u32, y: u32)[src]

pub unsafe fn VertexAttribI2uiv(&self, index: u32, v: *const u32)[src]

pub unsafe fn VertexAttribI3i(&self, index: u32, x: i32, y: i32, z: i32)[src]

pub unsafe fn VertexAttribI3iv(&self, index: u32, v: *const i32)[src]

pub unsafe fn VertexAttribI3ui(&self, index: u32, x: u32, y: u32, z: u32)[src]

pub unsafe fn VertexAttribI3uiv(&self, index: u32, v: *const u32)[src]

pub unsafe fn VertexAttribI4bv(&self, index: u32, v: *const i8)[src]

pub unsafe fn VertexAttribI4i(&self, index: u32, x: i32, y: i32, z: i32, w: i32)[src]

pub unsafe fn VertexAttribI4iv(&self, index: u32, v: *const i32)[src]

pub unsafe fn VertexAttribI4sv(&self, index: u32, v: *const i16)[src]

pub unsafe fn VertexAttribI4ubv(&self, index: u32, v: *const u8)[src]

pub unsafe fn VertexAttribI4ui(
    &self,
    index: u32,
    x: u32,
    y: u32,
    z: u32,
    w: u32
)
[src]

pub unsafe fn VertexAttribI4uiv(&self, index: u32, v: *const u32)[src]

pub unsafe fn VertexAttribI4usv(&self, index: u32, v: *const u16)[src]

pub unsafe fn VertexAttribIFormat(
    &self,
    attribindex: u32,
    size: i32,
    type_: u32,
    relativeoffset: u32
)
[src]

pub unsafe fn VertexAttribIPointer(
    &self,
    index: u32,
    size: i32,
    type_: u32,
    stride: i32,
    pointer: *const c_void
)
[src]

pub unsafe fn VertexAttribL1d(&self, index: u32, x: f64)[src]

pub unsafe fn VertexAttribL1dv(&self, index: u32, v: *const f64)[src]

pub unsafe fn VertexAttribL2d(&self, index: u32, x: f64, y: f64)[src]

pub unsafe fn VertexAttribL2dv(&self, index: u32, v: *const f64)[src]

pub unsafe fn VertexAttribL3d(&self, index: u32, x: f64, y: f64, z: f64)[src]

pub unsafe fn VertexAttribL3dv(&self, index: u32, v: *const f64)[src]

pub unsafe fn VertexAttribL4d(&self, index: u32, x: f64, y: f64, z: f64, w: f64)[src]

pub unsafe fn VertexAttribL4dv(&self, index: u32, v: *const f64)[src]

pub unsafe fn VertexAttribLFormat(
    &self,
    attribindex: u32,
    size: i32,
    type_: u32,
    relativeoffset: u32
)
[src]

pub unsafe fn VertexAttribLPointer(
    &self,
    index: u32,
    size: i32,
    type_: u32,
    stride: i32,
    pointer: *const c_void
)
[src]

pub unsafe fn VertexAttribP1ui(
    &self,
    index: u32,
    type_: u32,
    normalized: u8,
    value: u32
)
[src]

pub unsafe fn VertexAttribP1uiv(
    &self,
    index: u32,
    type_: u32,
    normalized: u8,
    value: *const u32
)
[src]

pub unsafe fn VertexAttribP2ui(
    &self,
    index: u32,
    type_: u32,
    normalized: u8,
    value: u32
)
[src]

pub unsafe fn VertexAttribP2uiv(
    &self,
    index: u32,
    type_: u32,
    normalized: u8,
    value: *const u32
)
[src]

pub unsafe fn VertexAttribP3ui(
    &self,
    index: u32,
    type_: u32,
    normalized: u8,
    value: u32
)
[src]

pub unsafe fn VertexAttribP3uiv(
    &self,
    index: u32,
    type_: u32,
    normalized: u8,
    value: *const u32
)
[src]

pub unsafe fn VertexAttribP4ui(
    &self,
    index: u32,
    type_: u32,
    normalized: u8,
    value: u32
)
[src]

pub unsafe fn VertexAttribP4uiv(
    &self,
    index: u32,
    type_: u32,
    normalized: u8,
    value: *const u32
)
[src]

pub unsafe fn VertexAttribPointer(
    &self,
    index: u32,
    size: i32,
    type_: u32,
    normalized: u8,
    stride: i32,
    pointer: *const c_void
)
[src]

pub unsafe fn VertexBindingDivisor(&self, bindingindex: u32, divisor: u32)[src]

pub unsafe fn VertexP2ui(&self, type_: u32, value: u32)[src]

pub unsafe fn VertexP2uiv(&self, type_: u32, value: *const u32)[src]

pub unsafe fn VertexP3ui(&self, type_: u32, value: u32)[src]

pub unsafe fn VertexP3uiv(&self, type_: u32, value: *const u32)[src]

pub unsafe fn VertexP4ui(&self, type_: u32, value: u32)[src]

pub unsafe fn VertexP4uiv(&self, type_: u32, value: *const u32)[src]

pub unsafe fn Viewport(&self, x: i32, y: i32, width: i32, height: i32)[src]

pub unsafe fn ViewportArrayv(&self, first: u32, count: i32, v: *const f32)[src]

pub unsafe fn ViewportIndexedf(
    &self,
    index: u32,
    x: f32,
    y: f32,
    w: f32,
    h: f32
)
[src]

pub unsafe fn ViewportIndexedfv(&self, index: u32, v: *const f32)[src]

pub unsafe fn WaitSync(&self, sync: *const __GLsync, flags: u32, timeout: u64)[src]

Trait Implementations

impl<'a> Clone for State<'a>[src]

impl<'a> Debug for State<'a>[src]

impl<'a> Deref for State<'a>[src]

type Target = Gl

The resulting type after dereferencing.

Auto Trait Implementations

impl<'a> !RefUnwindSafe for State<'a>

impl<'a> !Send for State<'a>

impl<'a> !Sync for State<'a>

impl<'a> Unpin for State<'a>

impl<'a> UnwindSafe for State<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
[src]