Struct rin::graphics::CameraMatrices [−][src]
pub struct CameraMatrices { /* fields omitted */ }Implementations
impl CameraMatrices[src]
impl CameraMatrices[src]pub fn from_parts(
projection: Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>,
view: Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>,
camera_pos: Point<f32, U3>,
near_plane: f32,
far_plane: f32,
clip_plane: Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>,
origin: CoordinateOrigin,
viewport: Rect<i32>
) -> CameraMatrices[src]
projection: Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>,
view: Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>,
camera_pos: Point<f32, U3>,
near_plane: f32,
far_plane: f32,
clip_plane: Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>,
origin: CoordinateOrigin,
viewport: Rect<i32>
) -> CameraMatrices
pub fn with_camera_viewport<C>(
camera: &C,
viewport: Rect<i32>
) -> CameraMatrices where
C: CameraExt + ?Sized, [src]
camera: &C,
viewport: Rect<i32>
) -> CameraMatrices where
C: CameraExt + ?Sized,
pub fn with_camera_viewport_clip_plane<C>(
camera: &C,
viewport: Rect<i32>,
clip_plane: Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
) -> CameraMatrices where
C: CameraExt + ?Sized, [src]
camera: &C,
viewport: Rect<i32>,
clip_plane: Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
) -> CameraMatrices where
C: CameraExt + ?Sized,
pub fn ortho_top_left(viewport: Rect<i32>) -> CameraMatrices[src]
pub fn ortho_bottom_left(viewport: Rect<i32>) -> CameraMatrices[src]
pub fn perspective_top_left(
viewport: Rect<i32>,
fov: Deg<f32>
) -> CameraMatrices[src]
viewport: Rect<i32>,
fov: Deg<f32>
) -> CameraMatrices
pub fn perspective_bottom_left(
viewport: Rect<i32>,
fov: Deg<f32>
) -> CameraMatrices[src]
viewport: Rect<i32>,
fov: Deg<f32>
) -> CameraMatrices
pub fn id(&self) -> usize[src]
pub fn projection(
&self
) -> &Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>[src]
&self
) -> &Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>
pub fn view(
&self
) -> &Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>[src]
&self
) -> &Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>
pub fn projection_view(
&self
) -> &Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>[src]
&self
) -> &Matrix<f32, U4, U4, <DefaultAllocator as Allocator<f32, U4, U4>>::Buffer>
pub fn origin(&self) -> CoordinateOrigin[src]
pub fn viewport(&self) -> &Rect<i32>[src]
pub fn clip_plane(
&self
) -> &Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>[src]
&self
) -> &Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
pub fn camera_position(&self) -> &Point<f32, U3>[src]
pub fn near_plane(&self) -> f32[src]
pub fn far_plane(&self) -> f32[src]
pub fn set_clip_plane(
&mut self,
c: Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
)[src]
&mut self,
c: Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>
)
pub fn uniforms(&self) -> Vec<Uniform, Global>ⓘ[src]
pub fn uniforms_cache(program: &Program) -> UniformsLocationCache[src]
pub fn data(&self) -> Data[src]
impl CameraMatrices[src]
impl CameraMatrices[src]pub fn from_program(program: &Program) -> UniformsLocationCache[src]
pub fn from_program_non_strict(program: &Program) -> UniformsLocationCache[src]
Trait Implementations
impl Clone for CameraMatrices[src]
impl Clone for CameraMatrices[src]pub fn clone(&self) -> CameraMatrices[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Debug for CameraMatrices[src]
impl Debug for CameraMatrices[src]impl<'de> Deserialize<'de> for CameraMatrices[src]
impl<'de> Deserialize<'de> for CameraMatrices[src]pub fn deserialize<__D>(
__deserializer: __D
) -> Result<CameraMatrices, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>, [src]
__deserializer: __D
) -> Result<CameraMatrices, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl<'a> From<&'a Projection> for CameraMatrices[src]
impl<'a> From<&'a Projection> for CameraMatrices[src]pub fn from(projection: &'a Projection) -> CameraMatrices[src]
impl From<CameraMatrices> for Mvp[src]
impl From<CameraMatrices> for Mvp[src]pub fn from(camera: CameraMatrices) -> Mvp[src]
impl Serialize for CameraMatrices[src]
impl Serialize for CameraMatrices[src]pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer, [src]
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
impl Copy for CameraMatrices[src]
Auto Trait Implementations
impl RefUnwindSafe for CameraMatrices
impl Send for CameraMatrices
impl Sync for CameraMatrices
impl Unpin for CameraMatrices
impl UnwindSafe for CameraMatrices
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]impl<T> Serialize for T where
T: Serialize + ?Sized, [src]
impl<T> Serialize for T where
T: Serialize + ?Sized, [src]pub fn erased_serialize(
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>[src]
&self,
serializer: &mut dyn Serializer
) -> Result<Ok, Error>
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
T: for<'de> Deserialize<'de>,
impl<T> Slottable for T where
T: Copy, [src]
T: Copy,